Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DewZz
Ishtar
Level 132
God Stats
0W - 2L
1,299 SR
Queue Stats
20W - 39L
1,358 Elo+
Party 2
Atlas
Atlas
GessiGoGo
Atlas
Level 126
God Stats
6W - 9L
1,437 SR
Queue Stats
33W - 45L
1,456 Elo+
Party 2
The Morrigan
The Morrigan
HlaupKurl
The Morrigan
Level 131
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 21L
1,336 Elo+
Party 2
Sun Wukong
Sun Wukong
Phezem
Sun Wukong
Level 102
God Stats
2W - 3L
1,564 SR
Queue Stats
86W - 82L
1,523 Elo+
Solo
Team Averages
Level 112
1,460 SR
1,434 Elo+

VS

Team Averages
Level 96
1,554 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CodedPandi1
Maui
Level 61
God Stats
6W - 5L
1,494 SR
Queue Stats
120W - 144L
1,428 Elo+
Party 1
Chang'e
Chang'e
NombreRdm
Chang'e
Level 120
God Stats
5W - 1L
1,779 SR
Queue Stats
27W - 18L
1,509 Elo+
Solo
Anhur
Anhur
TyrannicalClown
Anhur
Level 129
God Stats
6W - 3L
1,598 SR
Queue Stats
203W - 211L
1,466 Elo+
Party 1
Susano
Susano
ZaneTheDude
Susano
Level 79
God Stats
4W - 6L
1,398 SR
Queue Stats
225W - 229L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 0
8,301
488
4,726
15,672
7,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
DewZz
Ishtar
13
1 / 4 / 1
8,226
484
10,397
16,404
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
GessiGoGo
Atlas
11
0 / 2 / 2
7,216
424
3,929
11,580
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
HlaupKurl
The Morrigan
14
0 / 4 / 2
8,284
487
3,721
8,328
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Phezem
Sun Wukong
13
1 / 4 / 0
8,385
493
5,192
15,055
10,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 0 / 8
8,955
527
9,317
5,584
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 9
6,869
404
2,557
7,553
4,771
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
NombreRdm
Chang'e
15
9 / 1 / 6
9,632
567
12,086
12,102
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 5
7,959
468
10,630
11,951
3,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
15
6 / 1 / 10
9,822
578
9,145
11,882
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
19
19
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Sol
 
Sol
3
0
8
7
W
0
1
9
4.5
L
Ishtar
DewZz
Ishtar
1
4
1
0.38
L
Atlas
GessiGoGo
Atlas
0
2
2
0.5
L
The Morrigan
HlaupKurl
The Morrigan
0
4
2
0.25
W
Chang'e
NombreRdm
Chang'e
9
1
6
12
L
Sun Wukong
Phezem
Sun Wukong
1
4
0
0.25
W
1
2
5
1.75
W
Susano
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,965
Damage
43,735
67,039
Taken
49,072
36,954
Mitigated
20,182
24,949
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,726
1,672
0
10,963
15,672
7,410
0
3,033
12,581
0
66,423
W
Sol
 
Sol
9,317
3,075
0
928
5,584
1,822
2,503
106
5,478
50,828
0
W
2,557
151
18
886
7,553
4,771
125
1,804
5,749
13,114
0
L
Ishtar
DewZz
Ishtar
10,397
7,783
0
7,266
16,404
5,893
0
3,692
12,682
0
67,022
L
Atlas
GessiGoGo
Atlas
3,929
1,023
0
1,737
11,580
9,560
0
4,679
6,725
19,538
1,549
L
The Morrigan
HlaupKurl
The Morrigan
3,721
996
0
1,594
8,328
3,801
648
4,542
3,621
63,846
5,809
W
Chang'e
NombreRdm
Chang'e
12,086
1,339
3,667
6,899
12,102
4,963
489
3,832
8,270
76,244
0
L
Sun Wukong
Phezem
Sun Wukong
5,192
378
0
3,389
15,055
10,290
881
7,403
7,308
0
62,369
W
10,630
6,032
0
3,680
11,951
3,722
459
1,134
10,817
0
53,076
W
Susano
9,145
2,382
0
5,744
11,882
4,904
0
489
11,393
0
73,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,412
Gold Earned
43,237
475
Minions Killed
431
0
Camps Cleared
0
1,522,116
Distance Traveled
1,821,762
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,301
488
99
6
0
302,700
1
W
Sol
8,955
527
98
6
0
367,146
4
W
Maui
6,869
404
18
1
0
358,062
0
L
Ishtar
8,226
484
117
7
0
275,614
1
L
Atlas
7,216
424
21
1
0
314,593
4
L
The Morrigan
8,284
487
117
7
0
304,178
2
W
Chang'e
9,632
567
124
7
0
368,655
5
L
Sun Wukong
8,385
493
121
7
0
325,031
1
W
Anhur
7,959
468
92
5
0
309,825
0
W
Susano
9,822
578
99
6
0
418,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role