Player Matchup

Lancelot
Lancelot
Colem7135
Lancelot
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,466 Elo+
Solo
Vamana
Vamana
FiresideBlock63
Vamana
Level 147
God Stats
7W - 5L
1,681 SR
Queue Stats
227W - 225L
1,565 Elo+
Party 1
Baron Samedi
Baron Samedi
JHubbs92
Baron Samedi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Lt Crigs
Gilgamesh
Level 29
God Stats
4W - 3L
1,522 SR
Queue Stats
8W - 6L
1,510 Elo+
Party 1
Janus
Janus
Slotchneck
Janus
Level 37
God Stats
1W - 4L
1,537 SR
Queue Stats
114W - 103L
1,478 Elo+
Solo
Team Averages
Level 78
1,548 SR
1,504 Elo+

VS

Team Averages
Level 75
1,557 SR
1,541 Elo+
Cu Chulainn
Cu Chulainn
BIAHHHHHHHHHHH
Cu Chulainn
Level 147
God Stats
6W - 6L
1,501 SR
Queue Stats
236W - 205L
1,570 Elo+
Party 2
Shiva
Shiva
Kraftyyyyyyy
Shiva
Level 26
God Stats
2W - 3L
1,703 SR
Queue Stats
11W - 10L
1,638 Elo+
Party 2
Xbalanque
Xbalanque
L1-_-S-A-L-T-Y
Xbalanque
Level 44
God Stats
8W - 6L
1,570 SR
Queue Stats
164W - 189L
1,537 Elo+
Solo
Persephone
Persephone
Painandfear9124
Persephone
Level 125
God Stats
17W - 18L
1,510 SR
Queue Stats
691W - 718L
1,415 Elo+
Solo
Artio
Artio
SGT JUMBA
Artio
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Colem7135
Lancelot
20
4 / 8 / 9
15,764
985
23,608
42,127
30,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 6 / 6
18,475
1,155
35,316
53,383
53,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
JHubbs92
Baron Samedi
20
3 / 7 / 11
16,256
1,016
35,128
30,166
18,524
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Lt Crigs
Gilgamesh
20
4 / 6 / 14
17,136
1,071
18,379
31,114
20,725
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
20
2 / 4 / 12
15,793
987
27,198
23,317
12,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

43

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIAHHHHHHHHHHH
Cu Chulainn
20
7 / 3 / 18
17,169
1,073
34,804
33,629
49,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 6 / 19
16,265
1,017
33,354
36,028
52,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xbalanque
L1-_-S-A-L-T-Y
Xbalanque
20
9 / 5 / 11
16,700
1,044
41,008
26,128
14,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Persephone
Painandfear9124
Persephone
20
4 / 7 / 21
17,212
1,076
33,751
18,662
10,513
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
SGT JUMBA
Artio
20
4 / 2 / 23
16,412
1,026
28,707
32,829
48,309
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
123
23
Kills
31
31
Deaths
23
52
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BIAHHHHHHHHHHH
Cu Chulainn
7
3
18
5.33
L
Lancelot
Colem7135
Lancelot
4
8
9
1.06
L
10
6
6
2.17
L
Baron Samedi
JHubbs92
Baron Samedi
3
7
11
1.21
W
7
6
19
2.75
W
Xbalanque
L1-_-S-A-L-T-Y
Xbalanque
9
5
11
2.9
L
Gilgamesh
Lt Crigs
Gilgamesh
4
6
14
1.83
W
Persephone
Painandfear9124
Persephone
4
7
21
2.07
W
Artio
SGT JUMBA
Artio
4
2
23
7.75
L
Janus
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,629
Damage
171,624
180,107
Taken
147,276
135,797
Mitigated
176,094
39,729
Healing
23,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BIAHHHHHHHHHHH
Cu Chulainn
34,804
2,890
0
354
33,629
49,879
0
16,549
17,080
44
77,648
L
Lancelot
Colem7135
Lancelot
23,608
4,838
0
3,482
42,127
30,821
0
16,956
25,171
0
35,367
L
35,316
20,255
1,722
11,487
53,383
53,519
0
22,744
30,639
7,125
64,563
L
Baron Samedi
JHubbs92
Baron Samedi
35,128
3,856
8,245
9,109
30,166
18,524
0
10,218
19,948
80,723
0
W
33,354
3,694
1,629
5,025
36,028
52,801
0
17,254
18,774
349
49,149
W
Xbalanque
L1-_-S-A-L-T-Y
Xbalanque
41,008
31,123
0
3,780
26,128
14,592
0
9,648
16,480
41
64,394
L
Gilgamesh
Lt Crigs
Gilgamesh
18,379
8,218
0
3,263
31,114
20,725
0
6,424
24,690
0
30,258
W
Persephone
Painandfear9124
Persephone
33,751
1,113
0
1,668
18,662
10,513
0
7,277
11,378
64,586
0
W
Artio
SGT JUMBA
Artio
28,707
2,005
4,892
6,230
32,829
48,309
0
15,562
17,267
47,354
0
L
Janus
27,198
1,786
280
2,141
23,317
12,208
0
6,550
16,767
59,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,424
Gold Earned
83,758
309
Minions Killed
325
10
Camps Cleared
8
1,555,204
Distance Traveled
1,556,224
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,169
1,073
109
7
1
350,581
0
L
Lancelot
15,764
985
27
2
2
326,637
0
L
Vamana
18,475
1,155
56
4
5
320,469
1
L
Baron Samedi
16,256
1,016
123
8
2
279,996
0
W
Shiva
16,265
1,017
40
3
0
305,286
1
W
Xbalanque
16,700
1,044
64
4
7
264,284
0
L
Gilgamesh
17,136
1,071
24
2
0
335,642
0
W
Persephone
17,212
1,076
71
4
0
281,722
0
W
Artio
16,412
1,026
41
3
0
354,351
0
L
Janus
15,793
987
79
5
1
292,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role