Player Matchup

Chang'e
Chang'e
Alreves123_YT
Chang'e
Level 109
God Stats
2W - 1L
1,800 SR
Queue Stats
32W - 26L
1,479 Elo+
Party 1
Olorun
Olorun
Diegoalfonso09
Olorun
Level 84
God Stats
4W - 2L
1,658 SR
Queue Stats
57W - 84L
1,313 Elo+
Party 1
Fenrir
Fenrir
criskill3r
Fenrir
Level 53
God Stats
1W - 1L
1,599 SR
Queue Stats
33W - 40L
1,391 Elo+
Party 1
Team Averages
Level 82
1,686 SR
1,394 Elo+

VS

Team Averages
Level 82
1,552 SR
1,352 Elo+
Kuzenbo
Kuzenbo
KS Red KS
Kuzenbo
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 301L
1,363 Elo+
Party 2
Fenrir
Fenrir
Nibbles8623
Fenrir
Level 82
God Stats
12W - 13L
1,407 SR
Queue Stats
242W - 366L
1,345 Elo+
Party 2
Hades
Hades
xDwill21
Hades
Level 101
God Stats
2W - 1L
1,749 SR
Queue Stats
66W - 75L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
10 / 0 / 7
9,345
935
10,762
8,197
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 11
7,632
763
7,280
5,192
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
criskill3r
Fenrir
13
5 / 1 / 8
8,395
840
8,177
10,015
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KS Red KS
Kuzenbo
10
1 / 6 / 1
6,793
679
5,854
12,161
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
11
0 / 5 / 2
6,788
679
5,034
11,045
10,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
xDwill21
Hades
11
1 / 6 / 0
6,923
692
5,830
11,219
6,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
2
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
10
0
7
13.5
W
2
1
11
7.5
L
Kuzenbo
KS Red KS
Kuzenbo
1
6
1
0.25
L
Fenrir
0
5
2
0.2
W
Fenrir
criskill3r
Fenrir
5
1
8
9
L
Hades
xDwill21
Hades
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,219
Damage
16,718
23,404
Taken
34,425
10,070
Mitigated
25,175
10,667
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
10,762
2,696
1,271
4,749
8,197
3,405
464
3,945
4,252
29,515
0
W
7,280
4,223
1,006
1,545
5,192
2,341
615
3,327
1,865
19,528
0
L
Kuzenbo
KS Red KS
Kuzenbo
5,854
1,292
0
561
12,161
8,568
0
7,256
4,684
13,792
0
L
Fenrir
5,034
1,583
0
2,045
11,045
10,328
0
5,071
5,814
0
16,220
W
Fenrir
criskill3r
Fenrir
8,177
2,336
228
1,868
10,015
4,324
570
4,436
5,579
0
23,424
L
Hades
xDwill21
Hades
5,830
865
383
2,891
11,219
6,279
0
6,104
4,977
28,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,372
Gold Earned
20,504
110
Minions Killed
80
0
Camps Cleared
0
530,739
Distance Traveled
511,231
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,345
935
34
3
0
176,134
0
W
Olorun
7,632
763
36
4
0
160,169
0
L
Kuzenbo
6,793
679
10
1
0
165,598
1
L
Fenrir
6,788
679
21
2
0
178,742
4
W
Fenrir
8,395
840
40
4
0
194,436
0
L
Hades
6,923
692
49
5
0
166,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role