Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
AlmostTwo
Vulcan
Level 79
God Stats
26W - 21L
1,612 SR
Queue Stats
190W - 218L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
woernerX
Sylvanus
Level 59
God Stats
3W - 3L
1,304 SR
Queue Stats
81W - 125L
1,366 Elo+
Party 2
Team Averages
Level 102
1,483 SR
1,468 Elo+

VS

Team Averages
Level 103
1,484 SR
1,448 Elo+
Anubis
Anubis
GenjiUchija
Anubis
Level 139
God Stats
2W - 4L
1,631 SR
Queue Stats
25W - 29L
1,485 Elo+
Solo
Ra
Ra
crowbarmania
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,340 Elo+
Party 1
Chaac
Chaac
dark_silver2000
Chaac
Level 147
God Stats
0W - 1L
1,241 SR
Queue Stats
8W - 14L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
mont-ey
Cthulhu
Level 84
God Stats
1W - 2L
1,576 SR
Queue Stats
3W - 9L
1,340 Elo+
Party 1
Neith
Neith
tessera350
Neith
Level 66
God Stats
2W - 4L
1,470 SR
Queue Stats
33W - 21L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 4
7,225
903
7,678
8,727
3,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
 
Nike
12
3 / 1 / 5
6,945
868
7,945
8,159
5,278
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
 
Aphrodite
12
1 / 0 / 7
6,428
804
4,960
8,752
4,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
AlmostTwo
Vulcan
14
2 / 0 / 5
7,314
914
5,332
5,610
2,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
woernerX
Sylvanus
12
1 / 0 / 2
6,501
813
3,232
8,446
5,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 0 / 0
5,091
636
0
0
0
10
0 / 6 / 0
5,521
690
7,490
7,617
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
5,753
719
6,992
8,419
3,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
mont-ey
Cthulhu
12
0 / 2 / 2
5,983
748
7,025
8,781
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
12
1 / 2 / 0
6,304
788
4,113
7,720
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
4
7
W
Nike
 
Nike
3
1
5
5.5
W
Aphrodite
 
Aphrodite
1
0
7
4.5
W
Vulcan
AlmostTwo
Vulcan
2
0
5
4.5
L
Anubis
0
0
0
0
L
0
6
0
0
L
1
2
1
0.75
L
Cthulhu
mont-ey
Cthulhu
0
2
2
0.5
L
Neith
1
2
0
0.5
W
Sylvanus
woernerX
Sylvanus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,147
Damage
25,620
39,694
Taken
32,537
21,890
Mitigated
14,909
23,403
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,678
2,773
0
7,004
8,727
3,971
161
2,024
6,605
0
23,719
W
Nike
 
Nike
7,945
514
0
1,927
8,159
5,278
442
2,339
5,622
89
17,899
W
Aphrodite
 
Aphrodite
4,960
396
4,283
5,032
8,752
4,890
475
4,262
4,221
13,406
0
W
Vulcan
AlmostTwo
Vulcan
5,332
3,349
0
1,762
5,610
2,603
2,633
657
4,933
28,986
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
7,490
603
820
841
7,617
2,788
0
3,212
4,405
10,723
0
L
6,992
1,335
0
2,141
8,419
3,838
0
4,298
4,121
0
16,041
L
Cthulhu
mont-ey
Cthulhu
7,025
430
0
260
8,781
4,872
0
3,678
5,103
21,095
0
L
Neith
4,113
1,117
0
2,215
7,720
3,411
0
2,425
5,295
0
20,674
W
Sylvanus
woernerX
Sylvanus
3,232
413
1,150
2,245
8,446
5,148
252
4,468
3,798
11,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
28,652
161
Minions Killed
122
0
Camps Cleared
0
862,756
Distance Traveled
620,221
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,225
903
34
4
0
193,942
3
W
Nike
6,945
868
24
3
0
180,442
1
W
Aphrodite
6,428
804
35
4
0
173,879
0
W
Vulcan
7,314
914
51
6
0
165,145
5
L
Anubis
5,091
636
0
0
0
0
0
L
Ra
5,521
690
20
3
0
141,539
0
L
Chaac
5,753
719
26
3
0
159,610
1
L
Cthulhu
5,983
748
28
4
0
153,742
0
L
Neith
6,304
788
48
6
0
165,330
2
W
Sylvanus
6,501
813
17
2
0
149,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role