Player Matchup

Horus
Horus
ArisuHikawa
Horus
Level 158
God Stats
4W - 4L
1,610 SR
Queue Stats
322W - 208L
1,631 Elo+
Party 1
Eset
Eset
AutisticKaren
Eset
Level 89
God Stats
5W - 3L
1,775 SR
Queue Stats
116W - 74L
1,650 Elo+
Party 1
Ares
Ares
FreeReaIEstate
Ares
Level 107
God Stats
2W - 2L
1,660 SR
Queue Stats
154W - 112L
1,608 Elo+
Party 1
Anhur
Anhur
GumboMuncher69
Anhur
Level 39
God Stats
18W - 6L
1,778 SR
Queue Stats
140W - 44L
1,814 Elo+
Party 1
Athena
Athena
zCorb
Athena
Level 148
God Stats
0W - 2L
1,640 SR
Queue Stats
335W - 227L
1,673 Elo+
Party 1
Team Averages
Level 108
1,693 SR
1,675 Elo+

VS

Team Averages
Level 101
1,448 SR
1,612 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EvianEnjoyer
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,935 Elo+
Party 2
Bellona
Bellona
SoulZero13
Bellona
Level 159
God Stats
2W - 2L
1,470 SR
Queue Stats
164W - 161L
1,527 Elo+
Solo
Ne Zha
Ne Zha
dredjuko
Ne Zha
Level 38
God Stats
1W - 2L
1,269 SR
Queue Stats
81W - 49L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,514
608
8,591
8,459
7,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 3 / 3
6,432
459
5,036
5,721
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 5
6,260
447
3,984
11,973
10,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 3 / 0
7,691
549
8,139
11,611
3,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
zCorb
Athena
14
4 / 1 / 1
8,167
583
8,395
12,469
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
3 / 2 / 2
8,034
574
6,421
5,546
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
 
Mercury
11
2 / 1 / 2
7,139
510
4,455
9,627
3,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 2 / 1
7,839
560
10,110
13,829
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SoulZero13
Bellona
12
2 / 4 / 1
7,150
511
5,825
16,158
12,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
dredjuko
Ne Zha
10
1 / 4 / 4
6,515
465
4,650
13,760
7,303
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
13
Kills
11
11
Deaths
13
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
2
2
2
W
Mercury
 
Mercury
2
1
2
3
L
4
1
2
5
L
1
3
3
0.83
W
3
2
1
1.75
L
0
3
5
0.83
L
4
3
0
1.33
W
Bellona
SoulZero13
Bellona
2
4
1
0.63
W
Ne Zha
dredjuko
Ne Zha
1
4
4
0.75
L
Athena
zCorb
Athena
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
31,461
50,233
Taken
58,920
31,537
Mitigated
30,081
15,412
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,421
1,240
0
683
5,546
2,375
0
3,216
2,282
60,476
0
W
Mercury
 
Mercury
4,455
1,734
0
332
9,627
3,320
0
3,359
5,764
0
43,562
L
8,591
3,648
455
3,466
8,459
7,448
138
1,715
6,744
0
63,476
L
5,036
629
0
768
5,721
2,781
28
2,427
3,294
31,004
0
W
10,110
7,095
0
7,468
13,829
4,120
0
3,674
10,106
0
63,333
L
3,984
266
0
1,713
11,973
10,904
28
376
11,597
18,814
1,279
L
8,139
4,164
0
3,376
11,611
3,296
45
333
11,278
0
57,196
W
Bellona
SoulZero13
Bellona
5,825
2,451
0
4,677
16,158
12,963
816
4,125
11,548
0
45,808
W
Ne Zha
dredjuko
Ne Zha
4,650
1,404
0
2,009
13,760
7,303
0
2,577
11,140
0
20,330
L
Athena
zCorb
Athena
8,395
2,292
0
5,634
12,469
7,108
0
1,570
10,899
63,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
36,677
410
Minions Killed
382
0
Camps Cleared
0
1,307,441
Distance Traveled
1,399,351
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,034
574
97
7
0
292,789
7
W
Mercury
7,139
510
81
6
0
346,070
5
L
Horus
8,514
608
110
8
0
299,518
1
L
Eset
6,432
459
54
4
0
201,671
2
W
Anhur
7,839
560
98
7
0
214,768
1
L
Ares
6,260
447
27
2
0
259,556
3
L
Anhur
7,691
549
95
7
0
226,275
2
W
Bellona
7,150
511
85
6
0
280,415
3
W
Ne Zha
6,515
465
21
2
0
265,309
1
L
Athena
8,167
583
124
9
0
320,421
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role