Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
CatchTheHands
Sol
Level 60
God Stats
1W - 0L
1,485 SR
Queue Stats
19W - 7L
1,653 Elo+
Party 2
Lancelot
Lancelot
TakingTheLs
Lancelot
Level 77
God Stats
10W - 8L
1,528 SR
Queue Stats
242W - 165L
1,634 Elo+
Party 2
Team Averages
Level 50
1,504 SR
1,595 Elo+

VS

Team Averages
Level 31
1,561 SR
1,376 Elo+
Artio
Artio
Eraser Death488
Artio
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Flu23Games
Ah Puch
Level 41
God Stats
4W - 2L
1,682 SR
Queue Stats
71W - 58L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
みずこし
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 2
5,041
840
2,401
4,537
2,649
10
1 / 0 / 3
5,602
934
4,269
1,776
633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
TakingTheLs
Lancelot
9
2 / 2 / 1
5,225
871
1,472
3,924
1,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,165
861
869
4,903
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Flu23Games
Ah Puch
10
1 / 2 / 1
4,960
827
3,110
4,615
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
3
0 / 0 / 0
3,790
632
0
0
0
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
4
Kills
2
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
W
1
0
3
2.5
L
1
2
0
0.5
L
Ah Puch
Flu23Games
Ah Puch
1
2
1
0.75
W
Lancelot
TakingTheLs
Lancelot
2
2
1
1.25
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,142
Damage
3,979
10,237
Taken
9,518
4,842
Mitigated
5,314
2,124
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,401
335
0
460
4,537
2,649
0
1,826
2,711
0
13,161
W
4,269
868
0
1,149
1,776
633
1,081
919
857
25,585
0
L
869
95
180
1,089
4,903
3,421
0
2,248
2,655
5,152
0
L
Ah Puch
Flu23Games
Ah Puch
3,110
99
118
1,632
4,615
1,893
0
2,064
2,551
20,861
0
W
Lancelot
TakingTheLs
Lancelot
1,472
143
0
515
3,924
1,560
58
1,319
2,605
0
10,046
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,868
Gold Earned
13,915
104
Minions Killed
50
0
Camps Cleared
0
371,045
Distance Traveled
231,611
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,041
840
27
5
0
130,047
3
W
Sol
5,602
934
56
9
0
110,830
2
L
Artio
5,165
861
10
2
0
123,397
1
L
Ah Puch
4,960
827
40
7
0
106,041
3
W
Lancelot
5,225
871
21
4
0
130,168
0
L
Hou Yi
3,790
632
0
0
0
2,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role