Player Matchup

Bakasura
Bakasura
BoscoSena
Bakasura
Level 45
God Stats
1W - 5L
1,070 SR
Queue Stats
3W - 13L
1,058 Elo+
Party 1
Thanatos
Thanatos
Chrono_Trigger64
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
JonhG
Charybdis
Level 17
God Stats
1W - 2L
1,476 SR
Queue Stats
9W - 26L
1,210 Elo+
Party 1
Baron Samedi
Baron Samedi
queirozdxande
Baron Samedi
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
sasan2404
Nu Wa
Level 29
God Stats
1W - 1L
1,683 SR
Queue Stats
3W - 6L
1,214 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,246 Elo+

VS

Team Averages
Level 91
1,519 SR
1,472 Elo+
Odin
Odin
Akira_1910
Odin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 111L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
IKKI-D-FENIX
Nu Wa
Level 158
God Stats
25W - 33L
1,411 SR
Queue Stats
665W - 750L
1,402 Elo+
Solo
Thanatos
Thanatos
LUCHITTO2006
Thanatos
Level 85
God Stats
6W - 6L
1,483 SR
Queue Stats
199W - 194L
1,426 Elo+
Solo
Neith
Neith
gpds
Neith
Level 101
God Stats
2W - 0L
1,730 SR
Queue Stats
6W - 0L
1,813 Elo+
Solo
Amaterasu
Amaterasu
konohagakuri
Amaterasu
Level 67
God Stats
23W - 27L
1,470 SR
Queue Stats
168W - 226L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoscoSena
Bakasura
13
1 / 7 / 3
7,885
415
5,670
19,250
7,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 9 / 1
7,963
419
6,189
14,321
5,475
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
JonhG
Charybdis
13
3 / 8 / 2
7,761
408
7,665
16,667
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
queirozdxande
Baron Samedi
15
4 / 7 / 6
9,915
522
18,156
17,051
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
sasan2404
Nu Wa
13
1 / 5 / 3
7,640
402
12,092
10,005
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 15
9,988
526
3,486
17,526
11,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 11
10,212
537
6,560
10,263
3,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
LUCHITTO2006
Thanatos
18
15 / 3 / 9
12,179
641
19,019
19,673
8,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
gpds
Neith
18
9 / 4 / 3
12,145
639
17,237
17,060
7,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
konohagakuri
Amaterasu
17
8 / 1 / 11
11,730
617
11,556
16,893
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
12
Kills
35
36
Deaths
12
15
Assists
49
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Bakasura
BoscoSena
Bakasura
1
7
3
0.36
L
3
9
1
0.39
W
1
2
11
3.25
L
Charybdis
JonhG
Charybdis
3
8
2
0.5
W
Thanatos
LUCHITTO2006
Thanatos
15
3
9
6.5
W
Neith
gpds
Neith
9
4
3
2.63
W
Amaterasu
konohagakuri
Amaterasu
8
1
11
13.5
L
Baron Samedi
queirozdxande
Baron Samedi
4
7
6
1
L
Nu Wa
sasan2404
Nu Wa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,772
Damage
57,858
77,294
Taken
81,415
31,450
Mitigated
43,300
17,558
Healing
35,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,486
1,185
0
1,028
17,526
11,301
714
9,009
8,359
0
25,529
L
Bakasura
BoscoSena
Bakasura
5,670
3,614
78
4,199
19,250
7,895
120
2,303
16,947
0
37,668
L
6,189
2,080
0
4,625
14,321
5,475
283
660
13,661
0
25,193
W
6,560
1,056
0
4,517
10,263
3,941
1,851
4,021
6,198
73,876
0
L
Charybdis
JonhG
Charybdis
7,665
3,505
0
2,868
16,667
5,398
344
752
15,915
0
45,509
W
Thanatos
LUCHITTO2006
Thanatos
19,019
7,199
158
15,853
19,673
8,332
3,853
6,724
12,710
0
80,241
W
Neith
gpds
Neith
17,237
8,444
0
7,974
17,060
7,494
3,468
5,488
11,444
0
107,164
W
Amaterasu
konohagakuri
Amaterasu
11,556
6,442
0
6,090
16,893
12,232
5,044
5,542
11,229
0
67,328
L
Baron Samedi
queirozdxande
Baron Samedi
18,156
1,676
1,073
3,910
17,051
9,097
33
1,055
15,996
69,975
0
L
Nu Wa
sasan2404
Nu Wa
12,092
1,883
0
805
10,005
3,585
4
1,790
8,215
58,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
56,254
353
Minions Killed
514
0
Camps Cleared
0
1,728,080
Distance Traveled
1,850,868
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,988
526
43
2
0
406,601
1
L
Bakasura
7,885
415
80
4
0
406,221
0
L
Thanatos
7,963
419
31
2
0
345,129
0
W
Nu Wa
10,212
537
104
5
0
300,440
2
L
Charybdis
7,761
408
62
3
0
302,253
4
W
Thanatos
12,179
641
93
5
0
394,676
0
W
Neith
12,145
639
166
9
0
344,590
3
W
Amaterasu
11,730
617
108
6
0
404,561
2
L
Baron Samedi
9,915
522
100
5
0
335,731
5
L
Nu Wa
7,640
402
80
4
0
338,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role