Player Matchup

Guan Yu
Guan Yu
Gold V
 
Guan Yu
Gold V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Gold IV
Papilealis
He Bo
Gold IV
Level 125
God Stats
10W - 6L
1,651 SR
Queue Stats
281W - 281L
1,439 MMR
Solo
Ne Zha
Ne Zha
Gold IV
atomic1310
Ne Zha
Gold IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,426 MMR
Solo
Chiron
Chiron
Silver II
spiderurrieta
Chiron
Silver II
Level 123
God Stats
4W - 3L
1,434 SR
Queue Stats
295W - 304L
1,001 MMR
Party 2
Mercury
Mercury
Bronze IV
zugr69
Mercury
Bronze IV
Level 87
God Stats
3W - 2L
1,557 SR
Queue Stats
13W - 28L
679 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,528 SR
1,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,527 SR
1,200 MMR
Morgan Le Fay
Morgan Le Fay
Silver V
 
Morgan Le Fay
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Silver II
CAGNOR
Merlin
Silver II
Level 155
God Stats
23W - 16L
1,619 SR
Queue Stats
388W - 394L
1,022 MMR
Solo
Fafnir
Fafnir
Gold III
Mobíus
Fafnir
Gold III
Level 129
God Stats
0W - 4L
1,228 SR
Queue Stats
88W - 91L
1,490 MMR
Party 1
Rama
Rama
Gold III
Zom6ieK
Rama
Gold III
Level 158
God Stats
14W - 7L
1,703 SR
Queue Stats
144W - 143L
1,501 MMR
Party 1
Thanatos
Thanatos
Silver V
lotfyxx
Thanatos
Silver V
Level 137
God Stats
1W - 2L
1,583 SR
Queue Stats
47W - 65L
486 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
4 / 0 / 2
10,238
569
6,814
16,029
16,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
19
10 / 1 / 4
12,060
670
20,219
11,121
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
atomic1310
Ne Zha
15
3 / 3 / 4
9,731
541
9,240
22,157
10,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 1 / 4
10,033
557
9,867
13,251
5,473
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
zugr69
Mercury
17
5 / 0 / 5
10,341
575
5,792
13,087
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
IshtarThorLancelotRavana

VS

Bans
YmirBellonaAtlasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 5 / 0
7,952
442
10,801
10,776
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
CAGNOR
Merlin
15
3 / 7 / 0
9,104
506
7,480
11,894
5,606
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
Mobíus
Fafnir
12
2 / 0 / 2
8,377
465
6,226
12,982
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Zom6ieK
Rama
14
0 / 3 / 3
8,353
464
8,483
13,823
4,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
lotfyxx
Thanatos
12
0 / 7 / 3
7,608
423
8,112
17,673
7,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
5
5
Deaths
22
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
2
5
L
Morgan Le Fay
 
Morgan Le Fay
0
5
0
0
L
Merlin
CAGNOR
Merlin
3
7
0
0.43
L
Fafnir
Mobíus
Fafnir
2
0
2
3
W
He Bo
10
1
4
12
L
Rama
Zom6ieK
Rama
0
3
3
0.5
W
Ne Zha
atomic1310
Ne Zha
3
3
4
1.67
L
Thanatos
lotfyxx
Thanatos
0
7
3
0.21
W
0
1
4
2
W
Mercury
zugr69
Mercury
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,932
Damage
41,102
75,645
Taken
67,148
42,069
Mitigated
35,869
26,104
Healing
25,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,814
592
75
6,412
16,029
16,426
0
7,954
8,075
0
70,561
L
Morgan Le Fay
 
Morgan Le Fay
10,801
1,500
0
1,284
10,776
3,555
40
2,641
7,743
58,676
0
L
Merlin
CAGNOR
Merlin
7,480
126
103
1,850
11,894
5,606
0
9,600
2,294
67,875
0
L
Fafnir
Mobíus
Fafnir
6,226
2,243
0
3,935
12,982
14,423
78
3,421
9,561
17,023
0
W
He Bo
20,219
667
205
3,849
11,121
4,506
0
4,558
6,563
108,718
0
L
Rama
Zom6ieK
Rama
8,483
6,743
0
6,946
13,823
4,734
720
307
13,516
0
92,413
W
Ne Zha
atomic1310
Ne Zha
9,240
3,071
1,685
8,395
22,157
10,351
0
6,151
16,006
0
58,454
L
Thanatos
lotfyxx
Thanatos
8,112
1,824
0
11,769
17,673
7,551
0
4,250
13,227
0
50,122
W
9,867
3,646
555
3,516
13,251
5,473
2,013
2,969
10,263
0
102,756
W
Mercury
zugr69
Mercury
5,792
1,391
0
1,412
13,087
5,313
750
3,316
9,771
0
90,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,403
Gold Earned
41,394
672
Minions Killed
483
0
Camps Cleared
0
1,960,911
Distance Traveled
1,637,079
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,238
569
131
7
0
383,996
2
L
Morgan Le Fay
7,952
442
101
6
0
321,133
2
L
Merlin
9,104
506
128
7
0
327,833
6
L
Fafnir
8,377
465
25
1
0
382,176
3
W
He Bo
12,060
670
162
9
0
397,834
9
L
Rama
8,353
464
158
9
0
272,827
3
W
Ne Zha
9,731
541
75
4
0
357,091
4
L
Thanatos
7,608
423
71
4
0
333,110
0
W
Chiron
10,033
557
162
9
0
346,349
6
W
Mercury
10,341
575
142
8
0
475,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role