Player Matchup

Loki
Loki
 
Loki
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Arsonist60
Atlas
Level 26
God Stats
3W - 1L
1,631 SR
Queue Stats
7W - 11L
1,400 Elo+
Party 2
Cupid
Cupid
Derrelith
Cupid
Level 120
God Stats
3W - 0L
1,746 SR
Queue Stats
20W - 17L
1,544 Elo+
Party 2
Team Averages
Level 72
1,626 SR
1,481 Elo+

VS

Team Averages
Level 56
1,489 SR
1,447 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BigBam4
Hera
Level 83
God Stats
0W - 1L
1,627 SR
Queue Stats
32W - 38L
1,460 Elo+
Solo
Medusa
Medusa
Majornasty97
Medusa
Level 24
God Stats
0W - 2L
1,340 SR
Queue Stats
4W - 8L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
7 / 2 / 6
9,122
912
5,166
6,109
2,614
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
13
1 / 2 / 11
8,344
834
6,772
10,824
8,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Derrelith
Cupid
16
9 / 3 / 8
10,137
1,014
14,596
14,846
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 2 / 5
8,243
824
9,280
12,451
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
BigBam4
Hera
13
2 / 8 / 4
7,813
781
7,797
10,087
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
2 / 7 / 4
7,482
748
6,776
10,590
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
6
7
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
2
6
5
L
Cthulhu
 
Cthulhu
2
2
5
2.25
W
Atlas
1
2
11
3.25
L
Hera
BigBam4
Hera
2
8
4
0.5
W
Cupid
Derrelith
Cupid
9
3
8
4.33
L
Medusa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,534
Damage
23,853
31,779
Taken
33,128
17,818
Mitigated
19,441
13,556
Healing
2,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,166
1,759
0
344
6,109
2,614
780
2,297
3,812
0
25,091
L
Cthulhu
 
Cthulhu
9,280
1,573
297
1,207
12,451
12,122
0
2,999
9,452
19,797
0
W
Atlas
6,772
2,313
173
3,118
10,824
8,290
100
5,493
5,331
19,770
0
L
Hera
BigBam4
Hera
7,797
2,375
0
390
10,087
3,394
62
2,082
8,005
33,720
0
W
Cupid
Derrelith
Cupid
14,596
8,397
533
9,388
14,846
6,914
1,502
9,323
5,523
0
56,968
L
Medusa
6,776
4,355
0
166
10,590
3,925
44
1,725
8,865
0
17,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
23,538
157
Minions Killed
112
0
Camps Cleared
0
540,097
Distance Traveled
493,061
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,122
912
40
4
0
184,966
1
L
Cthulhu
8,243
824
23
2
0
178,091
0
W
Atlas
8,344
834
19
2
0
176,487
2
L
Hera
7,813
781
59
6
0
150,852
5
W
Cupid
10,137
1,014
98
10
0
178,644
1
L
Medusa
7,482
748
30
3
0
164,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role