Player Matchup

Danzaburou
Danzaburou
Gold I
CC-Chronic
Danzaburou
Gold I
Level 153
God Stats
10W - 4L
1,725 SR
Queue Stats
279W - 270L
1,597 MMR
Solo
Tyr
Tyr
Gold III
KingMo1342
Tyr
Gold III
Level 89
God Stats
2W - 1L
1,397 SR
Queue Stats
103W - 106L
1,498 MMR
Solo
Merlin
Merlin
Bronze III
TexasLobster
Merlin
Bronze III
Level 127
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 5L
1,600 MMR
Solo
Fenrir
Fenrir
Gold V
ezzmoneysniper24
Fenrir
Gold V
Level 118
God Stats
1W - 1L
1,346 SR
Queue Stats
7W - 8L
1,553 MMR
Solo
Artio
Artio
Gold III
zero4242
Artio
Gold III
Level 148
God Stats
9W - 9L
1,601 SR
Queue Stats
32W - 35L
1,566 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,532 SR
1,563 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,455 SR
1,562 MMR
Thor
Thor
Gold III
CrunchyBird
Thor
Gold III
Level 106
God Stats
1W - 6L
1,105 SR
Queue Stats
288W - 320L
1,603 MMR
Solo
Xbalanque
Xbalanque
Gold III
GuillotineGOAT
Xbalanque
Gold III
Level 89
God Stats
36W - 33L
1,563 SR
Queue Stats
49W - 54L
1,468 MMR
Solo
Vulcan
Vulcan
Platinum IV
Lace Up vv
Vulcan
Platinum IV
Level 153
God Stats
6W - 4L
1,550 SR
Queue Stats
166W - 178L
1,755 MMR
Party 1
Maui
Maui
Silver I
VoyagerSloth
Maui
Silver I
Level 157
God Stats
0W - 1L
1,391 SR
Queue Stats
7W - 8L
1,602 MMR
Solo
Shiva
Shiva
Gold V
blkweeza
Shiva
Gold V
Level 156
God Stats
3W - 1L
1,664 SR
Queue Stats
57W - 59L
1,381 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CC-Chronic
Danzaburou
20
4 / 1 / 4
12,733
531
10,154
14,769
7,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
1 / 1 / 3
11,635
485
9,808
18,378
19,481
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
20
5 / 6 / 7
13,144
548
26,604
21,537
10,059
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 5
13,051
544
16,690
29,677
16,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artio
zero4242
Artio
17
2 / 3 / 7
11,342
473
10,488
30,548
37,903
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
IshtarMulanLokiLancelot

VS

Bans
SetAtlasNe ZhaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 1
14,379
599
12,822
20,766
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
GuillotineGOAT
Xbalanque
16
1 / 5 / 5
10,936
456
19,838
21,816
9,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Lace Up vv
Vulcan
17
3 / 7 / 0
11,731
489
9,302
16,511
7,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 2 / 6
11,185
466
9,323
17,684
26,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shiva
blkweeza
Shiva
17
1 / 5 / 0
11,543
481
14,706
27,325
33,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
21
Kills
15
15
Deaths
23
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CC-Chronic
Danzaburou
4
1
4
6
L
9
4
1
2.38
L
Xbalanque
GuillotineGOAT
Xbalanque
1
5
5
0.7
W
1
1
3
2.5
L
Vulcan
Lace Up vv
Vulcan
3
7
0
0.43
W
Merlin
5
6
7
1.42
L
1
2
6
2
L
Shiva
blkweeza
Shiva
1
5
0
0.2
W
9
4
5
2.88
W
Artio
zero4242
Artio
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,744
Damage
65,991
114,909
Taken
104,102
91,522
Mitigated
85,728
37,653
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CC-Chronic
Danzaburou
10,154
3,596
0
2,860
14,769
7,214
4,286
2,688
12,081
0
126,892
L
12,822
2,840
0
6,534
20,766
9,190
2,491
5,325
15,441
981
127,377
L
Xbalanque
GuillotineGOAT
Xbalanque
19,838
10,872
0
5,688
21,816
9,827
956
11,706
10,110
0
99,835
W
9,808
1,831
0
6,062
18,378
19,481
131
965
16,473
0
72,374
L
Vulcan
Lace Up vv
Vulcan
9,302
2,994
0
1,650
16,511
7,467
581
6,662
9,849
90,112
0
W
Merlin
26,604
1,793
161
5,479
21,537
10,059
1,971
3,818
17,518
129,601
0
L
9,323
1,911
0
2,943
17,684
26,220
0
7,137
10,547
26,043
4,197
L
Shiva
blkweeza
Shiva
14,706
4,277
0
5,870
27,325
33,024
2,544
5,262
22,063
369
73,398
W
16,690
5,843
0
8,262
29,677
16,865
0
4,941
24,482
0
121,230
W
Artio
zero4242
Artio
10,488
897
2,532
12,297
30,548
37,903
87
7,205
23,343
31,924
5,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,905
Gold Earned
59,774
677
Minions Killed
654
0
Camps Cleared
0
2,390,091
Distance Traveled
2,152,184
32
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,733
531
197
8
0
436,511
8
L
Thor
14,379
599
189
8
0
425,014
21
L
Xbalanque
10,936
456
159
7
0
407,721
5
W
Tyr
11,635
485
126
5
0
516,515
8
L
Vulcan
11,731
489
157
7
0
413,781
9
W
Merlin
13,144
548
180
8
0
444,887
9
L
Maui
11,185
466
24
1
0
483,415
10
L
Shiva
11,543
481
125
5
0
422,253
2
W
Fenrir
13,051
544
136
6
0
516,054
3
W
Artio
11,342
473
38
2
0
476,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role