Player Matchup

Geb
Geb
NixTWD
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,259 Elo+
Party 2
Fenrir
Fenrir
Theshedevil1
Fenrir
Level 26
God Stats
2W - 4L
1,670 SR
Queue Stats
10W - 37L
1,077 Elo+
Party 2
Ra
Ra
fuk696969696969
Ra
Level 7
God Stats
0W - 3L
1,127 SR
Queue Stats
4W - 18L
1,106 Elo+
Party 2
Team Averages
Level 41
1,432 SR
1,147 Elo+

VS

Team Averages
Level 63
1,479 SR
1,192 Elo+
Nu Wa
Nu Wa
MandyLoveGreen
Nu Wa
Level 120
God Stats
37W - 43L
1,525 SR
Queue Stats
55W - 65L
1,309 Elo+
Party 1
Danzaburou
Danzaburou
UselessInhaler
Danzaburou
Level 31
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 18L
899 Elo+
Solo
Odin
Odin
iits Manny
Odin
Level 37
God Stats
2W - 2L
1,412 SR
Queue Stats
17W - 13L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
NixTWD
Geb
13
3 / 3 / 1
8,282
690
5,587
15,850
16,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
12
0 / 6 / 6
7,487
624
3,820
14,139
11,169
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 7 / 2
7,563
630
8,831
11,082
4,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
10,041
837
12,110
6,682
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
UselessInhaler
Danzaburou
15
7 / 0 / 9
10,031
836
15,105
7,685
3,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 11
8,524
710
6,041
13,182
11,220
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
L
Geb
NixTWD
Geb
3
3
1
1.17
L
Fenrir
0
6
6
0.5
W
Danzaburou
UselessInhaler
Danzaburou
7
0
9
11.5
L
2
7
2
0.43
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,238
Damage
33,256
41,071
Taken
27,549
31,877
Mitigated
17,814
4,716
Healing
6,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,110
4,684
0
1,578
6,682
2,968
840
4,343
2,339
36,783
0
L
Geb
NixTWD
Geb
5,587
721
0
2,014
15,850
16,186
0
4,083
11,389
12,426
0
L
Fenrir
3,820
1,159
0
488
14,139
11,169
0
4,723
9,068
57
12,588
W
Danzaburou
UselessInhaler
Danzaburou
15,105
6,232
0
3,946
7,685
3,626
903
4,059
3,626
0
51,936
L
8,831
1,189
1,178
1,036
11,082
4,522
0
2,374
8,504
43,883
0
W
6,041
2,033
180
626
13,182
11,220
430
6,100
7,082
0
17,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,332
Gold Earned
28,596
113
Minions Killed
143
0
Camps Cleared
0
574,208
Distance Traveled
643,785
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,041
837
59
5
0
209,426
0
L
Geb
8,282
690
18
2
0
204,040
0
L
Fenrir
7,487
624
19
2
0
190,360
0
W
Danzaburou
10,031
836
71
6
0
214,533
1
L
Ra
7,563
630
76
6
0
179,808
0
W
Odin
8,524
710
13
1
0
219,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role