Player Matchup

Xing Tian
Xing Tian
Achillespage
Xing Tian
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,436 Elo+
Party 1
Chronos
Chronos
BRUNO17431
Chronos
Level 89
God Stats
0W - 1L
1,244 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Cerberus
Cerberus
Reach 3 shot
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,486 Elo+
Party 1
Anhur
Anhur
thiccbabayaga
Anhur
Level 128
God Stats
1W - 3L
1,377 SR
Queue Stats
53W - 51L
1,482 Elo+
Party 1
Camazotz
Camazotz
ŁadyŁuck
Camazotz
Level 159
God Stats
1W - 2L
1,701 SR
Queue Stats
295W - 328L
1,399 Elo+
Solo
Team Averages
Level 106
1,464 SR
1,422 Elo+

VS

Team Averages
Level 97
1,509 SR
1,445 Elo+
Jing Wei
Jing Wei
ProXeno836
Jing Wei
Level 86
God Stats
1W - 1L
1,345 SR
Queue Stats
86W - 92L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
SicariusTempus
Gilgamesh
Level 83
God Stats
2W - 0L
1,697 SR
Queue Stats
54W - 40L
1,531 Elo+
Solo
Kukulkan
Kukulkan
StygianWolf97
Kukulkan
Level 69
God Stats
2W - 0L
1,690 SR
Queue Stats
21W - 28L
1,370 Elo+
Solo
Rama
Rama
danimal4444
Rama
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
122W - 118L
1,499 Elo+
Solo
Anubis
Anubis
pleased_whale0
Anubis
Level 122
God Stats
20W - 10L
1,532 SR
Queue Stats
644W - 599L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Achillespage
Xing Tian
17
3 / 8 / 9
10,029
716
9,592
17,316
12,137
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
BRUNO17431
Chronos
17
4 / 7 / 7
10,136
724
13,030
16,966
8,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Reach 3 shot
Cerberus
16
0 / 7 / 14
9,641
689
10,286
24,267
31,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
11 / 9 / 4
11,602
829
18,951
19,910
9,562
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
ŁadyŁuck
Camazotz
18
4 / 4 / 8
9,979
713
7,389
17,376
20,250
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ProXeno836
Jing Wei
20
9 / 5 / 21
12,491
892
23,675
15,519
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SicariusTempus
Gilgamesh
19
6 / 5 / 22
11,574
827
14,640
17,474
18,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
StygianWolf97
Kukulkan
18
4 / 4 / 23
11,012
787
18,170
9,733
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 4 / 14
11,467
819
10,917
11,385
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 4 / 15
11,867
848
14,797
14,012
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
130
22
Kills
35
35
Deaths
22
42
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Achillespage
Xing Tian
3
8
9
0.94
L
Chronos
BRUNO17431
Chronos
4
7
7
1.07
W
Jing Wei
ProXeno836
Jing Wei
9
5
21
3.9
L
Cerberus
Reach 3 shot
Cerberus
0
7
14
1
W
Gilgamesh
SicariusTempus
Gilgamesh
6
5
22
3.4
W
Kukulkan
StygianWolf97
Kukulkan
4
4
23
3.88
W
7
4
14
3.5
W
9
4
15
4.13
L
11
9
4
1.44
L
Camazotz
ŁadyŁuck
Camazotz
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,248
Damage
82,199
95,835
Taken
68,123
82,735
Mitigated
40,084
20,401
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Achillespage
Xing Tian
9,592
264
750
1,309
17,316
12,137
254
8,256
9,060
12,436
0
L
Chronos
BRUNO17431
Chronos
13,030
5,179
0
2,176
16,966
8,973
0
5,282
11,684
31,375
0
W
Jing Wei
ProXeno836
Jing Wei
23,675
11,650
524
3,994
15,519
6,577
1,678
7,521
7,998
0
50,130
L
Cerberus
Reach 3 shot
Cerberus
10,286
706
1,178
5,175
24,267
31,813
144
7,896
16,371
18,938
0
W
Gilgamesh
SicariusTempus
Gilgamesh
14,640
4,641
120
1,318
17,474
18,174
618
9,222
8,252
0
22,143
W
Kukulkan
StygianWolf97
Kukulkan
18,170
2,181
229
926
9,733
3,714
1,709
4,369
5,364
34,247
0
W
10,917
9,598
2,010
2,772
11,385
4,888
2,347
5,186
6,199
0
20,591
W
14,797
1,121
777
3,445
14,012
6,731
1,299
6,610
7,402
30,898
0
L
18,951
6,002
460
3,113
19,910
9,562
670
6,810
13,100
0
29,623
L
Camazotz
ŁadyŁuck
Camazotz
7,389
1,144
530
5,710
17,376
20,250
0
4,723
12,653
0
19,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,387
Gold Earned
58,411
133
Minions Killed
153
0
Camps Cleared
0
1,090,079
Distance Traveled
1,194,123
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,029
716
14
1
0
232,713
0
L
Chronos
10,136
724
32
2
0
203,538
0
W
Jing Wei
12,491
892
57
4
0
264,361
0
L
Cerberus
9,641
689
37
3
0
230,317
0
W
Gilgamesh
11,574
827
9
1
0
274,296
0
W
Kukulkan
11,012
787
36
3
0
224,940
0
W
Rama
11,467
819
19
1
0
223,472
0
W
Anubis
11,867
848
32
2
0
207,054
2
L
Anhur
11,602
829
30
2
0
193,345
0
L
Camazotz
9,979
713
20
1
0
230,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role