Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
INFECTEDNEAT9
Fenrir
Level 94
God Stats
3W - 4L
1,426 SR
Queue Stats
232W - 256L
1,391 Elo+
Solo
Jing Wei
Jing Wei
SoulEaterYugioh
Jing Wei
Level 128
God Stats
1W - 1L
1,356 SR
Queue Stats
17W - 13L
1,486 Elo+
Solo
Olorun
Olorun
The1KatzeYstung
Olorun
Level 127
God Stats
0W - 2L
1,193 SR
Queue Stats
47W - 50L
1,375 Elo+
Solo
Achilles
Achilles
guncel-fisek
Achilles
Level 135
God Stats
17W - 18L
1,468 SR
Queue Stats
2,163W - 2,555L
1,395 Elo+
Solo
Team Averages
Level 110
1,389 SR
1,429 Elo+

VS

Team Averages
Level 81
1,478 SR
1,389 Elo+
Discordia
Discordia
AlexdiazA
Discordia
Level 129
God Stats
5W - 5L
1,482 SR
Queue Stats
205W - 264L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Daddy_LongN1ps
Baron Samedi
Level 77
God Stats
2W - 0L
1,786 SR
Queue Stats
70W - 84L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Jaguarpaw1
Sun Wukong
Level 108
God Stats
4W - 2L
1,480 SR
Queue Stats
199W - 229L
1,359 Elo+
Solo
Baba Yaga
Baba Yaga
SurfeRxRiicK
Baba Yaga
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,321 Elo+
Solo
Bellona
Bellona
fapfapfiretruck0
Bellona
Level 64
God Stats
1W - 1L
1,141 SR
Queue Stats
138W - 155L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
8 / 4 / 3
10,348
862
20,686
11,943
5,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 8 / 2
8,886
741
10,241
14,683
7,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
0 / 8 / 4
7,716
643
7,216
12,763
5,584
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 5 / 8
9,162
764
8,634
15,774
8,256
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
guncel-fisek
Achilles
14
1 / 7 / 7
8,279
690
6,770
19,573
17,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlexdiazA
Discordia
18
9 / 3 / 15
11,100
925
15,185
11,075
4,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Daddy_LongN1ps
Baron Samedi
18
5 / 3 / 19
10,366
864
17,394
13,842
8,265
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jaguarpaw1
Sun Wukong
18
9 / 1 / 18
10,840
903
11,046
14,801
11,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
SurfeRxRiicK
Baba Yaga
17
6 / 4 / 16
10,144
845
16,090
14,732
7,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 4 / 18
9,099
758
9,015
20,560
16,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
118
14
Kills
32
32
Deaths
15
24
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
4
3
2.38
W
Discordia
AlexdiazA
Discordia
9
3
15
5.5
W
Baron Samedi
Daddy_LongN1ps
Baron Samedi
5
3
19
4.83
L
4
8
2
0.63
W
Sun Wukong
Jaguarpaw1
Sun Wukong
9
1
18
18
L
Jing Wei
0
8
4
0.25
W
Baba Yaga
SurfeRxRiicK
Baba Yaga
6
4
16
3.5
L
1
5
8
1
W
3
4
18
3
L
Achilles
guncel-fisek
Achilles
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,547
Damage
68,730
74,736
Taken
75,010
43,801
Mitigated
49,169
21,616
Healing
37,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
20,686
621
796
2,201
11,943
5,839
0
8,741
3,053
36,342
0
W
Discordia
AlexdiazA
Discordia
15,185
904
3,283
3,936
11,075
4,563
1,428
4,474
6,562
32,956
0
W
Baron Samedi
Daddy_LongN1ps
Baron Samedi
17,394
1,639
4,399
4,711
13,842
8,265
1,695
5,451
8,103
31,427
0
L
10,241
3,724
644
1,849
14,683
7,032
0
8,248
6,224
0
13,735
W
Sun Wukong
Jaguarpaw1
Sun Wukong
11,046
910
2,232
5,432
14,801
11,876
1,230
6,285
8,239
0
21,266
L
Jing Wei
7,216
4,851
1,110
880
12,763
5,584
0
8,266
4,417
0
16,051
W
Baba Yaga
SurfeRxRiicK
Baba Yaga
16,090
822
1,209
5,367
14,732
7,538
633
5,332
9,187
27,869
0
L
8,634
3,549
2,135
5,164
15,774
8,256
0
11,189
4,404
26,583
0
W
9,015
2,671
264
6,287
20,560
16,927
385
7,778
12,646
0
10,754
L
Achilles
guncel-fisek
Achilles
6,770
1,091
893
5,944
19,573
17,090
0
12,225
7,022
0
9,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
51,549
112
Minions Killed
136
0
Camps Cleared
0
925,856
Distance Traveled
1,209,725
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,348
862
36
3
0
219,648
0
W
Discordia
11,100
925
35
3
0
250,926
2
W
Baron Samedi
10,366
864
39
3
0
220,888
2
L
Fenrir
8,886
741
6
1
0
178,913
0
W
Sun Wukong
10,840
903
22
2
0
272,272
0
L
Jing Wei
7,716
643
20
2
0
160,171
0
W
Baba Yaga
10,144
845
34
3
0
250,041
2
L
Olorun
9,162
764
46
4
0
177,508
1
W
Bellona
9,099
758
6
1
0
215,598
0
L
Achilles
8,279
690
4
0
0
189,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role