Player Matchup

Kukulkan
Kukulkan
CChaz-
Kukulkan
Level 17
God Stats
5W - 3L
1,804 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Chiron
Chiron
RandyMarsh43
Chiron
Level 64
God Stats
6W - 6L
1,584 SR
Queue Stats
21W - 19L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
shrivvled-_-
Cthulhu
Level 13
God Stats
6W - 3L
1,623 SR
Queue Stats
9W - 8L
1,417 Elo+
Party 1
Team Averages
Level 31
1,670 SR
1,420 Elo+

VS

Team Averages
Level 66
1,475 SR
1,189 Elo+
Anubis
Anubis
BrownieFive
Anubis
Level 68
God Stats
0W - 1L
1,476 SR
Queue Stats
5W - 8L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
LEGENDARYxxBR
Cthulhu
Level 125
God Stats
0W - 1L
1,448 SR
Queue Stats
49W - 78L
1,289 Elo+
Solo
Chaac
Chaac
donosaurusflex
Chaac
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CChaz-
Kukulkan
14
6 / 0 / 13
9,072
907
11,283
3,443
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
14
10 / 1 / 8
9,247
925
11,938
9,160
3,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
shrivvled-_-
Cthulhu
13
4 / 0 / 14
9,067
907
6,879
9,677
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
0 / 7 / 0
6,546
655
5,525
10,626
5,462
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
12
1 / 5 / 0
7,284
728
7,438
15,990
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 0
6,081
608
3,301
14,406
10,164
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
20
Kills
1
1
Deaths
20
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
7
0
0
W
Kukulkan
CChaz-
Kukulkan
6
0
13
12.5
L
Cthulhu
1
5
0
0.2
W
Chiron
10
1
8
14
L
0
8
0
0
W
Cthulhu
shrivvled-_-
Cthulhu
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,100
Damage
16,264
22,280
Taken
41,022
15,594
Mitigated
29,180
7,991
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,525
107
0
2,351
10,626
5,462
115
3,999
6,627
27,617
0
W
Kukulkan
CChaz-
Kukulkan
11,283
2,422
0
991
3,443
1,737
901
2,784
659
38,775
0
L
Cthulhu
7,438
609
72
1,282
15,990
13,554
120
7,069
8,921
23,024
0
W
Chiron
11,938
9,381
370
4,576
9,160
3,885
1,205
5,373
3,787
0
39,004
L
3,301
601
0
1,336
14,406
10,164
0
7,136
7,270
0
8,450
W
Cthulhu
shrivvled-_-
Cthulhu
6,879
1,372
0
2,054
9,677
9,972
657
5,187
4,490
16,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
19,911
132
Minions Killed
88
0
Camps Cleared
0
606,156
Distance Traveled
471,282
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,546
655
52
5
0
140,668
3
W
Kukulkan
9,072
907
79
8
0
203,559
0
L
Cthulhu
7,284
728
27
3
0
167,807
0
W
Chiron
9,247
925
34
3
0
194,261
1
L
Chaac
6,081
608
9
1
0
162,807
0
W
Cthulhu
9,067
907
19
2
0
208,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role