Player Matchup

Persephone
Persephone
Jord0man
Persephone
Level 148
God Stats
8W - 5L
1,577 SR
Queue Stats
1,064W - 1,091L
1,471 Elo+
Party 2
Xing Tian
Xing Tian
Maugster
Xing Tian
Level 129
God Stats
2W - 0L
1,690 SR
Queue Stats
168W - 149L
1,577 Elo+
Party 2
Chiron
Chiron
MunkeysKill
Chiron
Level 128
God Stats
16W - 6L
1,653 SR
Queue Stats
653W - 650L
1,453 Elo+
Party 2
Freya
Freya
Paul Muadib
Freya
Level 160
God Stats
11W - 4L
1,609 SR
Queue Stats
242W - 213L
1,564 Elo+
Party 2
Hel
Hel
RoyalMaddog2020
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,690 Elo+
Party 2
Team Averages
Level 118
1,606 SR
1,551 Elo+

VS

Team Averages
Level 52
1,523 SR
1,547 Elo+
Aphrodite
Aphrodite
Atroman
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,630 Elo+
Party 1
Fenrir
Fenrir
DankSponz
Fenrir
Level 85
God Stats
6W - 3L
1,645 SR
Queue Stats
136W - 120L
1,516 Elo+
Solo
Bakasura
Bakasura
ExtraLongMole
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,605 Elo+
Party 1
Chiron
Chiron
Jandos10
Chiron
Level 93
God Stats
2W - 5L
1,473 SR
Queue Stats
176W - 182L
1,435 Elo+
Solo
Cliodhna
Cliodhna
epikfisher
Cliodhna
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jord0man
Persephone
19
2 / 2 / 17
11,785
693
21,663
20,155
19,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Maugster
Xing Tian
19
4 / 5 / 14
12,459
733
11,994
28,990
48,723
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
20
7 / 2 / 9
12,852
756
29,757
16,916
10,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 12
12,585
740
19,677
17,767
19,141
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

16
1 / 6 / 11
10,383
611
8,985
14,667
13,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Atroman
Aphrodite
17
2 / 3 / 11
10,568
622
6,292
16,702
19,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
DankSponz
Fenrir
19
9 / 5 / 5
12,267
722
14,097
22,013
20,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
ExtraLongMole
Bakasura
19
5 / 4 / 7
12,253
721
16,671
27,128
37,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
Jandos10
Chiron
17
1 / 3 / 9
10,800
635
18,943
17,724
9,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cliodhna
epikfisher
Cliodhna
16
1 / 4 / 9
9,931
584
13,693
19,757
24,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
59
19
Kills
18
19
Deaths
19
63
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Atroman
Aphrodite
2
3
11
2.5
L
Fenrir
DankSponz
Fenrir
9
5
5
2.3
L
Bakasura
ExtraLongMole
Bakasura
5
4
7
2.13
L
Chiron
Jandos10
Chiron
1
3
9
1.83
W
Persephone
Jord0man
Persephone
2
2
17
5.25
W
Xing Tian
Maugster
Xing Tian
4
5
14
2.2
W
Chiron
7
2
9
5.75
W
5
4
12
2.75
W
1
6
11
1.08
L
Cliodhna
epikfisher
Cliodhna
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,076
Damage
69,696
98,495
Taken
103,324
111,394
Mitigated
111,307
39,218
Healing
50,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Atroman
Aphrodite
6,292
1,815
7,998
6,572
16,702
19,429
250
9,879
6,823
15,501
0
L
Fenrir
DankSponz
Fenrir
14,097
2,587
2,722
3,539
22,013
20,760
862
12,339
9,674
0
19,416
L
Bakasura
ExtraLongMole
Bakasura
16,671
8,947
6,436
8,483
27,128
37,771
1,894
17,241
9,887
0
17,401
L
Chiron
Jandos10
Chiron
18,943
6,986
4,903
5,613
17,724
9,050
1,418
10,892
6,832
0
44,311
W
Persephone
Jord0man
Persephone
21,663
1,874
1,942
8,443
20,155
19,927
747
567
17,942
46,463
0
W
Xing Tian
Maugster
Xing Tian
11,994
982
516
2,900
28,990
48,723
90
2,200
23,300
22,105
0
W
Chiron
29,757
6,809
3,106
4,843
16,916
10,546
4,091
336
15,586
0
57,683
W
19,677
6,930
845
5,835
17,767
19,141
2,634
1,473
14,367
49,723
0
W
8,985
2,312
7,451
3,337
14,667
13,057
713
921
11,696
14,279
0
L
Cliodhna
epikfisher
Cliodhna
13,693
551
2,412
2,191
19,757
24,297
68
11,968
7,789
0
25,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,064
Gold Earned
55,819
198
Minions Killed
158
0
Camps Cleared
0
1,452,084
Distance Traveled
1,490,299
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,568
622
27
2
0
241,976
2
L
Fenrir
12,267
722
9
1
0
325,442
0
L
Bakasura
12,253
721
40
2
0
300,620
4
L
Chiron
10,800
635
60
4
0
310,568
0
W
Persephone
11,785
693
39
2
0
302,356
0
W
Xing Tian
12,459
733
11
1
0
319,451
5
W
Chiron
12,852
756
72
4
0
289,838
0
W
Freya
12,585
740
63
4
0
266,118
1
W
Hel
10,383
611
13
1
0
274,321
0
L
Cliodhna
9,931
584
22
1
0
311,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role