Player Matchup

Ah Puch
Ah Puch
Deucelly
Ah Puch
Level 126
God Stats
16W - 9L
1,666 SR
Queue Stats
476W - 471L
1,498 Elo+
Solo
Da Ji
Da Ji
SupportSimp
Da Ji
Level 85
God Stats
0W - 1L
1,712 SR
Queue Stats
8W - 4L
1,686 Elo+
Party 1
Hachiman
Hachiman
benpretzel
Hachiman
Level 80
God Stats
0W - 1L
1,707 SR
Queue Stats
3W - 1L
1,771 Elo+
Party 1
Sobek
Sobek
bstruck28
Sobek
Level 122
God Stats
5W - 2L
1,805 SR
Queue Stats
276W - 269L
1,592 Elo+
Solo
Ra
Ra
thickishbloke
Ra
Level 77
God Stats
0W - 1L
1,615 SR
Queue Stats
2W - 2L
1,524 Elo+
Party 1
Team Averages
Level 98
1,701 SR
1,614 Elo+

VS

Team Averages
Level 103
1,407 SR
1,584 Elo+
Merlin
Merlin
MightyAries
Merlin
Level 125
God Stats
2W - 3L
1,307 SR
Queue Stats
130W - 90L
1,604 Elo+
Party 2
Thanatos
Thanatos
MoonDawg69
Thanatos
Level 124
God Stats
1W - 1L
1,234 SR
Queue Stats
185W - 156L
1,544 Elo+
Party 3
Skadi
Skadi
Nosdivad
Skadi
Level 101
God Stats
2W - 0L
1,719 SR
Queue Stats
122W - 87L
1,603 Elo+
Party 2
Artemis
Artemis
PeterSmashinTail
Artemis
Level 105
God Stats
1W - 1L
1,275 SR
Queue Stats
123W - 100L
1,581 Elo+
Party 3
Horus
Horus
Renning
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 68L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Deucelly
Ah Puch
20
3 / 3 / 10
12,474
624
22,853
15,582
8,209
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
4 / 7 / 10
12,346
617
16,102
28,701
19,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
benpretzel
Hachiman
20
12 / 5 / 2
13,562
678
31,151
20,655
10,391
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sobek
bstruck28
Sobek
1
0 / 0 / 0
5,252
263
0
0
0
20
2 / 2 / 10
14,965
748
13,998
17,209
10,484
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 3 / 12
12,418
621
24,272
17,425
11,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
MoonDawg69
Thanatos
18
4 / 7 / 3
12,130
607
10,545
16,853
10,076
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Nosdivad
Skadi
20
7 / 4 / 6
14,503
725
15,968
21,726
14,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 5 / 9
12,806
640
16,923
18,577
11,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Renning
Horus
18
0 / 2 / 12
12,356
618
4,902
21,894
31,542
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
56
21
Kills
14
17
Deaths
21
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Deucelly
Ah Puch
3
3
10
2.67
W
Merlin
1
3
12
2.33
W
Thanatos
MoonDawg69
Thanatos
4
7
3
0.79
W
Skadi
Nosdivad
Skadi
7
4
6
2.5
W
2
5
9
1.3
W
Horus
Renning
Horus
0
2
12
3
L
4
7
10
1.29
L
Hachiman
benpretzel
Hachiman
12
5
2
2.6
L
Sobek
bstruck28
Sobek
0
0
0
0
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,104
Damage
72,610
82,147
Taken
96,475
48,792
Mitigated
78,393
37,463
Healing
46,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Deucelly
Ah Puch
22,853
94
1,463
4,902
15,582
8,209
245
3,534
12,048
47,095
0
W
Merlin
24,272
428
2,140
2,270
17,425
11,612
414
6,226
11,199
56,779
0
W
Thanatos
MoonDawg69
Thanatos
10,545
1,114
613
5,079
16,853
10,076
536
5,028
11,825
0
19,386
W
Skadi
Nosdivad
Skadi
15,968
6,509
1,255
1,825
21,726
14,128
4,887
9,721
12,005
0
47,389
W
16,923
4,930
2,196
3,182
18,577
11,035
2,093
8,575
10,002
0
52,936
W
Horus
Renning
Horus
4,902
1,882
16,301
11,469
21,894
31,542
457
7,301
14,593
0
7,072
L
16,102
2,125
1,020
2,402
28,701
19,708
603
10,832
17,869
0
22,117
L
Hachiman
benpretzel
Hachiman
31,151
14,651
1,192
1,725
20,655
10,391
1,230
6,530
14,125
0
45,718
L
Sobek
bstruck28
Sobek
0
0
0
0
0
0
0
0
0
0
0
L
13,998
816
15,089
9,670
17,209
10,484
254
3,376
13,833
67,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,599
Gold Earned
64,213
213
Minions Killed
262
0
Camps Cleared
0
1,287,391
Distance Traveled
1,761,244
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,474
624
47
2
0
345,665
1
W
Merlin
12,418
621
73
4
0
343,612
4
W
Thanatos
12,130
607
23
1
0
351,617
0
W
Skadi
14,503
725
91
5
0
344,349
1
W
Artemis
12,806
640
70
4
0
355,422
0
W
Horus
12,356
618
5
0
0
366,244
0
L
Da Ji
12,346
617
13
1
0
311,442
2
L
Hachiman
13,562
678
28
1
0
317,875
0
L
Sobek
5,252
263
0
0
0
0
0
L
Ra
14,965
748
125
6
0
312,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role