Player Matchup

Fenrir
Fenrir
Gfbh8279
Fenrir
Level 11
God Stats
1W - 2L
1,221 SR
Queue Stats
1W - 2L
1,459 Elo+
Party 1
Ullr
Ullr
Herocii
Ullr
Level 115
God Stats
0W - 2L
1,542 SR
Queue Stats
21W - 14L
1,480 Elo+
Party 1
King Arthur
King Arthur
JoeysMota
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,434 Elo+
Party 1
Team Averages
Level 47
1,421 SR
1,458 Elo+

VS

Team Averages
Level 60
1,456 SR
1,357 Elo+
Cu Chulainn
Cu Chulainn
LebaKnees
Cu Chulainn
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
29W - 39L
1,359 Elo+
Party 2
Yemoja
Yemoja
Mcstylez
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
OutsideWig62745
Kukulkan
Level 112
God Stats
43W - 66L
1,368 SR
Queue Stats
263W - 443L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gfbh8279
Fenrir
17
1 / 1 / 3
12,233
644
8,834
21,701
29,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Herocii
Ullr
17
7 / 2 / 1
13,011
685
13,978
14,036
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JoeysMota
King Arthur
14
1 / 5 / 3
10,963
577
9,144
24,256
31,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LebaKnees
Cu Chulainn
17
3 / 4 / 4
11,981
631
19,398
19,192
21,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Mcstylez
Yemoja
17
1 / 1 / 6
12,669
667
8,447
16,163
19,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
18
3 / 4 / 4
13,250
697
17,555
10,649
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
7
8
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gfbh8279
Fenrir
1
1
3
2.5
L
Ullr
Herocii
Ullr
7
2
1
3.75
L
King Arthur
JoeysMota
King Arthur
1
5
3
0.5
W
Cu Chulainn
LebaKnees
Cu Chulainn
3
4
4
1.25
W
Yemoja
Mcstylez
Yemoja
1
1
6
4
W
Kukulkan
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
45,400
59,993
Taken
46,004
67,754
Mitigated
46,842
3,022
Healing
15,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gfbh8279
Fenrir
8,834
1,539
0
2,025
21,701
29,385
369
9,988
11,713
0
23,912
L
Ullr
Herocii
Ullr
13,978
8,027
0
902
14,036
7,288
2,170
4,767
9,269
0
60,409
L
King Arthur
JoeysMota
King Arthur
9,144
1,699
0
95
24,256
31,081
221
11,428
12,828
0
36,032
W
Cu Chulainn
LebaKnees
Cu Chulainn
19,398
6,905
354
4,801
19,192
21,239
369
0
19,192
0
49,131
W
Yemoja
Mcstylez
Yemoja
8,447
3,073
3,625
6,127
16,163
19,931
977
32
16,131
22,633
0
W
Kukulkan
17,555
1,690
0
859
10,649
5,672
1,639
171
10,478
89,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,207
Gold Earned
37,900
179
Minions Killed
199
0
Camps Cleared
0
964,818
Distance Traveled
965,722
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,233
644
34
2
0
367,976
0
L
Ullr
13,011
685
98
5
0
241,757
0
L
King Arthur
10,963
577
47
2
0
355,085
2
W
Cu Chulainn
11,981
631
48
3
0
329,912
1
W
Yemoja
12,669
667
17
1
0
317,014
1
W
Kukulkan
13,250
697
134
7
0
318,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role