Player Matchup

Sobek
Sobek
AshuraKojin
Sobek
Level 157
God Stats
2W - 4L
1,335 SR
Queue Stats
255W - 280L
1,504 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MagicBagel
Morgan Le Fay
Level 109
God Stats
9W - 5L
1,747 SR
Queue Stats
75W - 67L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
ZenithXiz
Heimdallr
Level 69
God Stats
2W - 2L
1,661 SR
Queue Stats
252W - 158L
1,578 Elo+
Party 3
Cu Chulainn
Cu Chulainn
levitime
Cu Chulainn
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,554 Elo+
Solo
Mercury
Mercury
wazupwiop
Mercury
Level 89
God Stats
5W - 6L
1,601 SR
Queue Stats
131W - 114L
1,600 Elo+
Party 2
Team Averages
Level 101
1,569 SR
1,560 Elo+

VS

Team Averages
Level 100
1,575 SR
1,577 Elo+
Ravana
Ravana
CrimsonXReign
Ravana
Level 107
God Stats
45W - 36L
1,607 SR
Queue Stats
139W - 112L
1,612 Elo+
Solo
Zhong Kui
Zhong Kui
HITSS
Zhong Kui
Level 78
God Stats
3W - 2L
1,440 SR
Queue Stats
35W - 30L
1,546 Elo+
Party 4
Charybdis
Charybdis
I_KingGhouly
Charybdis
Level 158
God Stats
117W - 101L
1,641 SR
Queue Stats
337W - 269L
1,636 Elo+
Party 1
Nemesis
Nemesis
Pariedhitman
Nemesis
Level 72
God Stats
7W - 7L
1,545 SR
Queue Stats
253W - 209L
1,510 Elo+
Party 1
Eset
Eset
Your Pal Sherry
Eset
Level 86
God Stats
2W - 0L
1,640 SR
Queue Stats
24W - 20L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
8,293
415
5,047
24,389
29,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
MagicBagel
Morgan Le Fay
14
4 / 7 / 3
9,515
476
17,251
13,620
6,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
ZenithXiz
Heimdallr
15
4 / 6 / 0
9,133
457
10,463
18,782
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
levitime
Cu Chulainn
14
1 / 7 / 2
8,662
433
9,434
23,305
18,339
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
wazupwiop
Mercury
13
0 / 4 / 8
8,214
411
5,921
17,280
6,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 9
11,624
581
13,713
12,077
10,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
HITSS
Zhong Kui
17
8 / 3 / 9
11,045
552
20,552
19,370
15,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
I_KingGhouly
Charybdis
18
8 / 2 / 6
12,009
600
19,319
17,348
6,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Pariedhitman
Nemesis
16
5 / 2 / 9
10,381
519
9,154
17,582
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 3 / 18
10,791
540
11,612
17,700
16,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
82
10
Kills
31
31
Deaths
10
17
Assists
51
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
8
0
9
12.5
W
Zhong Kui
HITSS
Zhong Kui
8
3
9
4.17
W
Charybdis
I_KingGhouly
Charybdis
8
2
6
5.5
L
Morgan Le Fay
MagicBagel
Morgan Le Fay
4
7
3
0.79
W
Nemesis
Pariedhitman
Nemesis
5
2
9
4.75
W
2
3
18
3.67
L
Heimdallr
ZenithXiz
Heimdallr
4
6
0
0.67
L
Cu Chulainn
levitime
Cu Chulainn
1
7
2
0.29
L
Mercury
wazupwiop
Mercury
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,116
Damage
74,350
97,376
Taken
84,077
68,797
Mitigated
57,675
16,027
Healing
26,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,047
708
0
4,890
24,389
29,102
0
8,336
15,771
25,356
0
W
13,713
4,631
0
3,170
12,077
10,692
243
2,687
9,310
0
75,516
W
Zhong Kui
HITSS
Zhong Kui
20,552
2,168
0
6,142
19,370
15,670
255
6,381
12,647
92,448
0
W
Charybdis
I_KingGhouly
Charybdis
19,319
9,088
0
9,735
17,348
6,992
2,989
2,462
14,576
0
115,653
L
Morgan Le Fay
MagicBagel
Morgan Le Fay
17,251
908
0
1,470
13,620
6,565
15
5,302
8,208
59,547
0
W
Nemesis
Pariedhitman
Nemesis
9,154
4,665
0
887
17,582
8,029
1,256
5,429
12,149
0
84,808
W
11,612
1,160
1,802
4,990
17,700
16,292
231
6,157
11,279
41,953
0
L
Heimdallr
ZenithXiz
Heimdallr
10,463
4,949
0
5,651
18,782
8,017
0
5,175
13,555
0
69,293
L
Cu Chulainn
levitime
Cu Chulainn
9,434
2,129
0
2,892
23,305
18,339
0
7,886
14,467
0
63,490
L
Mercury
wazupwiop
Mercury
5,921
2,664
0
1,124
17,280
6,774
0
5,465
11,759
0
64,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,817
Gold Earned
55,850
424
Minions Killed
616
0
Camps Cleared
0
1,830,768
Distance Traveled
2,010,984
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,293
415
26
1
0
335,641
2
W
Ravana
11,624
581
145
7
0
411,604
4
W
Zhong Kui
11,045
552
137
7
0
396,858
7
W
Charybdis
12,009
600
168
8
0
371,820
4
L
Morgan Le Fay
9,515
476
96
5
0
374,312
11
W
Nemesis
10,381
519
110
6
0
468,580
5
W
Eset
10,791
540
56
3
0
362,122
0
L
Heimdallr
9,133
457
110
6
0
334,206
2
L
Cu Chulainn
8,662
433
105
5
0
346,883
1
L
Mercury
8,214
411
87
4
0
439,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role