Player Matchup

Hercules
Hercules
Humbull
Hercules
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,504 Elo+
Party 1
Athena
Athena
Kezov
Athena
Level 57
God Stats
0W - 1L
1,804 SR
Queue Stats
1W - 5L
1,650 Elo+
Party 1
Freya
Freya
Ricon345
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,650 Elo+
Party 1
Artemis
Artemis
Sternben
Artemis
Level 4
God Stats
1W - 1L
1,784 SR
Queue Stats
1W - 5L
1,650 Elo+
Party 1
Bellona
Bellona
TmrubberDuck
Bellona
Level 76
God Stats
4W - 2L
1,690 SR
Queue Stats
68W - 72L
1,402 Elo+
Solo
Team Averages
Level 41
1,656 SR
1,571 Elo+

VS

Team Averages
Level 79
1,510 SR
1,447 Elo+
Cerberus
Cerberus
B A 89
Cerberus
Level 68
God Stats
2W - 0L
1,556 SR
Queue Stats
13W - 13L
1,399 Elo+
Party 2
He Bo
He Bo
GodlyPage
He Bo
Level 49
God Stats
2W - 0L
1,603 SR
Queue Stats
11W - 9L
1,522 Elo+
Party 2
Achilles
Achilles
Jwound
Achilles
Level 68
God Stats
8W - 7L
1,373 SR
Queue Stats
31W - 32L
1,427 Elo+
Solo
Erlang Shen
Erlang Shen
Swishaaz
Erlang Shen
Level 149
God Stats
2W - 0L
1,458 SR
Queue Stats
16W - 17L
1,407 Elo+
Party 2
Izanami
Izanami
UselessDragon
Izanami
Level 59
God Stats
4W - 2L
1,562 SR
Queue Stats
11W - 7L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Humbull
Hercules
15
4 / 10 / 3
10,338
431
22,093
29,456
28,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Kezov
Athena
15
2 / 4 / 6
10,370
432
12,316
25,919
32,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Ricon345
Freya
15
2 / 11 / 2
9,906
413
5,686
20,548
8,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Sternben
Artemis
15
1 / 6 / 3
9,659
402
15,312
18,702
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TmrubberDuck
Bellona
16
5 / 7 / 3
10,476
437
14,654
23,960
18,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B A 89
Cerberus
16
3 / 2 / 17
11,235
468
11,480
23,412
26,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
GodlyPage
He Bo
18
9 / 5 / 13
13,086
545
21,294
17,451
9,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Jwound
Achilles
19
11 / 3 / 11
13,633
568
15,879
23,984
14,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Swishaaz
Erlang Shen
19
6 / 4 / 9
12,881
537
13,824
31,435
32,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
20
9 / 2 / 9
13,477
562
22,281
18,834
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
14
Kills
38
38
Deaths
16
17
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B A 89
Cerberus
3
2
17
5.75
W
He Bo
GodlyPage
He Bo
9
5
13
3.1
L
Hercules
Humbull
Hercules
4
10
3
0.55
W
Achilles
Jwound
Achilles
11
3
11
5.5
L
Athena
Kezov
Athena
2
4
6
1.25
L
Freya
Ricon345
Freya
2
11
2
0.27
L
Artemis
Sternben
Artemis
1
6
3
0.42
W
Erlang Shen
Swishaaz
Erlang Shen
6
4
9
2.63
L
Bellona
TmrubberDuck
Bellona
5
7
3
0.93
W
Izanami
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,061
Damage
84,758
118,585
Taken
115,116
94,377
Mitigated
91,723
20,928
Healing
41,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B A 89
Cerberus
11,480
1,130
524
5,273
23,412
26,687
213
6,815
16,385
31,055
0
W
He Bo
GodlyPage
He Bo
21,294
1,455
551
5,056
17,451
9,205
858
6,191
10,906
85,147
0
L
Hercules
Humbull
Hercules
22,093
7,923
0
5,385
29,456
28,384
1,005
6,843
22,613
0
81,120
W
Achilles
Jwound
Achilles
15,879
5,938
0
8,564
23,984
14,128
1,059
4,144
19,519
0
106,977
L
Athena
Kezov
Athena
12,316
2,952
0
3,946
25,919
32,594
201
7,511
18,408
33,101
2,902
L
Freya
Ricon345
Freya
5,686
1,546
0
4,475
20,548
8,744
495
6,361
14,187
54,048
0
L
Artemis
Sternben
Artemis
15,312
8,852
0
6,097
18,702
6,582
744
4,410
14,292
0
79,063
W
Erlang Shen
Swishaaz
Erlang Shen
13,824
7,198
0
13,163
31,435
32,260
2,889
4,908
25,506
0
84,855
L
Bellona
TmrubberDuck
Bellona
14,654
3,582
0
1,025
23,960
18,073
207
7,649
16,311
0
83,835
W
Izanami
22,281
17,115
0
8,396
18,834
9,443
1,250
3,566
15,171
0
135,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
64,312
478
Minions Killed
541
0
Camps Cleared
0
2,065,689
Distance Traveled
2,237,678
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,235
468
43
2
0
439,909
8
W
He Bo
13,086
545
88
4
0
433,102
12
L
Hercules
10,338
431
125
5
0
383,827
3
W
Achilles
13,633
568
107
4
0
486,423
5
L
Athena
10,370
432
37
2
0
466,110
7
L
Freya
9,906
413
93
4
0
374,020
3
L
Artemis
9,659
402
113
5
0
389,781
5
W
Erlang Shen
12,881
537
125
5
0
455,943
6
L
Bellona
10,476
437
110
5
0
451,951
0
W
Izanami
13,477
562
178
7
0
422,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role