Player Matchup

Chaac
Chaac
Miguel2413
Chaac
Level 83
God Stats
91W - 78L
1,595 SR
Queue Stats
250W - 285L
1,569 Elo+
Party 2
Loki
Loki
V4 Kilo
Loki
Level 82
God Stats
3W - 2L
1,443 SR
Queue Stats
294W - 444L
1,384 Elo+
Party 2
Sol
Sol
Yessirskii4618
Sol
Level 67
God Stats
5W - 7L
1,429 SR
Queue Stats
244W - 344L
1,449 Elo+
Party 2
Team Averages
Level 77
1,489 SR
1,467 Elo+

VS

Team Averages
Level 93
1,663 SR
1,557 Elo+
Kuzenbo
Kuzenbo
NazGhoul1
Kuzenbo
Level 80
God Stats
40W - 31L
1,596 SR
Queue Stats
274W - 224L
1,564 Elo+
Party 1
Medusa
Medusa
TheIcyHydra
Medusa
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
239W - 170L
1,567 Elo+
Party 1
Discordia
Discordia
dipplur
Discordia
Level 72
God Stats
43W - 21L
1,693 SR
Queue Stats
272W - 219L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 2 / 5
12,341
650
12,205
22,384
23,899
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
V4 Kilo
Loki
17
3 / 1 / 2
11,860
624
6,252
12,953
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 0 / 5
12,831
675
15,422
12,894
6,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NazGhoul1
Kuzenbo
17
1 / 0 / 2
12,295
647
13,490
17,160
30,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
18
1 / 4 / 2
11,577
609
10,663
12,509
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
dipplur
Discordia
17
1 / 3 / 2
11,781
620
11,156
10,444
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
7
Kills
3
3
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
2
5
2.25
L
Kuzenbo
NazGhoul1
Kuzenbo
1
0
2
2
L
Medusa
1
4
2
0.5
W
Loki
V4 Kilo
Loki
3
1
2
4
W
2
0
5
4.5
L
Discordia
dipplur
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,879
Damage
35,309
48,231
Taken
40,113
36,557
Mitigated
41,263
14,647
Healing
6,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,205
2,283
403
4,811
22,384
23,899
92
9,495
12,889
52
55,855
L
Kuzenbo
NazGhoul1
Kuzenbo
13,490
5,058
0
3,933
17,160
30,106
0
8,287
8,873
32,018
0
L
Medusa
10,663
3,570
0
490
12,509
6,776
360
4,435
8,074
0
73,735
W
Loki
V4 Kilo
Loki
6,252
739
0
1,322
12,953
6,378
0
7,109
5,844
0
47,592
W
15,422
4,155
0
8,111
12,894
6,280
3,717
8,116
4,778
81,376
0
L
Discordia
dipplur
Discordia
11,156
489
0
1,600
10,444
4,381
6
2,790
7,654
61,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
35,653
266
Minions Killed
234
0
Camps Cleared
0
1,089,551
Distance Traveled
1,094,612
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,341
650
79
4
0
385,859
0
L
Kuzenbo
12,295
647
33
2
0
388,809
5
L
Medusa
11,577
609
97
5
0
368,600
3
W
Loki
11,860
624
58
3
0
361,894
3
W
Sol
12,831
675
129
7
0
341,798
3
L
Discordia
11,781
620
104
5
0
337,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role