Player Matchup

Artio
Artio
Silver IV
King Flare9440
Artio
Silver IV
Level 128
God Stats
1W - 2L
1,613 SR
Queue Stats
48W - 62L
872 MMR
Solo
Apollo
Apollo
Silver III
PixieWigglez
Apollo
Silver III
Level 102
God Stats
7W - 12L
1,392 SR
Queue Stats
80W - 91L
864 MMR
Solo
Neith
Neith
Silver III
Yayi8995
Neith
Silver III
Level 127
God Stats
2W - 0L
1,420 SR
Queue Stats
25W - 42L
872 MMR
Solo
Kukulkan
Kukulkan
Gold V
lROBERTl
Kukulkan
Gold V
Level 117
God Stats
5W - 3L
1,516 SR
Queue Stats
164W - 165L
1,148 MMR
Party 1
Loki
Loki
Silver IV
xV3RGA
Loki
Silver IV
Level 119
God Stats
3W - 3L
1,482 SR
Queue Stats
132W - 142L
887 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,484 SR
929 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,353 SR
1,018 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver V
M00nB4by666
Artemis
Silver V
Level 125
God Stats
0W - 1L
1,154 SR
Queue Stats
7W - 20L
1,082 MMR
Solo
Ao Kuang
Ao Kuang
Silver V
NoFrontCape
Ao Kuang
Silver V
Level 82
God Stats
2W - 4L
1,485 SR
Queue Stats
8W - 18L
1,116 MMR
Solo
Chaac
Chaac
Silver I
jaime19657
Chaac
Silver I
Level 126
God Stats
0W - 5L
1,103 SR
Queue Stats
151W - 166L
1,170 MMR
Solo
Bacchus
Bacchus
Bronze III
wolf3632
Bacchus
Bronze III
Level 87
God Stats
5W - 7L
1,524 SR
Queue Stats
142W - 168L
221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,874
522
5,250
12,945
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
3 / 1 / 5
8,309
489
10,212
10,777
4,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Yayi8995
Neith
15
1 / 2 / 3
9,212
542
6,875
7,512
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
lROBERTl
Kukulkan
15
4 / 2 / 5
9,434
555
11,439
10,737
5,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
xV3RGA
Loki
16
8 / 2 / 2
10,059
592
6,532
10,767
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
HadesDanzaburouThanatosCthulhu

VS

Bans
AthenaAresCerberusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
2 / 4 / 1
9,411
554
8,425
9,211
3,648
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
M00nB4by666
Artemis
12
1 / 5 / 1
7,191
423
10,398
13,021
4,236
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
NoFrontCape
Ao Kuang
15
5 / 3 / 1
9,338
549
5,453
16,485
6,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
14
0 / 4 / 0
8,608
506
5,363
13,886
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
wolf3632
Bacchus
11
0 / 2 / 1
7,415
436
5,903
12,388
8,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
1
0.63
W
2
1
5
4.5
L
Artemis
M00nB4by666
Artemis
1
5
1
0.3
L
Ao Kuang
NoFrontCape
Ao Kuang
5
3
1
1.83
W
Apollo
3
1
5
5.5
W
Neith
Yayi8995
Neith
1
2
3
1.25
L
Chaac
0
4
0
0
W
Kukulkan
lROBERTl
Kukulkan
4
2
5
3.25
L
Bacchus
wolf3632
Bacchus
0
2
1
0.25
W
Loki
xV3RGA
Loki
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,308
Damage
35,542
52,738
Taken
64,991
31,647
Mitigated
35,121
20,889
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,425
1,237
0
2,234
9,211
3,648
1,068
5,869
3,342
77,402
0
W
5,250
582
1,586
5,304
12,945
13,082
160
3,486
9,459
32,866
2,078
L
Artemis
M00nB4by666
Artemis
10,398
4,951
0
2,667
13,021
4,236
64
3,849
9,172
0
53,470
L
Ao Kuang
NoFrontCape
Ao Kuang
5,453
1,262
0
7,071
16,485
6,423
582
3,071
13,414
56,537
0
W
Apollo
10,212
5,926
0
3,848
10,777
4,838
1,482
3,501
7,276
0
65,304
W
Neith
Yayi8995
Neith
6,875
2,768
0
2,712
7,512
3,558
1,003
1,703
5,381
0
66,589
L
Chaac
5,363
863
0
5,153
13,886
12,346
0
978
12,908
0
67,538
W
Kukulkan
lROBERTl
Kukulkan
11,439
1,321
0
2,435
10,737
5,515
168
8,700
2,037
73,608
0
L
Bacchus
wolf3632
Bacchus
5,903
444
1,817
1,439
12,388
8,468
0
2,814
9,574
28,826
0
W
Loki
xV3RGA
Loki
6,532
2,460
0
5,004
10,767
4,654
0
2,391
8,291
0
69,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
41,963
523
Minions Killed
485
0
Camps Cleared
0
1,624,625
Distance Traveled
1,489,878
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,411
554
142
8
0
277,238
6
W
Artio
8,874
522
49
3
0
353,661
0
L
Artemis
7,191
423
70
4
0
270,315
1
L
Ao Kuang
9,338
549
97
6
0
326,920
2
W
Apollo
8,309
489
117
7
0
305,593
8
W
Neith
9,212
542
115
7
0
291,970
4
L
Chaac
8,608
506
127
7
0
310,317
2
W
Kukulkan
9,434
555
124
7
0
305,755
6
L
Bacchus
7,415
436
49
3
0
305,088
3
W
Loki
10,059
592
118
7
0
367,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role