Player Matchup

Gilgamesh
Gilgamesh
AK-74_FU
Gilgamesh
Level 136
God Stats
2W - 2L
1,515 SR
Queue Stats
140W - 133L
1,480 Elo+
Party 3
Horus
Horus
Miky_VDragon
Horus
Level 44
God Stats
7W - 8L
1,386 SR
Queue Stats
80W - 88L
1,428 Elo+
Party 1
Ra
Ra
SlothGuardian_78
Ra
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
125W - 146L
1,428 Elo+
Party 1
Rama
Rama
WIZdrout
Rama
Level 6
God Stats
2W - 1L
1,246 SR
Queue Stats
3W - 2L
1,277 Elo+
Party 3
Freya
Freya
bAK3MOnonoke
Freya
Level 143
God Stats
8W - 5L
1,618 SR
Queue Stats
206W - 196L
1,442 Elo+
Party 3
Team Averages
Level 79
1,410 SR
1,411 Elo+

VS

Team Averages
Level 60
1,449 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
Puckz34
Ah Muzen Cab
Level 104
God Stats
1W - 3L
1,516 SR
Queue Stats
42W - 40L
1,461 Elo+
Party 2
Maui
Maui
Reign Doctor
Maui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
ReignDrinker
Cthulhu
Level 46
God Stats
4W - 6L
1,509 SR
Queue Stats
10W - 15L
1,381 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheRazorbackGuy
Tsukuyomi
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 2
Ishtar
Ishtar
Zz_JYROS_zZ
Ishtar
Level 45
God Stats
2W - 9L
1,218 SR
Queue Stats
42W - 57L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AK-74_FU
Gilgamesh
13
3 / 5 / 11
8,632
480
10,078
20,146
20,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 11
7,993
444
6,370
17,895
19,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 3 / 6
9,952
553
20,534
13,489
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
11
2 / 5 / 7
7,313
406
5,076
10,352
3,792
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
7 / 1 / 6
9,894
550
8,812
15,565
8,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Puckz34
Ah Muzen Cab
14
3 / 3 / 5
9,097
505
13,343
14,855
7,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,709
428
5,999
14,753
8,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ReignDrinker
Cthulhu
12
4 / 4 / 7
8,840
491
9,064
19,639
23,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
TheRazorbackGuy
Tsukuyomi
12
3 / 5 / 8
8,209
456
11,971
17,959
8,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
13
4 / 5 / 6
8,718
484
10,210
13,279
6,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
21
Kills
16
17
Deaths
21
41
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AK-74_FU
Gilgamesh
3
5
11
1.7
W
2
3
11
2.5
L
Ah Muzen Cab
Puckz34
Ah Muzen Cab
3
3
5
1.83
L
2
4
3
0.88
L
Cthulhu
ReignDrinker
Cthulhu
4
4
7
1.88
W
7
3
6
3.33
L
Tsukuyomi
TheRazorbackGuy
Tsukuyomi
3
5
8
1.4
W
Rama
2
5
7
1.1
L
Ishtar
4
5
6
1.4
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,870
Damage
50,587
77,447
Taken
80,485
59,743
Mitigated
53,063
29,930
Healing
16,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AK-74_FU
Gilgamesh
10,078
2,142
0
681
20,146
20,796
0
3,657
16,489
0
42,495
W
6,370
2,390
5,316
8,811
17,895
19,101
44
6,474
11,421
0
18,256
L
Ah Muzen Cab
Puckz34
Ah Muzen Cab
13,343
7,265
0
5,434
14,855
7,148
588
4,443
10,412
0
67,967
L
5,999
921
0
1,810
14,753
8,010
0
7,767
6,986
44,387
0
L
Cthulhu
ReignDrinker
Cthulhu
9,064
1,002
897
2,175
19,639
23,561
156
7,379
12,260
32,856
0
W
20,534
4,501
2,127
4,286
13,489
7,434
525
3,786
9,703
90,169
0
L
Tsukuyomi
TheRazorbackGuy
Tsukuyomi
11,971
2,727
0
4,140
17,959
8,282
0
5,898
12,061
0
47,255
W
Rama
5,076
4,119
0
338
10,352
3,792
1,021
1,862
8,490
0
24,064
L
Ishtar
10,210
5,874
0
1,848
13,279
6,062
1,316
5,949
7,330
0
42,730
W
8,812
3,026
0
8,371
15,565
8,620
636
1,507
14,058
61,760
13,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
42,573
416
Minions Killed
334
0
Camps Cleared
0
1,699,744
Distance Traveled
1,655,430
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,632
480
76
4
0
341,936
1
W
Horus
7,993
444
43
2
0
356,995
5
L
Ah Muzen Cab
9,097
505
117
7
0
307,985
5
L
Maui
7,709
428
69
4
0
317,893
2
L
Cthulhu
8,840
491
37
2
0
352,403
2
W
Ra
9,952
553
139
8
0
339,002
2
L
Tsukuyomi
8,209
456
61
3
0
357,334
1
W
Rama
7,313
406
35
2
0
301,347
0
L
Ishtar
8,718
484
50
3
0
319,815
7
W
Freya
9,894
550
123
7
0
360,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role