Player Matchup

Thanatos
Thanatos
Warhorse1996
Thanatos
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,439 Elo+
Solo
Kukulkan
Kukulkan
chifu8222
Kukulkan
Level 68
God Stats
3W - 2L
1,591 SR
Queue Stats
53W - 60L
1,463 Elo+
Party 2
Olorun
Olorun
nitrogs
Olorun
Level 156
God Stats
2W - 2L
1,652 SR
Queue Stats
79W - 71L
1,507 Elo+
Party 2
Horus
Horus
spicy_water09
Horus
Level 113
God Stats
1W - 3L
1,382 SR
Queue Stats
81W - 96L
1,458 Elo+
Solo
Sylvanus
Sylvanus
twistedfate513
Sylvanus
Level 125
God Stats
5W - 3L
1,718 SR
Queue Stats
103W - 105L
1,519 Elo+
Solo
Team Averages
Level 116
1,569 SR
1,477 Elo+

VS

Team Averages
Level 144
1,538 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DON DUFFY
Aphrodite
Level 142
God Stats
1W - 0L
1,517 SR
Queue Stats
21W - 22L
1,410 Elo+
Solo
Ishtar
Ishtar
Jackslaya2
Ishtar
Level 108
God Stats
1W - 2L
1,188 SR
Queue Stats
95W - 115L
1,514 Elo+
Solo
Cthulhu
Cthulhu
Toonamivibes
Cthulhu
Level 148
God Stats
5W - 2L
1,745 SR
Queue Stats
160W - 159L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
kstargaming22
Sun Wukong
Level 160
God Stats
6W - 3L
1,742 SR
Queue Stats
361W - 349L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Warhorse1996
Thanatos
14
2 / 5 / 1
8,516
473
7,581
17,138
8,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
chifu8222
Kukulkan
14
1 / 4 / 1
8,640
480
12,196
11,543
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
nitrogs
Olorun
15
4 / 3 / 2
9,155
509
8,954
14,041
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 4
8,559
476
8,528
18,152
20,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
7
0 / 5 / 0
6,432
357
6,744
10,648
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 3 / 5
8,936
496
8,786
16,795
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
DON DUFFY
Aphrodite
12
0 / 3 / 5
7,223
401
7,132
13,815
5,205
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Jackslaya2
Ishtar
16
3 / 3 / 2
9,448
525
6,153
15,041
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Toonamivibes
Cthulhu
14
4 / 1 / 5
8,882
493
11,749
17,539
10,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
kstargaming22
Sun Wukong
14
8 / 0 / 3
9,312
517
14,411
20,354
11,872
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
19
19
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
3
5
2.17
W
Aphrodite
DON DUFFY
Aphrodite
0
3
5
0.83
W
Ishtar
Jackslaya2
Ishtar
3
3
2
1.33
W
Cthulhu
Toonamivibes
Cthulhu
4
1
5
6.5
L
Thanatos
Warhorse1996
Thanatos
2
5
1
0.5
L
Kukulkan
chifu8222
Kukulkan
1
4
1
0.38
W
Sun Wukong
kstargaming22
Sun Wukong
8
0
3
9.5
L
Olorun
nitrogs
Olorun
4
3
2
1.67
L
2
2
4
2
L
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
48,231
71,522
Taken
83,544
47,251
Mitigated
40,562
32,958
Healing
34,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,786
980
0
3,916
16,795
6,523
342
5,306
11,421
18
56,199
W
Aphrodite
DON DUFFY
Aphrodite
7,132
1,857
4,103
7,111
13,815
5,205
248
4,665
9,058
46,900
0
W
Ishtar
Jackslaya2
Ishtar
6,153
4,655
0
8,858
15,041
5,978
2,995
4,184
10,821
0
87,558
W
Cthulhu
Toonamivibes
Cthulhu
11,749
928
668
3,623
17,539
10,984
82
5,824
11,583
47,366
0
L
Thanatos
Warhorse1996
Thanatos
7,581
2,326
0
12,049
17,138
8,425
0
2,547
14,432
0
77,341
L
Kukulkan
chifu8222
Kukulkan
12,196
285
0
1,937
11,543
4,958
90
1,831
9,592
70,835
0
W
Sun Wukong
kstargaming22
Sun Wukong
14,411
3,336
0
6,430
20,354
11,872
110
10,331
9,773
22
63,636
L
Olorun
nitrogs
Olorun
8,954
5,815
891
8,108
14,041
6,383
0
2,322
11,603
80,277
0
L
8,528
4,466
1,094
5,437
18,152
20,199
0
6,439
11,323
0
33,140
L
Sylvanus
6,744
2,927
455
2,987
10,648
7,286
0
4,489
5,651
23,693
7,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
43,801
459
Minions Killed
489
0
Camps Cleared
0
1,408,175
Distance Traveled
1,737,428
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,936
496
97
5
0
368,314
4
W
Aphrodite
7,223
401
65
4
0
312,680
6
W
Ishtar
9,448
525
149
8
0
334,362
1
W
Cthulhu
8,882
493
101
6
0
337,794
4
L
Thanatos
8,516
473
103
6
0
313,331
2
L
Kukulkan
8,640
480
135
8
0
290,104
3
W
Sun Wukong
9,312
517
77
4
0
384,278
3
L
Olorun
9,155
509
114
6
0
301,959
0
L
Horus
8,559
476
53
3
0
358,813
4
L
Sylvanus
6,432
357
54
3
0
143,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role