Player Matchup

Odin
Odin
Dogtaghunter47
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,510 Elo+
Solo
Chernobog
Chernobog
P3P390
Chernobog
Level 160
God Stats
1W - 0L
1,185 SR
Queue Stats
43W - 38L
1,560 Elo+
Party 1
Zeus
Zeus
SFGEMINIS
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,515 Elo+
Party 1
Chang'e
Chang'e
Yami_Uruhu
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,609 Elo+
Solo
Bellona
Bellona
kbifarini
Bellona
Level 160
God Stats
1W - 0L
1,508 SR
Queue Stats
61W - 64L
1,535 Elo+
Party 1
Team Averages
Level 76
1,439 SR
1,546 Elo+

VS

Team Averages
Level 105
1,600 SR
1,494 Elo+
Sylvanus
Sylvanus
POSTDRAMA
Sylvanus
Level 160
God Stats
7W - 3L
1,589 SR
Queue Stats
277W - 268L
1,547 Elo+
Party 2
Thoth
Thoth
S_OB-_-
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,336 Elo+
Party 2
Skadi
Skadi
XArbiter999X
Skadi
Level 160
God Stats
11W - 4L
1,779 SR
Queue Stats
687W - 583L
1,591 Elo+
Party 2
Discordia
Discordia
itsNooblet
Discordia
Level 160
God Stats
6W - 7L
1,634 SR
Queue Stats
187W - 177L
1,594 Elo+
Party 2
Lancelot
Lancelot
jolteon24
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 23
12,634
743
10,125
24,546
30,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
P3P390
Chernobog
20
6 / 5 / 20
12,686
746
19,039
20,247
10,031
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
13 / 3 / 15
14,754
868
33,352
19,341
9,537
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Yami_Uruhu
Chang'e
19
7 / 3 / 21
12,572
740
14,308
17,173
8,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
kbifarini
Bellona
19
3 / 5 / 19
11,929
702
11,898
25,452
31,985
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
POSTDRAMA
Sylvanus
17
2 / 8 / 9
10,958
645
10,113
25,760
35,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
S_OB-_-
Thoth
15
0 / 8 / 4
9,134
537
7,873
14,015
7,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 6
13,190
776
20,118
19,771
9,564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
itsNooblet
Discordia
20
6 / 6 / 7
13,238
779
28,583
17,902
8,000
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
jolteon24
Lancelot
15
3 / 7 / 7
9,899
582
7,996
19,999
14,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
52
33
Kills
19
20
Deaths
35
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
4
23
3.88
W
Chernobog
P3P390
Chernobog
6
5
20
3.2
L
Sylvanus
POSTDRAMA
Sylvanus
2
8
9
0.81
W
Zeus
13
3
15
6.83
L
Thoth
S_OB-_-
Thoth
0
8
4
0.25
L
8
6
6
1.83
W
Chang'e
Yami_Uruhu
Chang'e
7
3
21
5.83
L
Discordia
itsNooblet
Discordia
6
6
7
1.58
L
Lancelot
jolteon24
Lancelot
3
7
7
0.93
W
Bellona
kbifarini
Bellona
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,722
Damage
74,683
106,759
Taken
97,447
90,432
Mitigated
74,298
49,333
Healing
27,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,125
1,467
2,245
2,036
24,546
30,417
1,018
6,174
18,372
0
22,379
W
Chernobog
P3P390
Chernobog
19,039
10,901
1,457
4,570
20,247
10,031
3,322
10,139
10,108
0
42,695
L
Sylvanus
POSTDRAMA
Sylvanus
10,113
452
9,725
5,518
25,760
35,263
300
12,046
13,714
12,081
0
W
Zeus
33,352
3,178
3,164
5,230
19,341
9,537
3,632
10,411
8,930
66,943
0
L
Thoth
S_OB-_-
Thoth
7,873
904
206
1,278
14,015
7,095
0
4,487
9,528
15,630
0
L
20,118
5,383
1,098
1,594
19,771
9,564
304
10,804
8,967
0
49,368
W
Chang'e
Yami_Uruhu
Chang'e
14,308
170
14,787
7,026
17,173
8,462
734
9,421
7,591
29,649
0
L
Discordia
itsNooblet
Discordia
28,583
729
929
3,558
17,902
8,000
202
9,144
8,758
63,983
0
L
Lancelot
jolteon24
Lancelot
7,996
1,339
1,709
1,704
19,999
14,376
0
11,179
8,820
0
13,458
W
Bellona
kbifarini
Bellona
11,898
1,488
3,209
5,609
25,452
31,985
824
10,424
15,028
0
25,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,575
Gold Earned
56,419
200
Minions Killed
175
0
Camps Cleared
0
1,682,327
Distance Traveled
1,431,965
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,634
743
26
2
0
332,614
3
W
Chernobog
12,686
746
39
2
0
311,784
2
L
Sylvanus
10,958
645
2
0
0
286,422
0
W
Zeus
14,754
868
70
4
0
337,780
1
L
Thoth
9,134
537
23
1
0
276,166
1
L
Skadi
13,190
776
73
4
0
259,775
0
W
Chang'e
12,572
740
37
2
0
335,979
0
L
Discordia
13,238
779
68
4
0
278,971
2
L
Lancelot
9,899
582
9
1
0
330,631
1
W
Bellona
11,929
702
28
2
0
364,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role