Player Matchup

Mulan
Mulan
Marquise315
Mulan
Level 120
God Stats
10W - 12L
1,471 SR
Queue Stats
32W - 45L
1,318 Elo+
Party 1
Skadi
Skadi
OsborneReady590
Skadi
Level 105
God Stats
11W - 13L
1,473 SR
Queue Stats
281W - 319L
1,294 Elo+
Party 1
Janus
Janus
WhiterSosa
Janus
Level 27
God Stats
2W - 2L
1,588 SR
Queue Stats
19W - 23L
1,362 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,325 Elo+

VS

Team Averages
Level 65
1,374 SR
1,373 Elo+
Susano
Susano
Edgar43morales
Susano
Level 68
God Stats
0W - 9L
965 SR
Queue Stats
168W - 222L
1,306 Elo+
Solo
Zhong Kui
Zhong Kui
Lyke_Myke
Zhong Kui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,380 Elo+
Party 2
Sol
Sol
salamiChamploo
Sol
Level 18
God Stats
9W - 5L
1,657 SR
Queue Stats
13W - 16L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
10,324
688
9,275
10,610
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 4
11,187
746
12,931
12,922
6,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
17
4 / 1 / 8
11,390
759
13,537
8,892
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,893
660
6,757
14,456
5,884
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Lyke_Myke
Zhong Kui
14
0 / 6 / 2
8,938
596
10,626
15,959
12,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 1 / 3
9,488
633
7,742
11,130
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Zhong Kui
Lyke_Myke
Zhong Kui
0
6
2
0.17
W
2
0
10
7
W
7
2
4
4.5
W
Janus
4
1
8
8
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,743
Damage
25,125
32,424
Taken
41,545
24,350
Mitigated
23,465
4,935
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
870
0
248
14,456
5,884
0
5,098
8,949
0
31,823
L
Zhong Kui
Lyke_Myke
Zhong Kui
10,626
1,280
0
4,413
15,959
12,248
0
5,540
10,032
38,032
0
W
9,275
638
0
2,137
10,610
13,539
0
4,476
6,134
50
26,771
W
12,931
6,502
150
1,843
12,922
6,151
1,255
7,488
5,434
0
52,510
W
Janus
13,537
727
326
479
8,892
4,660
25
5,999
2,893
56,689
0
L
7,742
3,554
0
5,464
11,130
5,333
0
2,998
7,985
36,780
2,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
28,319
208
Minions Killed
170
0
Camps Cleared
0
789,484
Distance Traveled
748,428
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,893
660
42
3
0
260,636
0
L
Zhong Kui
8,938
596
71
5
0
236,793
0
W
Mulan
10,324
688
27
2
0
289,485
3
W
Skadi
11,187
746
82
5
0
250,374
1
W
Janus
11,390
759
99
7
0
249,625
1
L
Sol
9,488
633
57
4
0
250,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role