Player Matchup

Atlas
Atlas
Ellievira
Atlas
Level 147
God Stats
2W - 2L
1,412 SR
Queue Stats
82W - 94L
1,478 Elo+
Party 1
Medusa
Medusa
GarretPlaysGames
Medusa
Level 93
God Stats
2W - 1L
1,619 SR
Queue Stats
8W - 11L
1,447 Elo+
Party 1
Anubis
Anubis
HolyHjonkers
Anubis
Level 42
God Stats
3W - 5L
1,460 SR
Queue Stats
27W - 31L
1,478 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,468 Elo+

VS

Team Averages
Level 113
1,399 SR
1,636 Elo+
Mulan
Mulan
AFluffyRhino
Mulan
Level 67
God Stats
56W - 60L
1,498 SR
Queue Stats
92W - 93L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aealel
Morgan Le Fay
Level 146
God Stats
0W - 1L
1,391 SR
Queue Stats
14W - 12L
1,662 Elo+
Party 2
Medusa
Medusa
Faowulf
Medusa
Level 126
God Stats
0W - 1L
1,309 SR
Queue Stats
12W - 10L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Ellievira
Atlas
15
0 / 1 / 12
11,914
701
5,178
16,845
24,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
8 / 2 / 5
12,601
741
17,749
16,406
9,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
6 / 2 / 6
12,703
747
18,952
13,036
8,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
10,643
626
11,096
19,789
13,084
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Aealel
Morgan Le Fay
16
2 / 6 / 3
11,626
684
11,925
12,991
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Faowulf
Medusa
17
2 / 4 / 2
11,450
674
13,513
16,085
5,557
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
14
Kills
5
5
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Morgan Le Fay
Aealel
Morgan Le Fay
2
6
3
0.58
W
Atlas
Ellievira
Atlas
0
1
12
6
L
Medusa
Faowulf
Medusa
2
4
2
0.75
W
8
2
5
5.25
W
Anubis
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,879
Damage
36,534
46,287
Taken
48,865
42,555
Mitigated
23,445
7,133
Healing
8,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,096
946
287
3,391
19,789
13,084
204
12,067
7,315
0
44,643
L
Morgan Le Fay
Aealel
Morgan Le Fay
11,925
627
0
568
12,991
4,804
512
5,345
7,332
57,231
0
W
Atlas
Ellievira
Atlas
5,178
1,757
0
2,263
16,845
24,531
359
3,110
13,735
15,640
0
L
Medusa
Faowulf
Medusa
13,513
7,217
0
4,355
16,085
5,557
400
5,732
10,054
0
56,333
W
17,749
9,929
0
1,608
16,406
9,308
2,345
5,184
11,222
0
65,080
W
Anubis
18,952
385
0
3,262
13,036
8,716
974
3,656
9,380
65,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
33,719
208
Minions Killed
228
0
Camps Cleared
0
920,424
Distance Traveled
911,237
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,643
626
49
3
0
313,646
7
L
Morgan Le Fay
11,626
684
83
5
0
297,916
9
W
Atlas
11,914
701
10
1
0
283,470
3
L
Medusa
11,450
674
96
6
0
299,675
4
W
Medusa
12,601
741
111
7
0
315,878
3
W
Anubis
12,703
747
87
5
0
321,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role