Player Matchup

Atlas
Atlas
Kronosyke
Atlas
Level 83
God Stats
3W - 1L
1,493 SR
Queue Stats
74W - 104L
1,397 Elo+
Solo
Artemis
Artemis
SUGANIPS
Artemis
Level 103
God Stats
3W - 2L
1,546 SR
Queue Stats
210W - 216L
1,417 Elo+
Solo
Chaac
Chaac
TheGreekGeek02
Chaac
Level 129
God Stats
2W - 1L
1,543 SR
Queue Stats
357W - 409L
1,426 Elo+
Solo
Hera
Hera
drastikNZ
Hera
Level 107
God Stats
5W - 4L
1,467 SR
Queue Stats
227W - 254L
1,410 Elo+
Solo
Neith
Neith
izrafill
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,425 Elo+
Solo
Team Averages
Level 94
1,510 SR
1,415 Elo+

VS

Team Averages
Level 107
1,362 SR
1,398 Elo+
Morgan Le Fay
Morgan Le Fay
HopeSmalls
Morgan Le Fay
Level 104
God Stats
0W - 3L
1,172 SR
Queue Stats
97W - 114L
1,344 Elo+
Party 1
Lancelot
Lancelot
JR 2 SHORT
Lancelot
Level 107
God Stats
0W - 1L
1,278 SR
Queue Stats
38W - 50L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
QsL Jailbait
Kukulkan
Level 70
God Stats
1W - 1L
1,602 SR
Queue Stats
33W - 35L
1,440 Elo+
Party 2
Nox
Nox
Zerikaii-Syraii
Nox
Level 126
God Stats
1W - 2L
1,260 SR
Queue Stats
98W - 95L
1,423 Elo+
Solo
Ganesha
Ganesha
piscesenergy
Ganesha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kronosyke
Atlas
20
7 / 2 / 18
12,571
739
23,063
37,566
45,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
SUGANIPS
Artemis
20
6 / 4 / 16
12,537
737
22,796
18,388
10,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 4 / 18
12,669
745
12,989
21,095
29,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
18
5 / 4 / 12
11,631
684
20,382
14,820
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
izrafill
Neith
18
4 / 5 / 13
11,500
676
11,309
17,174
8,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HopeSmalls
Morgan Le Fay
18
8 / 4 / 4
11,686
687
15,869
14,337
8,255
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
JR 2 SHORT
Lancelot
17
3 / 10 / 5
10,921
642
12,623
20,974
10,570
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
QsL Jailbait
Kukulkan
20
4 / 6 / 6
12,231
719
24,025
18,295
10,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 7 / 4
11,416
672
7,927
16,642
10,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
piscesenergy
Ganesha
19
0 / 2 / 13
11,469
675
14,876
26,589
29,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
29
Kills
18
19
Deaths
29
77
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HopeSmalls
Morgan Le Fay
8
4
4
2.5
L
Lancelot
JR 2 SHORT
Lancelot
3
10
5
0.55
W
Atlas
Kronosyke
Atlas
7
2
18
8
L
Kukulkan
QsL Jailbait
Kukulkan
4
6
6
1.17
W
Artemis
SUGANIPS
Artemis
6
4
16
3.5
W
7
4
18
4
L
3
7
4
0.71
W
Hera
5
4
12
2.75
W
Neith
izrafill
Neith
4
5
13
2.1
L
Ganesha
piscesenergy
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,539
Damage
75,320
109,043
Taken
96,837
101,546
Mitigated
69,227
53,795
Healing
35,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HopeSmalls
Morgan Le Fay
15,869
1,771
1,339
3,733
14,337
8,255
470
6,734
7,603
25,675
0
L
Lancelot
JR 2 SHORT
Lancelot
12,623
2,468
1,574
4,377
20,974
10,570
344
8,231
12,743
0
21,091
W
Atlas
Kronosyke
Atlas
23,063
7,739
1,847
19,244
37,566
45,981
265
21,623
15,943
39,647
0
L
Kukulkan
QsL Jailbait
Kukulkan
24,025
1,429
1,968
5,271
18,295
10,647
476
7,106
11,189
63,046
0
W
Artemis
SUGANIPS
Artemis
22,796
8,397
3,524
6,896
18,388
10,335
2,844
12,183
6,205
0
45,132
W
12,989
3,412
1,472
6,617
21,095
29,427
2,043
10,492
10,603
0
30,706
L
7,927
215
1,066
2,696
16,642
10,243
209
6,859
9,783
18,115
0
W
Hera
20,382
6,357
2,911
4,668
14,820
7,150
1,732
7,273
7,547
42,153
0
W
Neith
izrafill
Neith
11,309
2,388
680
5,936
17,174
8,653
1,513
11,126
6,048
0
22,619
L
Ganesha
piscesenergy
Ganesha
14,876
965
1,413
12,234
26,589
29,512
0
14,515
12,074
29,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
57,723
171
Minions Killed
165
0
Camps Cleared
0
1,530,771
Distance Traveled
1,412,527
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,686
687
32
2
0
322,040
0
L
Lancelot
10,921
642
13
1
0
241,736
0
W
Atlas
12,571
739
34
2
0
315,811
1
L
Kukulkan
12,231
719
91
5
0
288,560
1
W
Artemis
12,537
737
38
2
0
282,170
0
W
Chaac
12,669
745
17
1
0
329,884
0
L
Nox
11,416
672
27
2
0
259,244
0
W
Hera
11,631
684
60
4
0
319,330
1
W
Neith
11,500
676
22
1
0
283,576
0
L
Ganesha
11,469
675
2
0
0
300,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role