Player Matchup

Athena
Athena
NoxiousPolecat9
Athena
Level 100
God Stats
9W - 2L
1,719 SR
Queue Stats
32W - 33L
1,536 Elo+
Party 1
Mulan
Mulan
QueenPam UwU
Mulan
Level 80
God Stats
12W - 13L
1,527 SR
Queue Stats
124W - 106L
1,613 Elo+
Party 1
Discordia
Discordia
SUSUNA MIKU
Discordia
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,641 Elo+
Party 1
Jing Wei
Jing Wei
iFaDz4837
Jing Wei
Level 107
God Stats
2W - 0L
1,697 SR
Queue Stats
143W - 146L
1,542 Elo+
Party 1
Fenrir
Fenrir
tamalitoenojon
Fenrir
Level 160
God Stats
1W - 0L
1,853 SR
Queue Stats
13W - 17L
1,474 Elo+
Party 1
Team Averages
Level 94
1,659 SR
1,561 Elo+

VS

Team Averages
Level 85
1,597 SR
1,478 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
IDropRetrdedKids
Charybdis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
IcyVoid--
Nu Wa
Level 137
God Stats
43W - 24L
1,681 SR
Queue Stats
380W - 315L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
PlayzSZN814
Sylvanus
Level 47
God Stats
3W - 2L
1,740 SR
Queue Stats
17W - 24L
1,372 Elo+
Party 2
Thor
Thor
ZRKBarcelona
Thor
Level 129
God Stats
6W - 5L
1,564 SR
Queue Stats
65W - 51L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
6,081
507
1,879
7,690
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 2
8,092
674
10,285
12,954
8,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
SUSUNA MIKU
Discordia
11
0 / 0 / 3
6,435
536
3,460
3,398
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
iFaDz4837
Jing Wei
12
2 / 1 / 0
6,670
556
4,812
8,434
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 0 / 0
6,903
575
6,316
9,211
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
1 / 6 / 0
5,989
499
2,695
9,007
6,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
11
1 / 0 / 0
6,244
520
5,316
5,937
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
IcyVoid--
Nu Wa
10
0 / 2 / 0
5,861
488
4,708
6,435
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
PlayzSZN814
Sylvanus
8
0 / 2 / 1
4,938
412
3,980
8,413
4,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,801
483
3,240
10,003
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
0
0.17
L
Charybdis
1
0
0
1
L
Nu Wa
IcyVoid--
Nu Wa
0
2
0
0
W
0
0
6
3
L
Sylvanus
PlayzSZN814
Sylvanus
0
2
1
0.25
W
6
1
2
7
W
Discordia
SUSUNA MIKU
Discordia
0
0
3
1.5
L
0
3
0
0
W
Jing Wei
iFaDz4837
Jing Wei
2
1
0
2
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,752
Damage
19,939
41,687
Taken
39,795
20,318
Mitigated
19,105
16,887
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,695
1,479
0
1,330
9,007
6,603
0
170
8,837
0
29,092
L
Charybdis
5,316
2,939
0
3,850
5,937
2,002
281
454
5,483
0
48,527
L
Nu Wa
IcyVoid--
Nu Wa
4,708
1,115
0
500
6,435
2,109
0
1,661
4,774
46,847
0
W
1,879
850
347
1,785
7,690
4,334
24
1,663
6,027
14,032
0
L
Sylvanus
PlayzSZN814
Sylvanus
3,980
1,470
138
1,225
8,413
4,911
0
2,702
5,711
15,580
6,154
W
10,285
2,241
0
6,230
12,954
8,173
756
1,424
11,530
0
60,313
W
Discordia
SUSUNA MIKU
Discordia
3,460
93
0
1,108
3,398
1,314
0
1,793
1,605
58,009
0
L
3,240
883
0
3,790
10,003
3,480
0
352
9,651
0
44,118
W
Jing Wei
iFaDz4837
Jing Wei
4,812
2,880
0
4,291
8,434
2,613
0
1,578
6,856
0
53,552
W
6,316
2,390
0
3,126
9,211
3,884
0
1,695
7,516
0
52,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,181
Gold Earned
28,833
417
Minions Killed
347
0
Camps Cleared
0
1,245,895
Distance Traveled
1,130,667
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,989
499
51
4
0
210,338
3
L
Charybdis
6,244
520
84
7
0
215,207
0
L
Nu Wa
5,861
488
87
7
0
231,559
0
W
Athena
6,081
507
40
3
0
250,784
3
L
Sylvanus
4,938
412
42
4
0
228,194
1
W
Mulan
8,092
674
102
9
0
231,965
4
W
Discordia
6,435
536
102
9
0
240,811
1
L
Thor
5,801
483
83
7
0
245,369
0
W
Jing Wei
6,670
556
96
8
0
234,822
5
W
Fenrir
6,903
575
77
6
0
287,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role