Player Matchup

Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Lanaya69
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,429 Elo+
Party 2
Tyr
Tyr
deletelegion
Tyr
Level 25
God Stats
3W - 6L
1,476 SR
Queue Stats
24W - 32L
1,473 Elo+
Party 2
Team Averages
Level 32
1,492 SR
1,467 Elo+

VS

Team Averages
Level 76
1,622 SR
1,436 Elo+
Neith
Neith
Jokerdice
Neith
Level 105
God Stats
4W - 2L
1,568 SR
Queue Stats
45W - 107L
1,274 Elo+
Solo
Sun Wukong
Sun Wukong
iCoruja
Sun Wukong
Level 120
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
ntzmestrefrodo10
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 7 / 7
12,715
669
9,458
19,737
10,480
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Lanaya69
Freya
19
7 / 5 / 5
13,489
710
23,933
24,309
10,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 7
12,822
675
13,386
21,554
15,228
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jokerdice
Neith
18
3 / 5 / 9
12,842
676
8,119
14,982
6,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
iCoruja
Sun Wukong
20
6 / 4 / 12
14,926
786
23,480
24,809
20,630
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 6 / 8
15,382
810
22,088
12,888
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
15
Kills
18
18
Deaths
15
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
7
7
0.93
W
Neith
Jokerdice
Neith
3
5
9
1.5
L
Freya
Lanaya69
Freya
7
5
5
1.9
L
5
6
7
1.42
W
Sun Wukong
iCoruja
Sun Wukong
6
4
12
3
W
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,777
Damage
53,687
65,600
Taken
52,679
36,335
Mitigated
32,888
22,890
Healing
8,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,458
482
0
6,184
19,737
10,480
714
6,981
12,756
48,367
0
W
Neith
Jokerdice
Neith
8,119
2,462
0
1,385
14,982
6,389
0
8,252
6,730
0
35,084
L
Freya
Lanaya69
Freya
23,933
7,844
0
10,754
24,309
10,627
0
9,411
14,898
55,382
0
L
13,386
3,131
0
5,952
21,554
15,228
279
5,747
15,807
0
57,796
W
Sun Wukong
iCoruja
Sun Wukong
23,480
2,238
0
6,335
24,809
20,630
1,964
17,490
7,319
0
70,166
W
22,088
2,440
0
972
12,888
5,869
848
8,017
4,871
54,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
43,150
210
Minions Killed
177
0
Camps Cleared
0
851,009
Distance Traveled
1,019,894
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,715
669
87
5
0
235,009
2
W
Neith
12,842
676
55
3
0
302,632
3
L
Freya
13,489
710
52
3
0
292,057
0
L
Tyr
12,822
675
71
4
0
323,943
6
W
Sun Wukong
14,926
786
59
3
0
403,731
1
W
Kukulkan
15,382
810
63
3
0
313,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role