Player Matchup

Bastet
Bastet
HaKu Dadu Ka
Bastet
Level 109
God Stats
3W - 1L
1,696 SR
Queue Stats
216W - 205L
1,425 Elo+
Party 1
Atlas
Atlas
ItzDedro
Atlas
Level 122
God Stats
2W - 3L
1,049 SR
Queue Stats
270W - 293L
1,377 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Lord PHOENlX
Ah Muzen Cab
Level 118
God Stats
4W - 0L
1,516 SR
Queue Stats
198W - 190L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
WheresAdam
Sun Wukong
Level 122
God Stats
1W - 2L
1,219 SR
Queue Stats
36W - 46L
1,353 Elo+
Party 3
Izanami
Izanami
bperry9899
Izanami
Level 66
God Stats
20W - 27L
1,366 SR
Queue Stats
114W - 124L
1,391 Elo+
Party 3
Team Averages
Level 107
1,369 SR
1,400 Elo+

VS

Team Averages
Level 98
1,541 SR
1,458 Elo+
Danzaburou
Danzaburou
FRYD-TATER
Danzaburou
Level 127
God Stats
18W - 19L
1,553 SR
Queue Stats
316W - 339L
1,499 Elo+
Solo
Maui
Maui
Heimer6273
Maui
Level 104
God Stats
1W - 1L
1,477 SR
Queue Stats
81W - 94L
1,445 Elo+
Party 2
Bellona
Bellona
OGFrog
Bellona
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,354 Elo+
Party 2
Hades
Hades
Tk 2776
Hades
Level 69
God Stats
4W - 4L
1,508 SR
Queue Stats
36W - 35L
1,501 Elo+
Party 2
Loki
Loki
megahurricane
Loki
Level 129
God Stats
13W - 10L
1,667 SR
Queue Stats
170W - 168L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
4 / 1 / 6
9,008
530
13,169
17,110
7,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
ItzDedro
Atlas
13
6 / 0 / 7
9,130
537
9,028
11,600
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Lord PHOENlX
Ah Muzen Cab
15
4 / 0 / 4
8,740
514
9,139
6,106
2,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WheresAdam
Sun Wukong
14
4 / 1 / 5
9,237
543
9,531
13,522
8,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
bperry9899
Izanami
16
3 / 0 / 7
9,653
568
12,016
11,295
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FRYD-TATER
Danzaburou
13
0 / 6 / 1
7,958
468
5,506
15,364
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 3 / 0
7,197
423
3,668
16,402
13,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
OGFrog
Bellona
13
0 / 2 / 1
7,793
458
3,328
13,207
14,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Tk 2776
Hades
11
0 / 5 / 1
7,353
433
5,738
16,566
9,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 5 / 0
7,637
449
9,842
16,852
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
21
Kills
2
2
Deaths
21
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FRYD-TATER
Danzaburou
0
6
1
0.08
W
Bastet
4
1
6
7
L
1
3
0
0.33
W
Atlas
ItzDedro
Atlas
6
0
7
9.5
W
Ah Muzen Cab
Lord PHOENlX
Ah Muzen Cab
4
0
4
6
L
Bellona
OGFrog
Bellona
0
2
1
0.25
L
Hades
Tk 2776
Hades
0
5
1
0.1
W
Sun Wukong
WheresAdam
Sun Wukong
4
1
5
6.5
W
Izanami
bperry9899
Izanami
3
0
7
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,883
Damage
28,082
59,633
Taken
78,391
34,782
Mitigated
49,371
25,912
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FRYD-TATER
Danzaburou
5,506
2,067
279
6,289
15,364
5,681
1,167
2,795
12,569
0
64,532
W
Bastet
13,169
5,485
0
9,475
17,110
7,581
236
1,794
15,190
0
69,106
L
3,668
807
692
3,512
16,402
13,301
0
2,980
13,422
29,133
0
W
Atlas
ItzDedro
Atlas
9,028
3,819
0
3,665
11,600
11,564
383
2,862
8,612
21,096
1,669
W
Ah Muzen Cab
Lord PHOENlX
Ah Muzen Cab
9,139
2,202
0
1,450
6,106
2,578
0
1,669
4,317
0
78,572
L
Bellona
OGFrog
Bellona
3,328
1,459
0
2,552
13,207
14,664
632
0
13,207
0
47,561
L
Hades
Tk 2776
Hades
5,738
686
199
4,163
16,566
9,285
145
2,201
14,365
41,076
0
W
Sun Wukong
WheresAdam
Sun Wukong
9,531
2,610
0
5,912
13,522
8,651
780
1,444
12,042
0
60,468
W
Izanami
bperry9899
Izanami
12,016
8,835
0
5,410
11,295
4,408
223
1,229
10,066
0
97,149
L
9,842
3,225
0
5,361
16,852
6,440
0
757
16,095
0
61,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
37,938
512
Minions Killed
419
0
Camps Cleared
0
1,748,090
Distance Traveled
1,534,475
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,958
468
98
6
0
311,125
0
W
Bastet
9,008
530
105
6
0
398,157
0
L
Maui
7,197
423
56
3
0
308,048
0
W
Atlas
9,130
537
20
1
0
304,841
4
W
Ah Muzen Cab
8,740
514
124
7
0
339,483
2
L
Bellona
7,793
458
67
4
0
286,089
0
L
Hades
7,353
433
99
6
0
282,760
2
W
Sun Wukong
9,237
543
98
6
0
374,956
6
W
Izanami
9,653
568
165
10
0
330,653
3
L
Loki
7,637
449
99
6
0
346,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role