Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cervicorn
Sobek
Level 107
God Stats
9W - 6L
1,669 SR
Queue Stats
58W - 60L
1,541 Elo+
Party 1
Discordia
Discordia
DontVVVC
Discordia
Level 86
God Stats
6W - 3L
1,731 SR
Queue Stats
53W - 54L
1,555 Elo+
Party 1
Team Averages
Level 106
1,633 SR
1,532 Elo+

VS

Team Averages
Level 113
1,633 SR
1,507 Elo+
Medusa
Medusa
Aproov
Medusa
Level 106
God Stats
1W - 2L
1,453 SR
Queue Stats
11W - 21L
1,398 Elo+
Solo
Mulan
Mulan
JPowell2615
Mulan
Level 109
God Stats
48W - 33L
1,560 SR
Queue Stats
333W - 322L
1,472 Elo+
Party 2
Scylla
Scylla
S1L3NTPR3D
Scylla
Level 123
God Stats
4W - 1L
1,885 SR
Queue Stats
118W - 84L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 2 / 1
7,600
691
3,831
10,149
9,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Cervicorn
Sobek
11
0 / 5 / 2
7,375
670
4,490
14,580
11,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
DontVVVC
Discordia
12
1 / 4 / 1
7,455
678
12,889
6,790
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aproov
Medusa
14
5 / 2 / 3
8,807
801
8,539
10,562
4,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 11
7,885
717
6,787
10,289
10,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
S1L3NTPR3D
Scylla
15
6 / 0 / 3
9,112
828
10,600
5,639
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
11
11
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Medusa
Aproov
Medusa
5
2
3
3.25
L
Sobek
Cervicorn
Sobek
0
5
2
0.2
L
Discordia
DontVVVC
Discordia
1
4
1
0.38
W
0
0
11
5.5
W
Scylla
S1L3NTPR3D
Scylla
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
25,926
31,519
Taken
26,490
23,726
Mitigated
17,056
5,491
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,831
261
837
1,568
10,149
9,251
0
4,111
6,038
0
24,099
W
Medusa
Aproov
Medusa
8,539
3,637
0
1,648
10,562
4,347
558
7,263
2,817
0
36,016
L
Sobek
Cervicorn
Sobek
4,490
646
0
2,620
14,580
11,936
0
4,381
10,199
8,549
0
L
Discordia
DontVVVC
Discordia
12,889
389
0
466
6,790
2,539
0
2,158
4,632
41,836
0
W
6,787
1,210
0
1,024
10,289
10,272
0
5,882
4,031
0
12,586
W
Scylla
S1L3NTPR3D
Scylla
10,600
946
0
742
5,639
2,437
581
3,171
2,226
40,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,430
Gold Earned
25,804
122
Minions Killed
143
0
Camps Cleared
0
610,482
Distance Traveled
668,698
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,600
691
39
4
0
219,889
3
W
Medusa
8,807
801
62
6
0
207,312
0
L
Sobek
7,375
670
14
1
0
196,481
0
L
Discordia
7,455
678
69
6
0
194,112
2
W
Mulan
7,885
717
13
1
0
234,282
2
W
Scylla
9,112
828
68
6
0
227,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role