Player Matchup

Geb
Geb
 
Geb
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
NiickoA
Ullr
Level 119
God Stats
3W - 2L
1,501 SR
Queue Stats
278W - 282L
1,420 Elo+
Party 2
Thor
Thor
Sneans
Thor
Level 128
God Stats
2W - 3L
1,410 SR
Queue Stats
289W - 290L
1,497 Elo+
Party 2
Vulcan
Vulcan
lI Hayden Il
Vulcan
Level 106
God Stats
9W - 8L
1,492 SR
Queue Stats
37W - 41L
1,493 Elo+
Party 2
Chaac
Chaac
xAP0LLY0N
Chaac
Level 115
God Stats
27W - 31L
1,487 SR
Queue Stats
238W - 291L
1,401 Elo+
Party 1
Team Averages
Level 122
1,478 SR
1,462 Elo+

VS

Team Averages
Level 85
1,409 SR
1,456 Elo+
Cthulhu
Cthulhu
ConciseCash8692
Cthulhu
Level 122
God Stats
5W - 5L
1,538 SR
Queue Stats
49W - 48L
1,453 Elo+
Solo
Ishtar
Ishtar
DarkRavenTTV238
Ishtar
Level 124
God Stats
25W - 28L
1,502 SR
Queue Stats
101W - 102L
1,467 Elo+
Solo
Vulcan
Vulcan
JagoCloud9
Vulcan
Level 58
God Stats
1W - 6L
1,208 SR
Queue Stats
75W - 88L
1,449 Elo+
Solo
Baron Samedi
Baron Samedi
The Great Goat3
Baron Samedi
Level 69
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 36L
1,432 Elo+
Solo
Bastet
Bastet
WolfQueen2009
Bastet
Level 50
God Stats
13W - 11L
1,514 SR
Queue Stats
113W - 125L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 0 / 3
11,402
1,140
9,817
8,225
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
NiickoA
Ullr
16
3 / 1 / 1
10,496
1,050
7,538
9,007
3,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
Sneans
Thor
16
1 / 1 / 4
9,862
986
13,077
10,520
4,653
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
15
1 / 1 / 2
10,099
1,010
15,788
6,261
2,780
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
xAP0LLY0N
Chaac
16
0 / 1 / 3
9,690
969
7,154
12,534
12,099
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

265

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
9,943
994
12,878
24,418
10,225
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 1 / 2
9,644
964
7,497
12,631
5,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
JagoCloud9
Vulcan
15
1 / 1 / 2
10,235
1,024
15,994
9,190
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
The Great Goat3
Baron Samedi
14
0 / 0 / 0
8,584
858
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 2 / 1
10,502
1,050
8,125
10,547
4,419
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
4
4
Deaths
7
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
3
3.5
L
0
3
3
0.5
L
0
1
2
1
L
Vulcan
JagoCloud9
Vulcan
1
1
2
2
W
Ullr
NiickoA
Ullr
3
1
1
3.5
W
Thor
Sneans
Thor
1
1
4
3
L
Baron Samedi
The Great Goat3
Baron Samedi
0
0
0
0
L
3
2
1
1.75
W
Vulcan
1
1
2
2
W
Chaac
xAP0LLY0N
Chaac
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,374
Damage
44,494
46,547
Taken
56,786
30,021
Mitigated
23,377
7,576
Healing
2,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,817
485
333
1,513
8,225
6,764
0
5,090
3,135
32,881
0
L
12,878
307
317
817
24,418
10,225
0
8,774
15,644
38,729
0
L
7,497
3,771
0
394
12,631
5,123
0
7,288
5,343
0
28,122
L
Vulcan
JagoCloud9
Vulcan
15,994
7,787
186
202
9,190
3,610
0
5,455
3,735
44,073
0
W
Ullr
NiickoA
Ullr
7,538
2,481
0
18
9,007
3,725
0
7,444
1,563
0
24,295
W
Thor
Sneans
Thor
13,077
1,336
0
0
10,520
4,653
0
5,504
5,016
0
23,091
L
Baron Samedi
The Great Goat3
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
8,125
1,323
0
552
10,547
4,419
0
4,088
6,459
0
18,551
W
Vulcan
15,788
7,925
133
134
6,261
2,780
0
4,066
2,195
48,137
0
W
Chaac
xAP0LLY0N
Chaac
7,154
1,570
0
5,445
12,534
12,099
0
6,768
5,766
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,549
Gold Earned
48,908
228
Minions Killed
211
5
Camps Cleared
3
1,096,230
Distance Traveled
845,380
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,402
1,140
44
4
1
247,284
0
L
Cthulhu
9,943
994
74
7
2
218,439
0
L
Ishtar
9,644
964
40
4
0
181,942
0
L
Vulcan
10,235
1,024
72
7
0
217,780
0
W
Ullr
10,496
1,050
52
5
2
192,034
0
W
Thor
9,862
986
17
2
0
207,335
2
L
Baron Samedi
8,584
858
0
0
0
0
0
L
Bastet
10,502
1,050
25
3
1
227,219
0
W
Vulcan
10,099
1,010
85
9
1
219,831
0
W
Chaac
9,690
969
30
3
1
229,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role