Player Matchup

Bellona
Bellona
Drexelcyrus
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
Nu Wa
Nu Wa
Grimmjow87
Nu Wa
Level 109
God Stats
3W - 2L
1,526 SR
Queue Stats
60W - 71L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
Its zAJ
Heimdallr
Level 120
God Stats
1W - 1L
1,644 SR
Queue Stats
90W - 77L
1,464 Elo+
Solo
Persephone
Persephone
NelTu88
Persephone
Level 16
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 4L
1,341 Elo+
Party 2
Yemoja
Yemoja
costingbot
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,333 Elo+
Solo
Team Averages
Level 57
1,577 SR
1,371 Elo+

VS

Team Averages
Level 94
1,520 SR
1,560 Elo+
Yemoja
Yemoja
ItsJenEh
Yemoja
Level 86
God Stats
7W - 4L
1,592 SR
Queue Stats
277W - 287L
1,448 Elo+
Solo
Izanami
Izanami
SkyMeza
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,609 Elo+
Party 1
Agni
Agni
chanckleta
Agni
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,610 Elo+
Party 1
Amaterasu
Amaterasu
reportpapi
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
riskydreadlord
Cthulhu
Level 108
God Stats
3W - 2L
1,506 SR
Queue Stats
49W - 38L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drexelcyrus
Bellona
13
2 / 6 / 5
8,559
713
6,996
16,908
17,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
16
0 / 3 / 9
8,394
700
16,229
11,700
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Its zAJ
Heimdallr
17
7 / 6 / 1
9,493
791
17,894
16,873
9,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
NelTu88
Persephone
13
0 / 5 / 5
7,869
656
8,823
10,189
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
costingbot
Yemoja
15
1 / 3 / 6
8,657
721
6,284
15,898
19,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItsJenEh
Yemoja
16
1 / 2 / 17
9,818
818
6,517
15,117
16,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SkyMeza
Izanami
18
9 / 1 / 12
10,489
874
19,616
12,135
6,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 15
10,589
882
21,619
11,775
6,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
reportpapi
Amaterasu
14
3 / 4 / 17
9,503
792
6,623
20,551
13,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 2 / 17
10,408
867
11,851
16,990
21,647
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
23
23
Deaths
11
26
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bellona
Drexelcyrus
Bellona
2
6
5
0.75
L
Nu Wa
0
3
9
1.5
L
Heimdallr
Its zAJ
Heimdallr
7
6
1
1.25
W
Yemoja
ItsJenEh
Yemoja
1
2
17
4.75
L
Persephone
NelTu88
Persephone
0
5
5
0.5
W
Izanami
SkyMeza
Izanami
9
1
12
15
W
7
2
15
7.25
L
Yemoja
costingbot
Yemoja
1
3
6
1.33
W
Amaterasu
reportpapi
Amaterasu
3
4
17
2.88
W
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,226
Damage
66,226
71,568
Taken
76,568
57,175
Mitigated
64,497
23,070
Healing
39,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Drexelcyrus
Bellona
6,996
983
1,209
1,246
16,908
17,394
0
6,578
10,330
0
12,682
L
Nu Wa
16,229
4,968
1,276
995
11,700
5,726
0
6,729
4,971
32,764
0
L
Heimdallr
Its zAJ
Heimdallr
17,894
7,854
1,700
1,844
16,873
9,595
0
9,722
7,151
0
35,406
W
Yemoja
ItsJenEh
Yemoja
6,517
1,229
9,518
4,077
15,117
16,724
1,059
7,077
8,040
20,295
0
L
Persephone
NelTu88
Persephone
8,823
934
0
553
10,189
4,743
0
5,943
4,241
17,278
0
W
Izanami
SkyMeza
Izanami
19,616
8,455
2,199
2,489
12,135
6,782
3,313
4,723
7,412
0
55,281
W
21,619
1,968
1,739
2,357
11,775
6,286
1,590
5,179
6,596
37,586
0
L
Yemoja
costingbot
Yemoja
6,284
1,000
9,573
4,674
15,898
19,717
0
11,012
4,886
9,489
0
W
Amaterasu
reportpapi
Amaterasu
6,623
2,073
3,416
6,567
20,551
13,058
861
7,301
13,250
0
9,162
W
11,851
111
3,254
3,543
16,990
21,647
1,130
7,056
9,934
26,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,972
Gold Earned
50,807
124
Minions Killed
147
0
Camps Cleared
0
1,072,625
Distance Traveled
1,213,214
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,559
713
12
1
0
232,313
0
L
Nu Wa
8,394
700
49
4
0
218,340
1
L
Heimdallr
9,493
791
35
3
0
199,609
2
W
Yemoja
9,818
818
24
2
0
215,303
1
L
Persephone
7,869
656
23
2
0
237,172
0
W
Izanami
10,489
874
50
4
0
240,678
0
W
Agni
10,589
882
25
2
0
227,597
0
L
Yemoja
8,657
721
5
0
0
185,191
0
W
Amaterasu
9,503
792
7
1
0
267,938
0
W
Cthulhu
10,408
867
41
3
0
261,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role