Player Matchup

Hun Batz
Hun Batz
LitfedQueen1
Hun Batz
Level 157
God Stats
1W - 4L
1,285 SR
Queue Stats
465W - 468L
1,398 Elo+
Solo
Pele
Pele
RiPpArOuGe7
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 228L
1,399 Elo+
Party 2
Terra
Terra
Spankalicious17
Terra
Level 95
God Stats
0W - 3L
1,119 SR
Queue Stats
216W - 261L
1,334 Elo+
Party 2
Sol
Sol
rockagurl
Sol
Level 118
God Stats
0W - 2L
1,257 SR
Queue Stats
191W - 203L
1,320 Elo+
Solo
Mercury
Mercury
theRokinho
Mercury
Level 24
God Stats
0W - 2L
1,201 SR
Queue Stats
15W - 27L
1,309 Elo+
Solo
Team Averages
Level 108
1,272 SR
1,352 Elo+

VS

Team Averages
Level 95
1,478 SR
1,451 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DuKin0110
Cabrakan
Level 48
God Stats
2W - 2L
1,341 SR
Queue Stats
68W - 80L
1,405 Elo+
Party 1
Vulcan
Vulcan
PotatoChip504
Vulcan
Level 67
God Stats
7W - 4L
1,481 SR
Queue Stats
277W - 271L
1,454 Elo+
Party 1
Poseidon
Poseidon
RealBarry
Poseidon
Level 128
God Stats
3W - 2L
1,355 SR
Queue Stats
195W - 179L
1,470 Elo+
Party 1
Terra
Terra
lippyskipy2
Terra
Level 136
God Stats
2W - 0L
1,712 SR
Queue Stats
251W - 255L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LitfedQueen1
Hun Batz
16
3 / 5 / 5
9,125
652
6,544
13,864
6,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 8 / 3
10,194
728
13,937
18,301
8,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 9
10,843
775
9,398
24,504
32,098
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 4 / 6
10,410
744
19,895
16,435
7,461
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
theRokinho
Mercury
16
0 / 7 / 7
8,462
604
6,595
15,236
6,780
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
2 / 6 / 13
10,253
732
9,814
17,388
10,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
DuKin0110
Cabrakan
16
0 / 5 / 22
9,753
697
7,020
18,327
26,059
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
12 / 2 / 14
12,585
899
28,798
11,315
6,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RealBarry
Poseidon
20
10 / 2 / 15
12,318
880
19,868
11,537
5,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
5 / 3 / 20
10,880
777
10,395
21,451
16,725
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
18
Kills
29
30
Deaths
18
30
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
6
13
1.42
W
Cabrakan
DuKin0110
Cabrakan
0
5
22
2.2
L
Hun Batz
LitfedQueen1
Hun Batz
3
5
5
1.1
W
12
2
14
9.5
W
Poseidon
RealBarry
Poseidon
10
2
15
8.75
L
5
8
3
0.81
L
4
6
9
1.42
W
5
3
20
5
L
6
4
6
2.25
L
Mercury
theRokinho
Mercury
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,369
Damage
75,895
88,340
Taken
80,018
61,072
Mitigated
65,629
26,773
Healing
32,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
9,814
5,915
922
3,140
17,388
10,216
2,096
5,359
12,029
0
17,695
W
Cabrakan
DuKin0110
Cabrakan
7,020
654
3,143
1,416
18,327
26,059
290
8,202
10,125
11,436
0
L
Hun Batz
LitfedQueen1
Hun Batz
6,544
1,076
214
2,898
13,864
6,398
558
10,815
3,049
0
17,712
W
28,798
9,065
2,199
1,087
11,315
6,715
1,487
3,765
7,550
55,019
0
W
Poseidon
RealBarry
Poseidon
19,868
3,142
1,569
1,664
11,537
5,914
2,224
5,417
6,120
48,946
0
L
13,937
2,799
592
2,922
18,301
8,335
0
14,885
3,416
0
25,500
L
9,398
1,453
4,024
6,309
24,504
32,098
76
15,741
8,763
19,772
0
W
10,395
2,505
9,910
7,605
21,451
16,725
966
6,550
14,901
19,156
0
L
19,895
2,971
1,643
6,686
16,435
7,461
929
13,213
3,222
45,615
0
L
Mercury
theRokinho
Mercury
6,595
2,431
459
1,026
15,236
6,780
483
11,427
3,809
0
16,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,034
Gold Earned
55,789
133
Minions Killed
162
0
Camps Cleared
0
1,062,987
Distance Traveled
1,326,639
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,253
732
12
1
0
269,801
0
W
Cabrakan
9,753
697
7
1
0
235,978
0
L
Hun Batz
9,125
652
14
1
0
197,832
0
W
Vulcan
12,585
899
53
4
0
298,433
1
W
Poseidon
12,318
880
72
5
0
262,302
0
L
Pele
10,194
728
23
2
0
184,510
0
L
Terra
10,843
775
22
2
0
208,131
0
W
Terra
10,880
777
18
1
0
260,125
0
L
Sol
10,410
744
56
4
0
227,779
0
L
Mercury
8,462
604
18
1
0
244,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role