Player Matchup

Hel
Hel
EsquiFenix
Hel
Level 59
God Stats
1W - 4L
1,324 SR
Queue Stats
54W - 56L
1,429 Elo+
Solo
Set
Set
Ultra-Juni-404
Set
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,383 Elo+
Solo
Artemis
Artemis
alyssadashep
Artemis
Level 68
God Stats
4W - 3L
1,526 SR
Queue Stats
61W - 78L
1,361 Elo+
Solo
Merlin
Merlin
dremen1423
Merlin
Level 88
God Stats
25W - 27L
1,468 SR
Queue Stats
245W - 247L
1,407 Elo+
Solo
Ares
Ares
legindary4
Ares
Level 125
God Stats
2W - 3L
1,544 SR
Queue Stats
218W - 246L
1,398 Elo+
Solo
Team Averages
Level 75
1,472 SR
1,395 Elo+

VS

Team Averages
Level 89
1,481 SR
1,419 Elo+
Thanatos
Thanatos
 
Thanatos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TFC Force
Cthulhu
Level 111
God Stats
9W - 7L
1,494 SR
Queue Stats
54W - 48L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
VirgoVonGrim
Nu Wa
Level 66
God Stats
9W - 5L
1,617 SR
Queue Stats
34W - 26L
1,365 Elo+
Party 2
Maui
Maui
martyman007
Maui
Level 52
God Stats
7W - 14L
1,294 SR
Queue Stats
84W - 104L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,229
519
2,182
6,929
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 2 / 0
4,614
385
1,149
8,111
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
alyssadashep
Artemis
9
0 / 2 / 0
5,108
426
5,704
8,133
3,221
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
dremen1423
Merlin
10
0 / 1 / 0
5,417
451
3,639
7,277
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 0
5,571
464
2,542
8,605
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 0 / 2
5,865
489
5,256
8,670
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
10
3 / 0 / 1
5,836
486
6,803
5,664
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TFC Force
Cthulhu
11
4 / 0 / 0
7,024
585
3,586
7,442
4,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 2
6,344
529
4,974
4,691
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 0 / 4
5,605
467
2,730
5,317
2,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
2
3
W
Neith
 
Neith
3
0
1
3.5
L
0
4
0
0
W
Cthulhu
TFC Force
Cthulhu
4
0
0
4
L
0
2
0
0
W
1
0
2
2
L
Artemis
alyssadashep
Artemis
0
2
0
0
L
Merlin
dremen1423
Merlin
0
1
0
0
L
0
1
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,216
Damage
23,349
39,055
Taken
31,784
17,151
Mitigated
13,844
11,075
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,256
1,325
0
7,074
8,670
2,971
0
1,961
6,709
0
26,612
W
Neith
 
Neith
6,803
2,093
0
3,977
5,664
1,649
280
1,296
4,368
0
36,492
L
2,182
61
0
2,337
6,929
2,707
0
3,316
3,116
44,267
0
W
Cthulhu
TFC Force
Cthulhu
3,586
113
0
3,287
7,442
4,530
433
2,182
5,260
34,519
0
L
1,149
509
0
1,147
8,111
2,633
0
2,225
5,886
0
20,461
W
4,974
1,830
107
997
4,691
1,715
1,763
1,979
2,712
42,252
0
L
Artemis
alyssadashep
Artemis
5,704
3,207
192
2,793
8,133
3,221
0
1,298
6,835
0
37,876
L
Merlin
dremen1423
Merlin
3,639
353
149
2,794
7,277
2,102
144
2,364
4,913
36,354
0
L
2,542
211
0
1,663
8,605
6,488
0
1,590
7,015
17,625
0
W
2,730
511
447
1,003
5,317
2,979
26
945
4,372
18,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,939
Gold Earned
30,674
267
Minions Killed
279
0
Camps Cleared
0
1,003,212
Distance Traveled
1,109,182
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,865
489
54
5
0
221,217
6
W
Neith
5,836
486
55
5
0
204,558
2
L
Hel
6,229
519
90
8
0
204,385
0
W
Cthulhu
7,024
585
58
5
0
223,032
0
L
Set
4,614
385
33
3
0
203,178
2
W
Nu Wa
6,344
529
76
6
0
223,619
4
L
Artemis
5,108
426
60
5
0
186,838
2
L
Merlin
5,417
451
60
5
0
211,058
2
L
Ares
5,571
464
24
2
0
197,753
0
W
Maui
5,605
467
36
3
0
236,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role