Player Matchup

Guan Yu
Guan Yu
PleaseNoBan
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,617 Elo+
Party 1
Discordia
Discordia
Shwaggin
Discordia
Level 160
God Stats
13W - 5L
1,655 SR
Queue Stats
110W - 56L
1,687 Elo+
Party 1
Atlas
Atlas
shiftytripod
Atlas
Level 143
God Stats
8W - 0L
1,593 SR
Queue Stats
98W - 44L
1,701 Elo+
Party 1
Team Averages
Level 105
1,583 SR
1,668 Elo+

VS

Team Averages
Level 65
1,610 SR
1,530 Elo+
Vamana
Vamana
 
Vamana
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
SmokeLlamas
Neith
Level 26
God Stats
6W - 1L
1,830 SR
Queue Stats
15W - 9L
1,592 Elo+
Party 2
Persephone
Persephone
Zwand
Persephone
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PleaseNoBan
Guan Yu
12
4 / 1 / 5
7,486
832
5,594
11,385
9,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Shwaggin
Discordia
13
7 / 0 / 4
8,141
905
13,877
7,089
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 9
6,869
763
5,637
10,108
9,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
9
0 / 3 / 1
6,218
691
7,735
13,114
7,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 4 / 1
5,994
666
5,920
8,604
3,245
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Zwand
Persephone
10
1 / 4 / 0
6,462
718
5,842
11,053
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
1
0.17
W
Guan Yu
PleaseNoBan
Guan Yu
4
1
5
6.5
W
Discordia
Shwaggin
Discordia
7
0
4
9
L
0
4
1
0.13
L
Persephone
Zwand
Persephone
1
4
0
0.25
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,108
Damage
19,497
28,582
Taken
32,771
22,022
Mitigated
14,703
15,752
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,735
3,294
654
2,337
13,114
7,423
0
7,495
5,380
0
19,697
W
Guan Yu
PleaseNoBan
Guan Yu
5,594
624
6,148
5,783
11,385
9,603
506
2,179
9,206
0
21,301
W
Discordia
Shwaggin
Discordia
13,877
976
0
625
7,089
2,808
1,209
1,861
5,228
37,355
0
L
5,920
2,605
0
903
8,604
3,245
0
4,900
3,416
0
19,102
L
Persephone
Zwand
Persephone
5,842
1,071
0
391
11,053
4,035
0
6,522
4,415
17,871
0
W
5,637
941
1,183
2,013
10,108
9,611
766
1,824
8,284
15,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
18,674
95
Minions Killed
78
0
Camps Cleared
0
559,503
Distance Traveled
485,275
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,218
691
17
2
0
173,228
1
W
Guan Yu
7,486
832
26
3
0
200,971
0
W
Discordia
8,141
905
54
6
0
178,842
0
L
Neith
5,994
666
33
4
0
144,279
2
L
Persephone
6,462
718
28
3
0
167,768
0
W
Atlas
6,869
763
15
2
0
179,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role