Player Matchup

Hou Yi
Hou Yi
NanoCR2002
Hou Yi
Level 123
God Stats
2W - 1L
1,625 SR
Queue Stats
58W - 75L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
T-Mags021
Baron Samedi
Level 55
God Stats
5W - 6L
1,442 SR
Queue Stats
48W - 67L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
iiPabbo
Sun Wukong
Level 120
God Stats
4W - 1L
1,827 SR
Queue Stats
27W - 27L
1,461 Elo+
Solo
Team Averages
Level 99
1,631 SR
1,405 Elo+

VS

Team Averages
Level 112
1,517 SR
1,352 Elo+
Terra
Terra
A FAT POPTART
Terra
Level 105
God Stats
13W - 9L
1,497 SR
Queue Stats
153W - 149L
1,443 Elo+
Party 1
Shiva
Shiva
LorenjiCampachi
Shiva
Level 153
God Stats
18W - 13L
1,555 SR
Queue Stats
218W - 215L
1,450 Elo+
Party 1
Nox
Nox
PBKSkullKnight
Nox
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NanoCR2002
Hou Yi
18
5 / 1 / 6
11,470
717
18,361
13,211
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
T-Mags021
Baron Samedi
15
1 / 3 / 6
10,262
641
11,447
10,673
5,386
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
iiPabbo
Sun Wukong
17
5 / 1 / 5
11,362
710
11,783
16,127
13,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 3
10,195
637
5,096
15,028
21,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 6 / 2
9,952
622
20,911
22,241
20,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 1
9,731
608
7,278
12,756
7,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
5
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
3
1.5
L
3
6
2
0.67
W
Hou Yi
NanoCR2002
Hou Yi
5
1
6
8
L
2
5
1
0.5
W
Baron Samedi
T-Mags021
Baron Samedi
1
3
6
1.33
W
Sun Wukong
iiPabbo
Sun Wukong
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,591
Damage
33,285
40,011
Taken
50,025
24,777
Mitigated
49,115
10,555
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,096
343
3,311
3,192
15,028
21,687
0
3,554
11,474
21,864
0
L
20,911
3,749
159
4,536
22,241
20,201
0
4,500
17,741
0
45,044
W
Hou Yi
NanoCR2002
Hou Yi
18,361
8,715
0
3,097
13,211
5,407
208
3,565
9,170
0
66,572
L
7,278
710
0
85
12,756
7,227
0
3,421
9,335
28,774
0
W
Baron Samedi
T-Mags021
Baron Samedi
11,447
1,272
1,086
2,332
10,673
5,386
170
4,681
5,683
39,909
0
W
Sun Wukong
iiPabbo
Sun Wukong
11,783
3,481
0
4,040
16,127
13,984
0
4,720
10,757
0
48,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,094
Gold Earned
29,878
196
Minions Killed
138
0
Camps Cleared
0
829,889
Distance Traveled
761,448
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,195
637
39
2
0
269,430
0
L
Shiva
9,952
622
52
3
0
252,043
0
W
Hou Yi
11,470
717
76
5
0
256,953
3
L
Nox
9,731
608
47
3
0
239,975
4
W
Baron Samedi
10,262
641
62
4
0
279,135
6
W
Sun Wukong
11,362
710
58
4
0
293,801
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role