Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Christian CCP
Sobek
Level 155
God Stats
4W - 5L
1,392 SR
Queue Stats
149W - 165L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Dank477388
Gilgamesh
Level 69
God Stats
3W - 2L
1,563 SR
Queue Stats
9W - 6L
1,583 Elo+
Solo
Neith
Neith
copia_eventual7
Neith
Level 87
God Stats
19W - 16L
1,541 SR
Queue Stats
233W - 239L
1,347 Elo+
Solo
Nu Wa
Nu Wa
maicolvc88
Nu Wa
Level 155
God Stats
8W - 5L
1,617 SR
Queue Stats
29W - 23L
1,469 Elo+
Solo
Team Averages
Level 111
1,523 SR
1,460 Elo+

VS

Team Averages
Level 113
1,565 SR
1,403 Elo+
Ra
Ra
FatherOfMuff
Ra
Level 125
God Stats
1W - 2L
1,582 SR
Queue Stats
218W - 221L
1,434 Elo+
Party 1
Hercules
Hercules
GurrenLagann078
Hercules
Level 124
God Stats
2W - 3L
1,476 SR
Queue Stats
203W - 216L
1,374 Elo+
Party 1
Cu Chulainn
Cu Chulainn
amnotcreative
Cu Chulainn
Level 109
God Stats
21W - 23L
1,499 SR
Queue Stats
387W - 398L
1,420 Elo+
Solo
Ne Zha
Ne Zha
crazyhunt
Ne Zha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 111L
1,388 Elo+
Solo
Sol
Sol
saisko
Sol
Level 99
God Stats
9W - 3L
1,770 SR
Queue Stats
271W - 272L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
11 / 1 / 1
9,397
587
10,580
11,163
4,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 8
7,838
490
4,459
12,527
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Dank477388
Gilgamesh
12
0 / 2 / 1
7,285
455
5,132
11,665
5,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 5
8,245
515
6,062
6,428
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
15
3 / 0 / 6
8,741
546
12,956
8,455
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,526
470
6,197
12,325
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
10
0 / 2 / 1
6,653
416
5,191
14,947
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
amnotcreative
Cu Chulainn
14
1 / 0 / 1
9,023
564
10,393
10,365
9,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
crazyhunt
Ne Zha
12
1 / 4 / 1
7,397
462
2,844
11,841
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
saisko
Sol
12
1 / 4 / 0
7,337
459
4,810
10,206
3,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
4
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
11
1
1
11.5
W
0
1
8
4
W
Gilgamesh
Dank477388
Gilgamesh
0
2
1
0.25
L
1
5
0
0.2
L
Hercules
0
2
1
0.25
L
Cu Chulainn
amnotcreative
Cu Chulainn
1
0
1
1.5
W
1
0
5
3.5
L
Ne Zha
crazyhunt
Ne Zha
1
4
1
0.38
W
Nu Wa
3
0
6
6
L
Sol
saisko
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,189
Damage
29,435
50,238
Taken
59,684
29,393
Mitigated
31,245
19,213
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,580
3,027
0
4,096
11,163
4,794
0
1,911
9,252
0
59,520
W
4,459
331
0
4,628
12,527
11,614
0
3,018
9,509
23,124
4,792
W
Gilgamesh
Dank477388
Gilgamesh
5,132
965
0
4,034
11,665
5,904
0
1,233
10,432
0
45,691
L
6,197
492
195
3,494
12,325
4,784
0
4,562
7,763
70,728
0
L
Hercules
5,191
1,612
421
5,406
14,947
8,875
240
5,545
9,402
0
23,185
L
Cu Chulainn
amnotcreative
Cu Chulainn
10,393
908
0
2,296
10,365
9,668
0
1,318
9,047
11,208
71,619
W
6,062
3,033
0
3,872
6,428
2,917
1,013
2,213
4,215
0
68,291
L
Ne Zha
crazyhunt
Ne Zha
2,844
1,369
0
584
11,841
4,550
0
1,857
9,984
0
50,491
W
Nu Wa
12,956
4,446
99
2,484
8,455
4,164
1,042
3,599
4,856
67,732
0
L
Sol
saisko
Sol
4,810
1,420
0
4,302
10,206
3,368
794
3,764
6,442
47,385
11,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,506
Gold Earned
37,936
433
Minions Killed
484
0
Camps Cleared
0
1,532,174
Distance Traveled
1,479,561
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,397
587
86
5
0
346,996
0
W
Sobek
7,838
490
45
3
0
301,105
6
W
Gilgamesh
7,285
455
70
4
0
324,313
4
L
Ra
7,526
470
111
7
0
311,456
3
L
Hercules
6,653
416
35
2
0
306,685
2
L
Cu Chulainn
9,023
564
155
10
0
291,538
1
W
Neith
8,245
515
125
8
0
242,954
3
L
Ne Zha
7,397
462
95
6
0
293,787
3
W
Nu Wa
8,741
546
107
7
0
316,806
2
L
Sol
7,337
459
88
6
0
276,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role