Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
OvethiNoko
Izanami
Level 89
God Stats
22W - 19L
1,502 SR
Queue Stats
154W - 170L
1,447 Elo+
Party 1
Kukulkan
Kukulkan
Rockpea
Kukulkan
Level 65
God Stats
10W - 7L
1,652 SR
Queue Stats
79W - 97L
1,433 Elo+
Party 1
Sobek
Sobek
SludgePanther
Sobek
Level 100
God Stats
5W - 4L
1,562 SR
Queue Stats
281W - 259L
1,457 Elo+
Party 1
Chaac
Chaac
ThePunisher1326
Chaac
Level 100
God Stats
8W - 8L
1,484 SR
Queue Stats
61W - 77L
1,358 Elo+
Party 4
Team Averages
Level 94
1,540 SR
1,439 Elo+

VS

Team Averages
Level 105
1,463 SR
1,389 Elo+
King Arthur
King Arthur
Aqcuiant
King Arthur
Level 109
God Stats
7W - 3L
1,593 SR
Queue Stats
38W - 50L
1,358 Elo+
Party 3
Poseidon
Poseidon
Awardments
Poseidon
Level 95
God Stats
1W - 1L
1,271 SR
Queue Stats
22W - 23L
1,346 Elo+
Party 3
Thor
Thor
RidgedFury
Thor
Level 128
God Stats
5W - 6L
1,354 SR
Queue Stats
443W - 470L
1,398 Elo+
Solo
Izanami
Izanami
UrbiFuseNox
Izanami
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
167W - 197L
1,408 Elo+
Party 2
Fafnir
Fafnir
XxRAMMPARTxX
Fafnir
Level 127
God Stats
13W - 13L
1,597 SR
Queue Stats
253W - 259L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 2 / 2
9,004
500
6,646
17,047
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
OvethiNoko
Izanami
14
2 / 5 / 4
8,458
470
19,506
17,047
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Rockpea
Kukulkan
15
3 / 2 / 2
9,262
515
4,896
6,810
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 3 / 3
8,729
485
8,506
18,615
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 0
6,312
351
2,273
8,723
4,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aqcuiant
King Arthur
18
7 / 1 / 0
11,974
665
11,291
12,198
6,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Awardments
Poseidon
16
2 / 1 / 2
10,246
569
9,589
9,224
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 5 / 2
9,032
502
7,989
17,314
7,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
UrbiFuseNox
Izanami
14
1 / 3 / 3
8,182
455
10,028
13,595
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
14
2 / 1 / 6
9,905
550
10,037
18,652
22,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
15
15
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
2
1.5
W
King Arthur
Aqcuiant
King Arthur
7
1
0
7
W
Poseidon
Awardments
Poseidon
2
1
2
3
L
Izanami
OvethiNoko
Izanami
2
5
4
0.8
W
3
5
2
0.8
L
Kukulkan
Rockpea
Kukulkan
3
2
2
2
L
3
3
3
1.5
L
0
3
0
0
W
Izanami
UrbiFuseNox
Izanami
1
3
3
0.83
W
Fafnir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,827
Damage
48,934
68,242
Taken
70,983
45,135
Mitigated
46,200
26,933
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,646
2,205
0
9,095
17,047
9,386
0
2,666
14,381
76,926
0
W
King Arthur
Aqcuiant
King Arthur
11,291
1,857
0
1,980
12,198
6,497
1,390
2,302
9,536
0
98,114
W
Poseidon
Awardments
Poseidon
9,589
1,458
208
741
9,224
4,198
1,669
5,792
3,432
83,056
0
L
Izanami
OvethiNoko
Izanami
19,506
12,468
0
6,104
17,047
7,219
953
6,989
10,058
0
90,654
W
7,989
2,190
0
1,508
17,314
7,589
0
5,950
11,364
0
66,071
L
Kukulkan
Rockpea
Kukulkan
4,896
408
0
832
6,810
3,284
192
3,871
2,939
62,790
0
L
8,506
1,573
366
7,306
18,615
20,680
0
5,348
13,267
20,638
0
L
2,273
271
0
3,230
8,723
4,566
0
0
8,723
0
24,365
W
Izanami
UrbiFuseNox
Izanami
10,028
6,308
0
3,443
13,595
4,997
1,310
1,963
11,632
0
73,885
W
Fafnir
10,037
2,821
737
7,436
18,652
22,919
336
5,025
13,627
28,278
3,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
49,339
447
Minions Killed
537
0
Camps Cleared
0
1,517,362
Distance Traveled
1,795,796
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,004
500
133
7
0
358,309
3
W
King Arthur
11,974
665
172
10
0
384,858
2
W
Poseidon
10,246
569
138
8
0
384,089
2
L
Izanami
8,458
470
132
7
0
297,746
3
W
Thor
9,032
502
88
5
0
361,460
3
L
Kukulkan
9,262
515
113
6
0
324,725
1
L
Sobek
8,729
485
22
1
0
366,980
0
L
Chaac
6,312
351
47
3
0
169,602
4
W
Izanami
8,182
455
100
6
0
313,685
0
W
Fafnir
9,905
550
39
2
0
351,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role