Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KingOfSouls1998
Da Ji
Level 108
God Stats
2W - 2L
1,350 SR
Queue Stats
52W - 50L
1,293 Elo+
Solo
Hades
Hades
Rhaenyris
Hades
Level 132
God Stats
1W - 1L
1,725 SR
Queue Stats
110W - 124L
1,266 Elo+
Party 1
Odin
Odin
ShadowFlareSoul
Odin
Level 109
God Stats
2W - 3L
1,291 SR
Queue Stats
614W - 645L
1,299 Elo+
Solo
Chernobog
Chernobog
TheMadHatter009
Chernobog
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,214 Elo+
Party 1
Team Averages
Level 99
1,473 SR
1,314 Elo+

VS

Team Averages
Level 89
1,404 SR
1,295 Elo+
Maui
Maui
KoldJoE
Maui
Level 120
God Stats
0W - 1L
1,397 SR
Queue Stats
17W - 19L
1,277 Elo+
Solo
Bacchus
Bacchus
Masta-Killa-One
Bacchus
Level 65
God Stats
1W - 3L
1,493 SR
Queue Stats
24W - 55L
1,260 Elo+
Solo
Jing Wei
Jing Wei
TheSpawnOfHades
Jing Wei
Level 122
God Stats
7W - 14L
1,415 SR
Queue Stats
636W - 641L
1,330 Elo+
Solo
Pele
Pele
TwilightKnight16
Pele
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,230 Elo+
Solo
Ao Kuang
Ao Kuang
jallyson100
Ao Kuang
Level 48
God Stats
0W - 1L
1,217 SR
Queue Stats
9W - 7L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 1 / 4
7,423
530
2,881
8,291
6,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 2 / 2
7,665
548
4,167
11,557
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
Rhaenyris
Hades
14
4 / 1 / 0
8,323
595
7,057
6,090
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 1
7,023
502
3,327
9,062
7,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
TheMadHatter009
Chernobog
10
0 / 2 / 3
6,347
453
4,290
5,888
2,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
KoldJoE
Maui
12
2 / 0 / 2
7,411
529
3,194
8,577
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 4 / 3
6,338
453
6,832
12,533
8,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
1
0 / 0 / 0
2,845
203
0
0
0
14
2 / 1 / 0
7,772
555
3,690
8,928
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
jallyson100
Ao Kuang
12
2 / 3 / 0
7,445
532
7,018
13,878
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
8
Kills
7
7
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
4
3
W
2
2
2
1.5
L
Maui
KoldJoE
Maui
2
0
2
3
L
1
4
3
0.63
W
Hades
Rhaenyris
Hades
4
1
0
4
W
1
1
1
1.5
W
Chernobog
TheMadHatter009
Chernobog
0
2
3
0.75
L
Jing Wei
0
0
0
0
L
2
1
0
2
L
Ao Kuang
jallyson100
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,722
Damage
20,734
40,888
Taken
43,916
24,473
Mitigated
24,443
16,506
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,881
429
1,644
2,612
8,291
6,666
297
3,925
3,956
15,383
0
W
4,167
1,273
0
5,071
11,557
4,876
0
1,957
9,600
0
48,383
L
Maui
KoldJoE
Maui
3,194
436
352
1,451
8,577
7,916
0
3,518
5,059
27,338
0
L
6,832
1,255
385
1,505
12,533
8,107
0
5,037
7,496
34,535
0
W
Hades
Rhaenyris
Hades
7,057
1,305
182
2,038
6,090
3,187
1,048
2,452
3,412
55,786
0
W
3,327
1,089
0
2,995
9,062
7,516
834
5,210
3,852
0
34,249
W
Chernobog
TheMadHatter009
Chernobog
4,290
2,582
0
1,964
5,888
2,228
589
2,536
3,024
0
34,130
L
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
L
3,690
530
0
814
8,928
3,321
138
1,327
7,601
0
60,768
L
Ao Kuang
jallyson100
Ao Kuang
7,018
2,672
0
8,025
13,878
5,099
816
56
13,822
45,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
31,811
355
Minions Killed
272
0
Camps Cleared
0
1,323,980
Distance Traveled
1,129,528
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,423
530
21
2
0
262,587
0
W
Da Ji
7,665
548
96
7
0
281,175
0
L
Maui
7,411
529
34
2
0
276,568
0
L
Bacchus
6,338
453
57
4
0
275,646
0
W
Hades
8,323
595
117
8
0
269,270
6
W
Odin
7,023
502
68
5
0
257,771
4
W
Chernobog
6,347
453
53
4
0
253,177
2
L
Jing Wei
2,845
203
0
0
0
0
0
L
Pele
7,772
555
104
7
0
318,643
2
L
Ao Kuang
7,445
532
77
6
0
258,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role