Player Matchup

Tyr
Tyr
Calgara124
Tyr
Level 85
God Stats
2W - 1L
1,386 SR
Queue Stats
85W - 137L
1,247 Elo+
Party 1
Artemis
Artemis
Keylaw1
Artemis
Level 68
God Stats
6W - 7L
1,210 SR
Queue Stats
98W - 133L
1,223 Elo+
Party 1
Vulcan
Vulcan
TheBigRedInbred
Vulcan
Level 46
God Stats
2W - 3L
1,358 SR
Queue Stats
14W - 20L
1,271 Elo+
Solo
Team Averages
Level 66
1,318 SR
1,247 Elo+

VS

Team Averages
Level 41
1,275 SR
1,278 Elo+
Fenrir
Fenrir
BDV520
Fenrir
Level 38
God Stats
1W - 7L
1,077 SR
Queue Stats
14W - 41L
1,179 Elo+
Solo
Kuzenbo
Kuzenbo
Frtinn
Kuzenbo
Level 62
God Stats
1W - 3L
1,249 SR
Queue Stats
164W - 226L
1,354 Elo+
Party 2
Raijin
Raijin
LuvHOTASIxNS
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 4
8,339
758
7,815
13,121
12,301
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Keylaw1
Artemis
16
6 / 2 / 4
9,983
908
8,413
9,050
4,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 3
8,710
792
4,735
6,149
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BDV520
Fenrir
13
6 / 3 / 3
8,528
775
6,595
12,949
5,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Frtinn
Kuzenbo
6
0 / 0 / 2
6,279
571
1,013
1,829
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
13
2 / 8 / 6
8,283
753
8,695
12,213
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
11
Kills
8
10
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BDV520
Fenrir
6
3
3
2.5
W
2
6
4
0.67
L
Kuzenbo
Frtinn
Kuzenbo
0
0
2
1
W
Artemis
Keylaw1
Artemis
6
2
4
4
L
Raijin
2
8
6
0.63
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,963
Damage
16,303
28,320
Taken
26,991
19,692
Mitigated
10,806
6,004
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BDV520
Fenrir
6,595
2,762
122
1,216
12,949
5,352
0
2,466
10,483
0
17,250
W
7,815
2,362
197
1,230
13,121
12,301
577
3,656
8,011
0
16,743
L
Kuzenbo
Frtinn
Kuzenbo
1,013
630
0
100
1,829
835
0
669
1,160
2,752
0
W
Artemis
Keylaw1
Artemis
8,413
4,459
253
3,855
9,050
4,780
1,872
4,278
4,772
0
27,257
L
Raijin
8,695
1,670
0
1,270
12,213
4,619
0
1,616
10,597
28,127
0
W
4,735
1,622
114
355
6,149
2,611
711
1,706
4,403
33,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,032
Gold Earned
23,090
112
Minions Killed
60
0
Camps Cleared
0
598,060
Distance Traveled
397,668
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,528
775
21
2
0
208,879
3
W
Tyr
8,339
758
18
2
0
184,281
0
L
Kuzenbo
6,279
571
3
0
0
41,477
0
W
Artemis
9,983
908
44
4
0
199,438
0
L
Raijin
8,283
753
36
3
0
147,312
0
W
Vulcan
8,710
792
50
5
0
214,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role