Player Matchup

Vulcan
Vulcan
CBDingers
Vulcan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 37L
1,262 Elo+
Party 1
Thanatos
Thanatos
MackDaddyShelby
Thanatos
Level 93
God Stats
1W - 2L
1,182 SR
Queue Stats
59W - 64L
1,429 Elo+
Party 1
Sylvanus
Sylvanus
UrMyBoyBlue1369
Sylvanus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,208 Elo+
Party 1
King Arthur
King Arthur
cheech_mang
King Arthur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,041 Elo+
Party 1
Da Ji
Da Ji
theprophit99
Da Ji
Level 85
God Stats
1W - 2L
1,169 SR
Queue Stats
178W - 199L
1,364 Elo+
Party 1
Team Averages
Level 54
1,370 SR
1,261 Elo+

VS

Team Averages
Level 87
1,561 SR
1,400 Elo+
Ra
Ra
FreeRad105
Ra
Level 148
God Stats
8W - 3L
1,768 SR
Queue Stats
571W - 598L
1,397 Elo+
Solo
Ne Zha
Ne Zha
SacSniper420
Ne Zha
Level 68
God Stats
2W - 2L
1,536 SR
Queue Stats
152W - 178L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
SkelletonQueenX
Kuzenbo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 134L
1,409 Elo+
Solo
Hera
Hera
Username182
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo
Chiron
Chiron
fsalizzi1984
Chiron
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CBDingers
Vulcan
19
4 / 2 / 15
11,398
814
17,248
14,124
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
20
22 / 5 / 5
13,122
937
25,256
24,239
13,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
18
0 / 2 / 13
10,269
734
3,942
14,818
17,040
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
cheech_mang
King Arthur
16
1 / 7 / 8
9,676
691
7,418
18,568
15,865
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
6 / 7 / 10
10,620
759
16,246
14,628
8,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 7
8,276
591
7,393
12,969
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
15
4 / 9 / 7
9,095
650
10,618
16,614
7,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 6 / 13
10,919
780
12,126
22,819
33,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
10 / 4 / 6
11,209
801
18,924
12,644
4,707
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
17
1 / 6 / 10
9,341
667
9,625
14,570
5,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
65
33
Kills
22
23
Deaths
33
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CBDingers
Vulcan
4
2
15
5.75
L
2
8
7
0.69
W
Thanatos
22
5
5
4.9
L
Ne Zha
4
9
7
0.83
L
5
6
13
1.92
W
Sylvanus
0
2
13
3.25
L
10
4
6
3.25
W
King Arthur
cheech_mang
King Arthur
1
7
8
0.71
L
Chiron
1
6
10
1
W
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,110
Damage
58,686
86,377
Taken
79,616
62,693
Mitigated
55,344
40,682
Healing
18,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CBDingers
Vulcan
17,248
4,987
2,594
5,924
14,124
7,078
732
7,530
6,594
42,568
0
L
7,393
1,037
3,090
1,635
12,969
4,617
0
4,033
8,936
15,208
0
W
Thanatos
25,256
8,723
1,910
19,883
24,239
13,813
1,223
7,990
16,249
0
43,332
L
Ne Zha
10,618
4,429
633
1,744
16,614
7,823
0
4,612
12,002
0
14,346
L
12,126
4,120
149
2,090
22,819
33,016
152
6,222
16,597
19,901
0
W
Sylvanus
3,942
1,007
3,196
3,765
14,818
17,040
1,292
8,569
6,249
13,259
0
L
18,924
5,324
1,142
2,676
12,644
4,707
566
4,099
8,545
42,815
0
W
King Arthur
cheech_mang
King Arthur
7,418
1,449
1,071
1,336
18,568
15,865
340
7,410
11,158
16
18,903
L
Chiron
9,625
3,374
2,378
3,135
14,570
5,181
0
2,240
12,277
0
24,114
W
16,246
2,253
583
420
14,628
8,897
1,068
6,944
7,684
0
25,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,085
Gold Earned
48,840
150
Minions Killed
147
0
Camps Cleared
0
1,214,726
Distance Traveled
1,105,904
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,398
814
52
4
0
288,743
0
L
Ra
8,276
591
26
2
0
185,805
2
W
Thanatos
13,122
937
30
2
0
254,349
0
L
Ne Zha
9,095
650
10
1
0
207,404
0
L
Kuzenbo
10,919
780
13
1
0
244,088
0
W
Sylvanus
10,269
734
32
2
0
236,857
0
L
Hera
11,209
801
73
5
0
247,048
3
W
King Arthur
9,676
691
16
1
0
212,000
0
L
Chiron
9,341
667
25
2
0
221,559
0
W
Da Ji
10,620
759
20
1
0
222,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role