Player Matchup

Fenrir
Fenrir
ElTTFerla
Fenrir
Level 34
God Stats
5W - 5L
1,677 SR
Queue Stats
8W - 9L
1,393 Elo+
Party 1
Sylvanus
Sylvanus
medayuyuMC
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,502 Elo+
Party 1
Scylla
Scylla
troll56
Scylla
Level 104
God Stats
1W - 1L
1,386 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,452 Elo+

VS

Team Averages
Level 93
1,408 SR
1,264 Elo+
King Arthur
King Arthur
DefNotSmurfin
King Arthur
Level 8
God Stats
2W - 2L
1,520 SR
Queue Stats
3W - 7L
1,312 Elo+
Party 2
Discordia
Discordia
Maleficent99
Discordia
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,055 Elo+
Solo
Bellona
Bellona
MythicImp
Bellona
Level 124
God Stats
1W - 10L
1,205 SR
Queue Stats
111W - 128L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElTTFerla
Fenrir
20
1 / 3 / 3
14,240
548
13,288
25,982
41,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
medayuyuMC
Sylvanus
20
0 / 1 / 4
14,216
547
11,967
29,597
52,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Scylla
troll56
Scylla
20
4 / 0 / 1
16,124
620
22,899
16,767
11,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DefNotSmurfin
King Arthur
19
0 / 3 / 3
13,966
537
8,747
26,522
43,070
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Maleficent99
Discordia
20
2 / 0 / 2
16,398
631
31,228
8,670
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Bellona
MythicImp
Bellona
20
2 / 2 / 2
15,156
583
23,313
30,412
34,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
5
Kills
4
4
Deaths
5
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DefNotSmurfin
King Arthur
0
3
3
0.5
W
Fenrir
ElTTFerla
Fenrir
1
3
3
0.83
L
Discordia
Maleficent99
Discordia
2
0
2
3
L
Bellona
MythicImp
Bellona
2
2
2
1.5
W
Sylvanus
medayuyuMC
Sylvanus
0
1
4
2
W
Scylla
troll56
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,154
Damage
63,288
72,346
Taken
65,604
105,319
Mitigated
82,361
28,739
Healing
18,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DefNotSmurfin
King Arthur
8,747
1,994
168
5,724
26,522
43,070
85
14,495
12,027
0
32,915
W
Fenrir
ElTTFerla
Fenrir
13,288
2,495
0
1,761
25,982
41,358
104
8,647
16,596
97
27,618
L
Discordia
Maleficent99
Discordia
31,228
2,342
0
2,046
8,670
4,510
410
4,939
3,731
126,206
0
L
Bellona
MythicImp
Bellona
23,313
10,074
0
10,448
30,412
34,781
495
16,025
14,387
0
92,651
W
Sylvanus
medayuyuMC
Sylvanus
11,967
1,926
7,707
10,380
29,597
52,267
165
13,353
15,041
30,064
0
W
Scylla
troll56
Scylla
22,899
4,657
1,075
7,816
16,767
11,694
1,525
6,993
9,139
126,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,580
Gold Earned
45,520
242
Minions Killed
332
0
Camps Cleared
0
1,313,430
Distance Traveled
1,475,719
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,966
537
33
1
0
482,076
5
W
Fenrir
14,240
548
18
1
0
470,979
5
L
Discordia
16,398
631
188
7
0
483,941
6
L
Bellona
15,156
583
111
4
0
509,702
0
W
Sylvanus
14,216
547
40
2
0
396,979
0
W
Scylla
16,124
620
184
7
0
445,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role