Player Matchup

Rama
Rama
MasterMotado
Rama
Level 66
God Stats
7W - 6L
1,502 SR
Queue Stats
80W - 93L
1,503 Elo+
Solo
Cerberus
Cerberus
MrSavii
Cerberus
Level 96
God Stats
11W - 5L
1,569 SR
Queue Stats
221W - 208L
1,513 Elo+
Party 1
Vamana
Vamana
SES_BITW_CM_Punk
Vamana
Level 127
God Stats
7W - 2L
1,633 SR
Queue Stats
86W - 76L
1,498 Elo+
Party 1
Arachne
Arachne
XxDissaRealxX
Arachne
Level 139
God Stats
11W - 6L
1,691 SR
Queue Stats
66W - 68L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
ZarateChops
Hou Yi
Level 139
God Stats
6W - 6L
1,471 SR
Queue Stats
201W - 195L
1,495 Elo+
Solo
Team Averages
Level 113
1,573 SR
1,493 Elo+

VS

Team Averages
Level 117
1,540 SR
1,507 Elo+
Maui
Maui
Heoltor
Maui
Level 128
God Stats
0W - 3L
1,413 SR
Queue Stats
65W - 54L
1,535 Elo+
Solo
Thor
Thor
joso17zen
Thor
Level 139
God Stats
4W - 5L
1,612 SR
Queue Stats
322W - 297L
1,544 Elo+
Party 3
Ishtar
Ishtar
jumpack1
Ishtar
Level 96
God Stats
3W - 2L
1,708 SR
Queue Stats
69W - 52L
1,576 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
l_Auth_l
Morgan Le Fay
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 81L
1,461 Elo+
Party 2
Bellona
Bellona
lllWareBearlll
Bellona
Level 116
God Stats
5W - 7L
1,469 SR
Queue Stats
78W - 107L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,594
537
7,638
14,902
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MrSavii
Cerberus
10
0 / 1 / 5
7,739
484
6,402
12,242
11,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 1
9,690
606
11,092
14,158
12,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
15
3 / 0 / 5
9,109
569
8,769
13,678
6,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
16
3 / 0 / 2
9,535
596
7,608
10,704
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Heoltor
Maui
9
0 / 0 / 2
6,006
375
2,858
8,580
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thor
13
1 / 1 / 1
7,528
471
7,056
15,645
6,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
jumpack1
Ishtar
14
2 / 3 / 2
7,888
493
10,815
14,369
5,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
l_Auth_l
Morgan Le Fay
12
1 / 4 / 0
7,356
460
9,779
9,616
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 0
7,427
464
8,781
13,602
15,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
10
Kills
4
4
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
Heoltor
Maui
0
0
2
1
W
1
3
0
0.33
W
Cerberus
MrSavii
Cerberus
0
1
5
2.5
W
3
0
1
3.5
W
Arachne
3
0
5
5.5
W
Hou Yi
3
0
2
4
L
Thor
1
1
1
1.5
L
Ishtar
jumpack1
Ishtar
2
3
2
1
L
Morgan Le Fay
l_Auth_l
Morgan Le Fay
1
4
0
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
39,289
65,684
Taken
61,812
40,731
Mitigated
39,662
29,856
Healing
20,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Heoltor
Maui
2,858
642
0
1,865
8,580
7,299
0
1,335
7,245
14,318
0
W
7,638
6,498
0
6,490
14,902
5,490
930
454
14,448
0
68,577
W
Cerberus
MrSavii
Cerberus
6,402
434
0
2,902
12,242
11,742
111
4,105
8,137
22,334
0
W
11,092
5,363
0
6,407
14,158
12,247
1,160
2,422
11,736
48
83,170
W
Arachne
8,769
5,376
0
6,640
13,678
6,323
0
1,972
11,706
0
70,323
W
Hou Yi
7,608
3,844
0
7,417
10,704
4,929
0
4,062
6,642
0
87,734
L
Thor
7,056
1,399
0
5,678
15,645
6,574
0
1,585
14,060
0
72,423
L
Ishtar
jumpack1
Ishtar
10,815
6,153
0
5,897
14,369
5,623
0
966
13,403
0
64,990
L
Morgan Le Fay
l_Auth_l
Morgan Le Fay
9,779
662
0
975
9,616
4,300
0
1,451
8,165
67,027
0
L
8,781
3,888
126
5,460
13,602
15,866
0
1,113
12,489
0
54,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,667
Gold Earned
36,205
566
Minions Killed
451
0
Camps Cleared
0
1,599,430
Distance Traveled
1,536,630
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,006
375
15
1
0
251,449
5
W
Rama
8,594
537
114
7
0
243,858
1
W
Cerberus
7,739
484
32
2
0
340,908
6
W
Vamana
9,690
606
157
10
0
346,725
0
W
Arachne
9,109
569
110
7
0
367,871
4
W
Hou Yi
9,535
596
153
10
0
300,068
5
L
Thor
7,528
471
122
8
0
349,543
1
L
Ishtar
7,888
493
95
6
0
311,480
4
L
Morgan Le Fay
7,356
460
111
7
0
297,251
1
L
Bellona
7,427
464
108
7
0
326,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role