Player Matchup

Achilles
Achilles
Disgustipated
Achilles
Level 112
God Stats
8W - 16L
1,379 SR
Queue Stats
92W - 99L
1,464 Elo+
Solo
Cernunnos
Cernunnos
Ixbalvaro
Cernunnos
Level 18
God Stats
4W - 1L
1,969 SR
Queue Stats
16W - 4L
1,844 Elo+
Party 1
Vulcan
Vulcan
SPLENDOR1
Vulcan
Level 104
God Stats
7W - 5L
1,587 SR
Queue Stats
375W - 311L
1,579 Elo+
Party 2
Geb
Geb
litros
Geb
Level 158
God Stats
18W - 12L
1,689 SR
Queue Stats
205W - 154L
1,734 Elo+
Party 1
Thanatos
Thanatos
vKhaimera1
Thanatos
Level 63
God Stats
2W - 3L
1,369 SR
Queue Stats
123W - 109L
1,478 Elo+
Party 2
Team Averages
Level 91
1,599 SR
1,620 Elo+

VS

Team Averages
Level 104
1,670 SR
1,577 Elo+
Jormungandr
Jormungandr
Evz3N
Jormungandr
Level 128
God Stats
5W - 4L
1,516 SR
Queue Stats
81W - 72L
1,512 Elo+
Solo
Fafnir
Fafnir
JoeNuties
Fafnir
Level 15
God Stats
3W - 2L
1,694 SR
Queue Stats
8W - 6L
1,732 Elo+
Party 3
Discordia
Discordia
PikacAnarhija
Discordia
Level 157
God Stats
2W - 1L
1,753 SR
Queue Stats
202W - 205L
1,459 Elo+
Solo
Danzaburou
Danzaburou
SkylarYukii
Danzaburou
Level 129
God Stats
0W - 1L
1,890 SR
Queue Stats
8W - 6L
1,732 Elo+
Party 3
Mercury
Mercury
eloy1220
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Disgustipated
Achilles
18
1 / 2 / 1
11,284
513
11,925
18,400
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cernunnos
Ixbalvaro
Cernunnos
19
6 / 5 / 1
12,041
547
15,514
20,840
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SPLENDOR1
Vulcan
20
6 / 2 / 5
12,963
589
13,778
13,333
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
litros
Geb
17
1 / 5 / 11
11,348
516
10,743
21,344
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
vKhaimera1
Thanatos
20
13 / 1 / 5
13,242
602
15,742
19,567
11,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evz3N
Jormungandr
16
3 / 6 / 1
11,258
512
12,283
20,489
18,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fafnir
JoeNuties
Fafnir
15
2 / 3 / 8
10,465
476
8,579
18,313
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
PikacAnarhija
Discordia
16
2 / 4 / 2
9,873
449
11,066
10,379
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
SkylarYukii
Danzaburou
16
7 / 8 / 2
10,961
498
19,775
23,775
9,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
eloy1220
Mercury
18
1 / 6 / 7
11,256
512
10,506
21,845
9,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
27
Kills
15
15
Deaths
27
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
Disgustipated
Achilles
1
2
1
0.75
L
Jormungandr
Evz3N
Jormungandr
3
6
1
0.58
W
Cernunnos
Ixbalvaro
Cernunnos
6
5
1
1.3
L
Fafnir
JoeNuties
Fafnir
2
3
8
2
L
Discordia
PikacAnarhija
Discordia
2
4
2
0.75
W
Vulcan
SPLENDOR1
Vulcan
6
2
5
4.25
L
Danzaburou
SkylarYukii
Danzaburou
7
8
2
1
L
Mercury
eloy1220
Mercury
1
6
7
0.75
W
Geb
litros
Geb
1
5
11
1.3
W
Thanatos
vKhaimera1
Thanatos
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,702
Damage
62,209
93,484
Taken
94,801
69,876
Mitigated
65,553
42,374
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Disgustipated
Achilles
11,925
4,470
0
4,452
18,400
16,972
118
9,066
9,334
0
84,366
L
Jormungandr
Evz3N
Jormungandr
12,283
5,696
0
1,780
20,489
18,947
924
2,041
17,323
76,982
0
W
Cernunnos
Ixbalvaro
Cernunnos
15,514
8,389
0
8,867
20,840
9,736
1,564
3,877
16,963
58
109,666
L
Fafnir
JoeNuties
Fafnir
8,579
2,632
0
4,838
18,313
22,933
571
5,312
12,959
33,733
0
L
Discordia
PikacAnarhija
Discordia
11,066
701
0
2,110
10,379
3,964
770
5,777
4,602
77,849
0
W
Vulcan
SPLENDOR1
Vulcan
13,778
4,026
150
2,734
13,333
6,141
0
6,903
6,430
125,353
0
L
Danzaburou
SkylarYukii
Danzaburou
19,775
10,696
0
8,695
23,775
9,987
3,001
4,872
18,903
0
88,181
L
Mercury
eloy1220
Mercury
10,506
5,435
0
2,778
21,845
9,722
0
5,751
15,960
0
122,432
W
Geb
litros
Geb
10,743
1,610
0
2,110
21,344
25,452
0
6,260
15,084
35,209
5,196
W
Thanatos
vKhaimera1
Thanatos
15,742
4,304
0
24,061
19,567
11,575
498
5,822
13,745
0
105,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,878
Gold Earned
53,813
640
Minions Killed
630
0
Camps Cleared
0
2,281,562
Distance Traveled
2,069,200
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,284
513
133
6
0
449,017
6
L
Jormungandr
11,258
512
142
6
0
357,482
2
W
Cernunnos
12,041
547
152
7
0
381,974
6
L
Fafnir
10,465
476
36
2
0
447,790
4
L
Discordia
9,873
449
130
6
0
407,034
6
W
Vulcan
12,963
589
186
8
0
482,586
3
L
Danzaburou
10,961
498
142
6
0
365,179
1
L
Mercury
11,256
512
180
8
0
491,715
1
W
Geb
11,348
516
44
2
0
463,230
3
W
Thanatos
13,242
602
125
6
0
504,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role