Player Matchup

Neith
Neith
Cepn3612
Neith
Level 15
God Stats
0W - 4L
1,090 SR
Queue Stats
1W - 10L
989 Elo+
Party 1
Fenrir
Fenrir
EZBN Squeezy
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,122 Elo+
Party 1
Baron Samedi
Baron Samedi
JuicyOgres
Baron Samedi
Level 57
God Stats
0W - 2L
1,221 SR
Queue Stats
8W - 16L
1,088 Elo+
Party 1
Team Averages
Level 46
1,270 SR
1,066 Elo+

VS

Team Averages
Level 77
1,392 SR
1,577 Elo+
Medusa
Medusa
I_dowhat_Iwant
Medusa
Level 58
God Stats
1W - 0L
1,194 SR
Queue Stats
5W - 3L
1,367 Elo+
Party 2
Scylla
Scylla
LPrismD
Scylla
Level 156
God Stats
2W - 1L
1,810 SR
Queue Stats
35W - 10L
1,864 Elo+
Solo
Yemoja
Yemoja
chynchillacheeks
Yemoja
Level 16
God Stats
1W - 0L
1,173 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cepn3612
Neith
12
1 / 2 / 1
7,466
679
3,726
9,270
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
11
1 / 3 / 2
6,745
613
3,833
13,901
13,120
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Baron Samedi
JuicyOgres
Baron Samedi
10
1 / 5 / 2
6,749
614
4,511
13,307
6,681
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
8,466
770
6,522
7,607
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LPrismD
Scylla
15
7 / 1 / 3
9,528
866
23,668
6,842
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 7
8,238
749
1,094
5,932
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
10
10
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
Cepn3612
Neith
1
2
1
0.75
L
Fenrir
1
3
2
0.67
W
3
2
4
2.5
L
Baron Samedi
JuicyOgres
Baron Samedi
1
5
2
0.4
W
Scylla
LPrismD
Scylla
7
1
3
8.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,070
Damage
31,284
36,478
Taken
20,381
23,955
Mitigated
13,051
3,875
Healing
5,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cepn3612
Neith
3,726
1,367
486
835
9,270
4,154
0
6,911
2,359
0
21,218
L
Fenrir
3,833
951
0
730
13,901
13,120
0
8,290
5,611
0
13,891
W
6,522
2,622
0
874
7,607
3,694
1,139
2,103
5,504
0
31,365
L
Baron Samedi
JuicyOgres
Baron Samedi
4,511
574
341
1,483
13,307
6,681
0
9,643
3,664
18,485
0
W
Scylla
LPrismD
Scylla
23,668
3,849
0
250
6,842
3,191
1,152
1,378
5,464
54,836
0
W
1,094
239
2,706
1,452
5,932
6,166
45
1,096
4,836
3,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,960
Gold Earned
26,232
81
Minions Killed
124
0
Camps Cleared
0
524,103
Distance Traveled
542,947
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,466
679
41
4
0
166,384
0
L
Fenrir
6,745
613
18
2
0
206,818
12
W
Medusa
8,466
770
47
4
0
161,335
0
L
Baron Samedi
6,749
614
22
2
0
150,901
0
W
Scylla
9,528
866
74
7
0
196,731
2
W
Yemoja
8,238
749
3
0
0
184,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role