Player Matchup

Charybdis
Charybdis
Azuqq
Charybdis
Level 65
God Stats
0W - 1L
1,753 SR
Queue Stats
32W - 35L
1,478 Elo+
Party 2
Khepri
Khepri
BlackPython82
Khepri
Level 112
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 31L
1,456 Elo+
Party 2
Sun Wukong
Sun Wukong
Ishy611
Sun Wukong
Level 105
God Stats
3W - 1L
1,885 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 2
Discordia
Discordia
LipGIoss-
Discordia
Level 93
God Stats
5W - 1L
1,815 SR
Queue Stats
86W - 91L
1,474 Elo+
Solo
Bakasura
Bakasura
zPSYTRANCE
Bakasura
Level 127
God Stats
33W - 29L
1,526 SR
Queue Stats
196W - 204L
1,446 Elo+
Solo
Team Averages
Level 100
1,653 SR
1,478 Elo+

VS

Team Averages
Level 113
1,478 SR
1,454 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DaddyCheekzEater
Cabrakan
Level 89
God Stats
5W - 6L
1,387 SR
Queue Stats
470W - 416L
1,500 Elo+
Party 1
Achilles
Achilles
ImmortalGodRa
Achilles
Level 148
God Stats
28W - 29L
1,466 SR
Queue Stats
113W - 121L
1,445 Elo+
Solo
Nu Wa
Nu Wa
JELLYFISH653
Nu Wa
Level 86
God Stats
10W - 7L
1,547 SR
Queue Stats
116W - 99L
1,386 Elo+
Solo
Charybdis
Charybdis
MackDaddySteve
Charybdis
Level 116
God Stats
23W - 20L
1,491 SR
Queue Stats
681W - 720L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azuqq
Charybdis
14
0 / 9 / 1
8,688
378
10,028
19,040
7,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 7 / 2
8,556
372
3,360
20,832
26,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Ishy611
Sun Wukong
19
2 / 2 / 6
12,142
528
15,124
26,392
29,095
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
LipGIoss-
Discordia
18
5 / 3 / 2
11,490
500
8,022
13,625
6,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
zPSYTRANCE
Bakasura
20
13 / 6 / 1
13,474
586
25,560
29,362
14,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 7 / 4
11,268
490
8,937
23,018
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
9 / 3 / 9
13,322
579
17,449
21,787
20,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
ImmortalGodRa
Achilles
17
0 / 4 / 3
11,482
499
17,280
23,530
33,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 4 / 10
13,087
569
18,509
15,396
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MackDaddySteve
Charybdis
19
12 / 2 / 8
13,543
589
23,077
15,858
7,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
20
Kills
27
27
Deaths
20
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
7
4
0.71
L
Charybdis
Azuqq
Charybdis
0
9
1
0.06
L
0
7
2
0.14
W
9
3
9
4.5
W
Achilles
ImmortalGodRa
Achilles
0
4
3
0.38
L
Sun Wukong
Ishy611
Sun Wukong
2
2
6
2.5
W
3
4
10
2
L
Discordia
LipGIoss-
Discordia
5
3
2
2
W
Charybdis
MackDaddySteve
Charybdis
12
2
8
8
L
Bakasura
zPSYTRANCE
Bakasura
13
6
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,094
Damage
85,252
109,251
Taken
99,589
84,495
Mitigated
80,506
27,155
Healing
27,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,937
6,541
0
5,617
23,018
13,251
0
1,928
20,432
0
82,410
L
Charybdis
Azuqq
Charybdis
10,028
5,078
0
3,705
19,040
7,963
673
8,574
10,466
0
60,591
L
3,360
358
83
1,722
20,832
26,537
201
5,813
15,019
32,172
0
W
17,449
2,564
362
8,214
21,787
20,049
375
3,057
17,851
102,244
12,409
W
Achilles
ImmortalGodRa
Achilles
17,280
5,763
0
2,802
23,530
33,914
774
362
22,288
0
87,985
L
Sun Wukong
Ishy611
Sun Wukong
15,124
4,940
0
12,088
26,392
29,095
934
2,216
24,176
0
105,072
W
18,509
4,533
55
3,582
15,396
6,225
0
2,922
11,564
110,395
0
L
Discordia
LipGIoss-
Discordia
8,022
443
0
734
13,625
6,075
256
7,581
6,044
87,062
0
W
Charybdis
MackDaddySteve
Charybdis
23,077
15,518
0
6,689
15,858
7,067
3,152
4,243
11,490
0
100,693
L
Bakasura
zPSYTRANCE
Bakasura
25,560
19,351
0
8,823
29,362
14,825
0
10,810
18,552
0
129,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,350
Gold Earned
62,702
657
Minions Killed
665
0
Camps Cleared
0
2,042,852
Distance Traveled
2,040,114
7
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,268
490
103
4
0
448,424
8
L
Charybdis
8,688
378
92
4
0
337,393
2
L
Khepri
8,556
372
40
2
0
361,269
1
W
Cabrakan
13,322
579
139
6
0
384,320
5
W
Achilles
11,482
499
126
5
0
395,359
3
L
Sun Wukong
12,142
528
168
7
0
450,713
1
W
Nu Wa
13,087
569
158
7
0
390,206
11
L
Discordia
11,490
500
155
7
0
434,289
2
W
Charybdis
13,543
589
139
6
0
421,805
1
L
Bakasura
13,474
586
202
9
0
459,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role