Player Matchup

Sylvanus
Sylvanus
Erdnait
Sylvanus
Level 147
God Stats
8W - 7L
1,580 SR
Queue Stats
307W - 205L
1,631 Elo+
Party 2
Arachne
Arachne
GanglyGeoff
Arachne
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 171L
1,640 Elo+
Party 2
Anubis
Anubis
Rezzy11
Anubis
Level 105
God Stats
7W - 2L
1,707 SR
Queue Stats
268W - 175L
1,630 Elo+
Party 2
Team Averages
Level 126
1,596 SR
1,634 Elo+

VS

Team Averages
Level 43
1,515 SR
1,480 Elo+
Neith
Neith
Derevien
Neith
Level 44
God Stats
0W - 2L
1,318 SR
Queue Stats
9W - 13L
1,415 Elo+
Party 1
Merlin
Merlin
Wyzer0
Merlin
Level 18
God Stats
1W - 2L
1,726 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1
Nike
Nike
pOEjASHLEY
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 53L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erdnait
Sylvanus
16
2 / 1 / 15
11,264
805
9,181
13,507
14,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
GanglyGeoff
Arachne
17
8 / 0 / 6
11,128
795
6,614
10,442
6,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Rezzy11
Anubis
16
7 / 0 / 7
10,948
782
16,486
13,207
7,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Derevien
Neith
12
0 / 6 / 1
8,373
598
11,299
11,642
3,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Wyzer0
Merlin
14
0 / 8 / 0
9,045
646
6,231
12,104
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
8,488
606
7,620
14,379
10,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Derevien
Neith
0
6
1
0.08
W
Sylvanus
Erdnait
Sylvanus
2
1
15
9.5
W
Arachne
GanglyGeoff
Arachne
8
0
6
11
W
Anubis
Rezzy11
Anubis
7
0
7
10.5
L
Merlin
Wyzer0
Merlin
0
8
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,281
Damage
25,150
37,156
Taken
38,125
28,820
Mitigated
18,154
20,569
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Derevien
Neith
11,299
4,861
0
1,134
11,642
3,992
0
8,136
3,506
0
43,269
W
Sylvanus
Erdnait
Sylvanus
9,181
1,148
3,502
6,743
13,507
14,898
714
2,443
10,702
29,238
0
W
Arachne
GanglyGeoff
Arachne
6,614
4,386
0
2,880
10,442
6,591
1,624
1,720
8,546
0
31,538
W
Anubis
Rezzy11
Anubis
16,486
668
0
7,444
13,207
7,331
709
2,128
10,581
54,865
0
L
Merlin
Wyzer0
Merlin
6,231
768
0
469
12,104
3,630
0
8,001
4,103
41,271
0
L
7,620
809
71
1,514
14,379
10,532
0
9,855
4,524
0
25,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,340
Gold Earned
25,906
152
Minions Killed
182
0
Camps Cleared
0
748,284
Distance Traveled
699,517
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,373
598
60
4
0
215,090
2
W
Sylvanus
11,264
805
37
3
0
233,090
0
W
Arachne
11,128
795
36
3
0
284,477
0
W
Anubis
10,948
782
79
6
0
230,717
4
L
Merlin
9,045
646
89
6
0
207,604
0
L
Nike
8,488
606
33
2
0
276,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role