Player Matchup

Hel
Hel
 
Hel
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AMORTELOKA
Terra
Level 128
God Stats
2W - 1L
1,792 SR
Queue Stats
684W - 1,062L
1,235 Elo+
Party 1
Hachiman
Hachiman
TEUSA_JOGA
Hachiman
Level 107
God Stats
24W - 45L
1,355 SR
Queue Stats
879W - 1,320L
1,268 Elo+
Party 1
Team Averages
Level 91
1,549 SR
1,335 Elo+

VS

Team Averages
Level 103
1,352 SR
1,360 Elo+
Kumbhakarna
Kumbhakarna
Benfer
Kumbhakarna
Level 127
God Stats
2W - 3L
1,262 SR
Queue Stats
64W - 68L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
LeapinPandaBear
Ah Puch
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,291 Elo+
Party 2
Neith
Neith
Legit WICK
Neith
Level 107
God Stats
1W - 0L
1,293 SR
Queue Stats
15W - 12L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 4 / 0
6,924
577
3,246
9,520
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
12
0 / 2 / 0
7,591
633
805
16,639
15,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
TEUSA_JOGA
Hachiman
12
0 / 1 / 0
7,040
587
4,382
10,170
5,068
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Benfer
Kumbhakarna
12
1 / 0 / 6
7,772
648
5,496
10,555
9,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 0 / 4
8,550
713
11,155
5,885
2,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
14
3 / 0 / 2
8,674
723
11,396
5,994
2,506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
L
Terra
0
2
0
0
W
Kumbhakarna
Benfer
Kumbhakarna
1
0
6
4
W
3
0
4
5
W
Neith
3
0
2
4
L
Hachiman
TEUSA_JOGA
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,433
Damage
28,047
36,329
Taken
22,434
25,552
Mitigated
14,217
12,506
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,246
171
622
898
9,520
4,842
0
4,494
5,026
20,592
0
L
Terra
805
389
3,775
5,732
16,639
15,642
0
6,644
9,995
12,344
0
W
Kumbhakarna
Benfer
Kumbhakarna
5,496
479
932
2,589
10,555
9,258
275
1,524
9,031
23,985
0
W
11,155
623
515
1,305
5,885
2,453
659
1,641
4,244
31,624
0
W
Neith
11,396
2,038
0
2,910
5,994
2,506
429
950
5,044
0
37,895
L
Hachiman
TEUSA_JOGA
Hachiman
4,382
1,901
0
1,479
10,170
5,068
0
5,604
4,566
0
23,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,555
Gold Earned
24,996
107
Minions Killed
128
0
Camps Cleared
0
623,897
Distance Traveled
695,935
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,924
577
32
3
0
195,477
1
L
Terra
7,591
633
24
2
0
215,516
2
W
Kumbhakarna
7,772
648
23
2
0
244,509
4
W
Ah Puch
8,550
713
50
4
0
209,834
0
W
Neith
8,674
723
55
5
0
241,592
2
L
Hachiman
7,040
587
51
4
0
212,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role