Player Matchup

Merlin
Merlin
AceWyld
Merlin
Level 125
God Stats
244W - 270L
1,458 SR
Queue Stats
366W - 397L
1,439 Elo+
Party 1
Ah Puch
Ah Puch
Chaosnighthound
Ah Puch
Level 153
God Stats
9W - 7L
1,627 SR
Queue Stats
370W - 365L
1,557 Elo+
Solo
Hera
Hera
WitchyHalfling3
Hera
Level 141
God Stats
17W - 10L
1,640 SR
Queue Stats
98W - 91L
1,493 Elo+
Party 1
Ra
Ra
gggadi
Ra
Level 102
God Stats
11W - 21L
1,415 SR
Queue Stats
225W - 227L
1,516 Elo+
Solo
Agni
Agni
l W4RRIOR l
Agni
Level 86
God Stats
26W - 26L
1,530 SR
Queue Stats
46W - 54L
1,472 Elo+
Solo
Team Averages
Level 121
1,534 SR
1,495 Elo+

VS

Team Averages
Level 111
1,646 SR
1,544 Elo+
Thor
Thor
FilthyLatamBusy
Thor
Level 82
God Stats
12W - 6L
1,584 SR
Queue Stats
280W - 230L
1,522 Elo+
Party 2
Nox
Nox
KaotikDissonance
Nox
Level 158
God Stats
20W - 11L
1,655 SR
Queue Stats
171W - 119L
1,511 Elo+
Party 2
Anubis
Anubis
Th3 Blood Ang3l
Anubis
Level 86
God Stats
4W - 0L
1,842 SR
Queue Stats
39W - 34L
1,561 Elo+
Solo
Ganesha
Ganesha
The_Swamp___
Ganesha
Level 120
God Stats
11W - 6L
1,649 SR
Queue Stats
207W - 202L
1,473 Elo+
Solo
Atlas
Atlas
tato2604
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AceWyld
Merlin
14
0 / 0 / 2
9,059
906
7,585
5,687
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 6 / 1
9,875
988
14,779
14,240
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 0 / 1
9,426
943
12,650
3,361
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
14
0 / 2 / 1
9,074
907
7,737
7,841
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 2
9,213
921
8,568
9,350
4,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

223

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,312
1,031
14,988
9,911
9,484
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 1 / 5
10,463
1,046
5,593
10,195
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 5
9,962
996
1,539
7,562
7,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
The_Swamp___
Ganesha
16
0 / 0 / 9
9,585
959
8,460
12,064
6,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
tato2604
Atlas
16
3 / 0 / 6
10,179
1,018
9,104
15,647
18,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
3
Kills
12
12
Deaths
3
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Merlin
AceWyld
Merlin
0
0
2
1
L
2
6
1
0.42
W
4
1
8
8
W
5
1
5
7.5
W
0
1
5
2.5
W
Ganesha
The_Swamp___
Ganesha
0
0
9
4.5
L
1
0
1
1.5
L
Ra
0
2
1
0.25
L
0
4
2
0.25
W
Atlas
tato2604
Atlas
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,319
Damage
39,684
40,479
Taken
55,379
16,099
Mitigated
46,946
5,770
Healing
2,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AceWyld
Merlin
7,585
0
0
0
5,687
2,796
0
2,187
3,500
22,970
0
L
14,779
0
0
2,265
14,240
4,951
0
11,756
2,484
32,038
0
W
14,988
2,383
0
180
9,911
9,484
0
9,172
739
0
24,254
W
5,593
62
0
0
10,195
5,027
0
9,588
607
19,010
0
W
1,539
0
0
1,818
7,562
7,171
0
6,926
636
46,407
0
W
Ganesha
The_Swamp___
Ganesha
8,460
213
0
98
12,064
6,507
0
11,194
870
19,354
970
L
12,650
2,786
84
445
3,361
1,519
0
2,292
1,069
29,561
0
L
Ra
7,737
252
1,254
926
7,841
2,769
0
4,875
2,966
24,981
0
L
8,568
243
0
796
9,350
4,064
0
3,564
5,786
27,127
0
W
Atlas
tato2604
Atlas
9,104
3,480
0
170
15,647
18,757
0
14,439
1,208
21,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,647
Gold Earned
50,501
204
Minions Killed
220
4
Camps Cleared
7
983,363
Distance Traveled
953,393
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,059
906
28
3
1
206,561
1
L
Ah Puch
9,875
988
51
5
1
183,841
1
W
Thor
10,312
1,031
31
3
2
195,956
0
W
Nox
10,463
1,046
43
4
0
186,927
0
W
Anubis
9,962
996
114
11
3
172,747
0
W
Ganesha
9,585
959
2
0
2
191,932
3
L
Hera
9,426
943
45
5
0
204,249
0
L
Ra
9,074
907
47
5
0
206,327
1
L
Agni
9,213
921
33
3
2
182,385
0
W
Atlas
10,179
1,018
30
3
0
205,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role